Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Dragon9003814
Ymir
Level 144
God Stats
1W - 4L
1,389 SR
Queue Stats
116W - 119L
1,387 Elo+
Party 3
Chernobog
Chernobog
KaPowNow
Chernobog
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
451W - 434L
1,474 Elo+
Party 3
Sol
Sol
Meiokiumi
Sol
Level 125
God Stats
11W - 18L
1,337 SR
Queue Stats
534W - 536L
1,475 Elo+
Party 2
Da Ji
Da Ji
NRC SANJO
Da Ji
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
704W - 715L
1,555 Elo+
Party 2
Team Averages
Level 142
1,445 SR
1,478 Elo+

VS

Team Averages
Level 94
1,546 SR
1,435 Elo+
Odin
Odin
A1DJAMF
Odin
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 60L
1,413 Elo+
Party 1
Ymir
Ymir
Cap A of 2k
Ymir
Level 74
God Stats
28W - 17L
1,534 SR
Queue Stats
58W - 54L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kody4002
Tsukuyomi
Level 101
God Stats
4W - 1L
1,563 SR
Queue Stats
269W - 237L
1,428 Elo+
Party 1
Hades
Hades
MaD_Bizzle
Hades
Level 54
God Stats
4W - 0L
1,500 SR
Queue Stats
80W - 81L
1,508 Elo+
Solo
Heimdallr
Heimdallr
REX_MKX
Heimdallr
Level 126
God Stats
12W - 13L
1,633 SR
Queue Stats
459W - 435L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 1
6,652
443
5,120
6,478
4,477
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 4 / 6
7,763
518
4,059
11,730
8,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
KaPowNow
Chernobog
11
1 / 2 / 7
6,814
454
7,095
9,458
3,433
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 2
7,844
523
9,789
12,060
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
NRC SANJO
Da Ji
13
6 / 4 / 3
8,098
540
7,130
12,061
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
A1DJAMF
Odin
15
3 / 1 / 3
9,293
620
4,294
8,175
7,609
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 6
8,511
567
7,680
11,782
8,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Kody4002
Tsukuyomi
15
7 / 2 / 0
8,875
592
7,350
9,062
3,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
11
1 / 3 / 3
7,055
470
6,759
11,987
6,122
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
REX_MKX
Heimdallr
12
3 / 6 / 4
7,416
494
8,901
12,481
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
32
14
Kills
16
17
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
W
Odin
A1DJAMF
Odin
3
1
3
4.5
W
2
2
6
2.5
L
2
4
6
1.25
L
Chernobog
KaPowNow
Chernobog
1
2
7
2.25
W
Tsukuyomi
Kody4002
Tsukuyomi
7
2
0
3.5
W
Hades
1
3
3
0.83
L
4
4
2
1.25
L
Da Ji
NRC SANJO
Da Ji
6
4
3
1.88
W
Heimdallr
REX_MKX
Heimdallr
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,193
Damage
34,984
51,787
Taken
53,487
24,442
Mitigated
30,278
13,981
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,120
1,608
0
1,256
6,478
4,477
0
818
5,660
0
29,231
W
Odin
A1DJAMF
Odin
4,294
1,419
0
670
8,175
7,609
1,959
0
8,175
0
53,117
W
7,680
1,615
0
485
11,782
8,725
0
3,550
8,058
35,387
0
L
4,059
748
0
0
11,730
8,295
0
5,024
6,706
20,185
0
L
Chernobog
KaPowNow
Chernobog
7,095
3,910
0
4,341
9,458
3,433
479
3,214
6,244
0
39,822
W
Tsukuyomi
Kody4002
Tsukuyomi
7,350
2,222
0
1,140
9,062
3,447
0
1,421
7,527
0
62,183
W
Hades
6,759
754
427
3,453
11,987
6,122
662
5,670
6,041
34,595
0
L
9,789
2,734
0
4,354
12,060
3,722
1,292
3,708
8,352
45,627
0
L
Da Ji
NRC SANJO
Da Ji
7,130
1,818
0
4,030
12,061
4,515
942
1,675
10,386
0
39,346
W
Heimdallr
REX_MKX
Heimdallr
8,901
3,862
501
2,876
12,481
4,375
776
2,603
9,838
0
40,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,171
Gold Earned
41,150
321
Minions Killed
439
0
Camps Cleared
0
1,238,236
Distance Traveled
1,341,568
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,652
443
51
3
0
191,707
0
W
Odin
9,293
620
132
9
0
278,997
3
W
Ymir
8,511
567
59
4
0
251,880
3
L
Ymir
7,763
518
36
2
0
216,303
3
L
Chernobog
6,814
454
80
5
0
306,313
1
W
Tsukuyomi
8,875
592
120
8
0
298,255
2
W
Hades
7,055
470
73
5
0
268,235
3
L
Sol
7,844
523
89
6
0
252,806
1
L
Da Ji
8,098
540
65
4
0
271,107
0
W
Heimdallr
7,416
494
55
4
0
244,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role