Player Matchup

Danzaburou
Danzaburou
Aeridus
Danzaburou
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 4L
1,568 Elo+
Party 1
Athena
Athena
Boricuoso
Athena
Level 29
God Stats
6W - 5L
1,662 SR
Queue Stats
113W - 78L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
Scary-_-potato
Guan Yu
Level 125
God Stats
3W - 4L
1,404 SR
Queue Stats
125W - 87L
1,485 Elo+
Party 1
Gilgamesh
Gilgamesh
VER VVX VEL
Gilgamesh
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
diego21dcm
Nu Wa
Level 108
God Stats
4W - 4L
1,572 SR
Queue Stats
26W - 35L
1,384 Elo+
Party 3
Team Averages
Level 54
1,528 SR
1,486 Elo+

VS

Team Averages
Level 14
1,456 SR
1,422 Elo+
Olorun
Olorun
BoominonnaBlock
Olorun
Level 5
God Stats
1W - 4L
1,196 SR
Queue Stats
28W - 44L
1,184 Elo+
Solo
Rama
Rama
CottonJA
Rama
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,442 Elo+
Party 4
Camazotz
Camazotz
CptnEvrthing
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
HecticDoctor
Cthulhu
Level 18
God Stats
14W - 7L
1,582 SR
Queue Stats
99W - 92L
1,470 Elo+
Party 4
Neith
Neith
leeloo352
Neith
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aeridus
Danzaburou
12
7 / 0 / 8
8,964
560
10,026
5,372
1,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
Boricuoso
Athena
12
3 / 1 / 14
9,059
566
6,517
14,214
10,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 2 / 2
8,615
538
6,956
12,340
12,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
VER VVX VEL
Gilgamesh
16
7 / 1 / 5
9,630
602
10,618
13,127
6,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
14
8 / 2 / 3
9,259
579
12,704
6,684
1,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 2
6,702
419
2,439
10,865
3,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Rama
8
0 / 7 / 0
5,626
352
3,198
9,362
3,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
CptnEvrthing
Camazotz
15
6 / 0 / 0
9,809
613
12,538
16,328
5,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
HecticDoctor
Cthulhu
9
0 / 8 / 2
6,144
384
5,323
19,705
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
leeloo352
Neith
7
0 / 3 / 1
5,755
360
2,730
6,384
1,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
11
28
Kills
6
6
Deaths
28
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aeridus
Danzaburou
7
0
8
11
L
0
10
2
0.1
W
Athena
Boricuoso
Athena
3
1
14
10
L
Rama
0
7
0
0
L
Camazotz
CptnEvrthing
Camazotz
6
0
0
6
L
Cthulhu
HecticDoctor
Cthulhu
0
8
2
0.13
W
3
2
2
2
W
Gilgamesh
VER VVX VEL
Gilgamesh
7
1
5
9.5
W
Nu Wa
8
2
3
4.75
L
Neith
leeloo352
Neith
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,821
Damage
26,228
51,737
Taken
62,644
32,905
Mitigated
22,554
17,647
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aeridus
Danzaburou
10,026
5,156
0
2,802
5,372
1,682
1,894
1,537
3,595
0
38,538
L
2,439
1,229
75
1,404
10,865
3,007
150
3,772
7,003
22,287
0
W
Athena
Boricuoso
Athena
6,517
2,031
0
941
14,214
10,018
60
3,017
10,837
22,596
0
L
Rama
3,198
2,922
0
817
9,362
3,279
302
2,850
6,512
0
14,455
L
Camazotz
CptnEvrthing
Camazotz
12,538
4,556
0
8,537
16,328
5,760
0
2,594
13,344
0
63,310
L
Cthulhu
HecticDoctor
Cthulhu
5,323
890
0
3,181
19,705
8,554
0
6,903
12,712
22,330
0
W
6,956
2,612
1,898
5,544
12,340
12,932
0
947
11,333
0
51,942
W
Gilgamesh
VER VVX VEL
Gilgamesh
10,618
4,001
0
5,373
13,127
6,314
3,339
763
12,334
0
67,351
W
Nu Wa
12,704
2,094
0
1,089
6,684
1,959
1,963
748
5,876
50,892
0
L
Neith
leeloo352
Neith
2,730
60
0
555
6,384
1,954
0
3,102
3,222
0
18,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,527
Gold Earned
34,036
382
Minions Killed
247
0
Camps Cleared
0
1,505,748
Distance Traveled
1,326,092
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,964
560
64
4
0
270,350
4
L
Olorun
6,702
419
38
2
0
252,564
1
W
Athena
9,059
566
24
2
0
310,582
4
L
Rama
5,626
352
27
2
0
263,211
0
L
Camazotz
9,809
613
117
7
0
334,161
2
L
Cthulhu
6,144
384
24
2
0
294,229
0
W
Guan Yu
8,615
538
78
5
0
305,990
5
W
Gilgamesh
9,630
602
121
8
0
326,748
4
W
Nu Wa
9,259
579
95
6
0
292,078
0
L
Neith
5,755
360
41
3
0
181,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role