Player Matchup

Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Reszy
Hera
Level 18
God Stats
4W - 0L
1,600 SR
Queue Stats
12W - 7L
1,666 Elo+
Party 1
Erlang Shen
Erlang Shen
SavTheGoon
Erlang Shen
Level 9
God Stats
2W - 1L
1,682 SR
Queue Stats
7W - 5L
1,683 Elo+
Party 1
Jing Wei
Jing Wei
Seytenn
Jing Wei
Level 13
God Stats
7W - 3L
1,911 SR
Queue Stats
8W - 4L
1,815 Elo+
Party 1
Chaac
Chaac
astigboy
Chaac
Level 88
God Stats
1W - 0L
1,712 SR
Queue Stats
4W - 3L
1,842 Elo+
Party 1
Team Averages
Level 39
1,681 SR
1,701 Elo+

VS

Team Averages
Level 19
1,508 SR
1,626 Elo+
Poseidon
Poseidon
BeToxicPls
Poseidon
Level 13
God Stats
7W - 8L
1,470 SR
Queue Stats
114W - 99L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cheseeee
Tsukuyomi
Level 14
God Stats
0W - 1L
1,510 SR
Queue Stats
2W - 1L
1,799 Elo+
Solo
Fenrir
Fenrir
Jerikho_Fenn
Fenrir
Level 22
God Stats
0W - 1L
1,365 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
TheGassentBoss
Ymir
Level 29
God Stats
10W - 12L
1,613 SR
Queue Stats
187W - 167L
1,738 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
itschimera
Ah Muzen Cab
Level 18
God Stats
1W - 2L
1,582 SR
Queue Stats
11W - 11L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 4 / 7
11,262
450
5,666
19,865
15,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
Reszy
Hera
20
6 / 3 / 5
13,358
534
15,832
15,220
6,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
SavTheGoon
Erlang Shen
20
5 / 1 / 5
14,039
562
9,469
17,610
11,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Seytenn
Jing Wei
19
3 / 3 / 7
12,665
507
9,420
15,308
6,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
astigboy
Chaac
17
3 / 4 / 5
12,068
483
13,682
21,152
17,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BeToxicPls
Poseidon
20
4 / 5 / 4
13,222
529
19,934
17,882
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Cheseeee
Tsukuyomi
12
0 / 4 / 3
8,642
346
5,172
9,445
3,769
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
3
0 / 0 / 1
6,542
262
0
570
169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

18
7 / 6 / 5
11,996
480
12,747
24,001
12,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
itschimera
Ah Muzen Cab
20
4 / 3 / 6
12,252
490
13,218
19,583
7,757
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
18
Kills
15
15
Deaths
18
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
7
1.13
L
Poseidon
BeToxicPls
Poseidon
4
5
4
1.2
L
Tsukuyomi
Cheseeee
Tsukuyomi
0
4
3
0.38
L
Fenrir
0
0
1
0.5
W
Hera
Reszy
Hera
6
3
5
2.83
W
Erlang Shen
SavTheGoon
Erlang Shen
5
1
5
7.5
W
Jing Wei
Seytenn
Jing Wei
3
3
7
2.17
L
7
6
5
1.58
W
Chaac
astigboy
Chaac
3
4
5
1.38
L
Ah Muzen Cab
itschimera
Ah Muzen Cab
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,069
Damage
51,071
89,155
Taken
71,481
56,794
Mitigated
30,158
22,937
Healing
18,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,666
1,167
0
2,007
19,865
15,536
1,089
6,966
12,899
23,446
0
L
Poseidon
BeToxicPls
Poseidon
19,934
800
0
4,418
17,882
6,070
0
6,162
11,274
130,154
0
L
Tsukuyomi
Cheseeee
Tsukuyomi
5,172
1,870
0
907
9,445
3,769
228
2,163
6,924
0
34,275
L
Fenrir
0
0
0
0
570
169
0
570
0
0
0
W
Hera
Reszy
Hera
15,832
3,387
0
2,540
15,220
6,282
5,155
7,321
7,899
82,852
0
W
Erlang Shen
SavTheGoon
Erlang Shen
9,469
4,578
1,657
5,926
17,610
11,163
7,828
5,168
12,442
0
102,764
W
Jing Wei
Seytenn
Jing Wei
9,420
5,379
477
3,485
15,308
6,666
2,048
4,390
10,918
0
75,114
L
12,747
2,249
0
6,094
24,001
12,393
60
5,613
18,027
82,941
0
W
Chaac
astigboy
Chaac
13,682
3,426
0
6,845
21,152
17,147
2,072
8,836
11,084
0
62,612
L
Ah Muzen Cab
itschimera
Ah Muzen Cab
13,218
2,686
633
6,389
19,583
7,757
496
6,456
12,883
0
86,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,392
Gold Earned
52,654
594
Minions Killed
539
0
Camps Cleared
0
2,415,106
Distance Traveled
1,615,307
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,262
450
47
2
0
440,520
7
L
Poseidon
13,222
529
209
8
0
476,154
5
L
Tsukuyomi
8,642
346
60
2
0
241,065
0
L
Fenrir
6,542
262
0
0
0
0
0
W
Hera
13,358
534
152
6
0
420,320
5
W
Erlang Shen
14,039
562
163
7
0
524,390
4
W
Jing Wei
12,665
507
139
6
0
499,439
3
L
Ymir
11,996
480
128
5
0
431,588
2
W
Chaac
12,068
483
93
4
0
530,437
0
L
Ah Muzen Cab
12,252
490
142
6
0
466,500
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role