Player Matchup

Cabrakan
Cabrakan
Large Cabal
Cabrakan
Level 26
God Stats
35W - 40L
1,492 SR
Queue Stats
88W - 105L
1,378 Elo+
Party 2
Yemoja
Yemoja
MaxUstyu
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Roman---Eagle
Hachiman
Level 22
God Stats
0W - 3L
1,770 SR
Queue Stats
15W - 23L
1,281 Elo+
Solo
Cerberus
Cerberus
ontdooid-familie
Cerberus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 57L
1,246 Elo+
Solo
Nike
Nike
teshon100
Nike
Level 27
God Stats
1W - 2L
1,642 SR
Queue Stats
60W - 50L
1,383 Elo+
Party 2
Team Averages
Level 20
1,581 SR
1,358 Elo+

VS

Team Averages
Level 25
1,560 SR
1,398 Elo+
Ymir
Ymir
Revell Flixz
Ymir
Level 24
God Stats
6W - 2L
1,583 SR
Queue Stats
41W - 35L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
RhinoStampedes
Gilgamesh
Level 19
God Stats
17W - 18L
1,492 SR
Queue Stats
94W - 107L
1,330 Elo+
Solo
Set
Set
Suijin Raian
Set
Level 29
God Stats
8W - 8L
1,478 SR
Queue Stats
95W - 109L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
portalmaster328
Baron Samedi
Level 40
God Stats
35W - 25L
1,605 SR
Queue Stats
98W - 99L
1,410 Elo+
Party 1
Anubis
Anubis
sportssteven
Anubis
Level 15
God Stats
5W - 1L
1,643 SR
Queue Stats
21W - 16L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Large Cabal
Cabrakan
18
10 / 8 / 4
12,241
471
16,664
20,947
8,458
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
MaxUstyu
Yemoja
3
0 / 4 / 0
6,906
266
158
4,480
1,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
Roman---Eagle
Hachiman
14
0 / 11 / 5
9,314
358
9,112
19,939
6,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 15 / 8
10,643
409
14,654
34,660
17,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nike
19
10 / 6 / 9
13,032
501
22,407
25,074
18,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 14
11,590
446
8,252
23,318
24,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
RhinoStampedes
Gilgamesh
20
5 / 4 / 11
14,410
554
12,311
16,572
14,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
19 / 1 / 14
15,649
602
33,221
25,240
17,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Baron Samedi
portalmaster328
Baron Samedi
18
10 / 5 / 10
13,083
503
19,967
17,298
7,904
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
16
7 / 10 / 17
12,225
470
9,078
16,570
7,942
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
110
23
Kills
44
44
Deaths
24
26
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Large Cabal
Cabrakan
10
8
4
1.5
L
Yemoja
MaxUstyu
Yemoja
0
4
0
0
W
3
4
14
2.5
W
Gilgamesh
RhinoStampedes
Gilgamesh
5
4
11
2.63
L
Hachiman
Roman---Eagle
Hachiman
0
11
5
0.23
W
19
1
14
26
L
3
15
8
0.47
W
Baron Samedi
portalmaster328
Baron Samedi
10
5
10
3
W
Anubis
7
10
17
1.55
L
Nike
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,995
Damage
82,829
105,100
Taken
98,998
52,275
Mitigated
72,112
10,723
Healing
19,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Large Cabal
Cabrakan
16,664
1,223
1,343
1,490
20,947
8,458
0
8,269
12,579
40,370
0
L
Yemoja
MaxUstyu
Yemoja
158
89
78
373
4,480
1,322
0
1,183
3,267
3,610
0
W
8,252
1,362
0
790
23,318
24,486
2,768
6,849
16,469
35,908
0
W
Gilgamesh
RhinoStampedes
Gilgamesh
12,311
2,302
0
3,898
16,572
14,143
2,621
3,427
13,145
0
65,991
L
Hachiman
Roman---Eagle
Hachiman
9,112
5,219
0
0
19,939
6,466
304
7,197
12,532
0
41,912
W
33,221
19,236
0
6,977
25,240
17,637
4,155
8,438
16,802
0
146,204
L
14,654
1,739
0
3,925
34,660
17,102
27
12,922
21,620
41,931
0
W
Baron Samedi
portalmaster328
Baron Samedi
19,967
3,850
2,973
4,628
17,298
7,904
3,407
5,427
11,871
60,707
0
W
Anubis
9,078
1,121
0
235
16,570
7,942
1,385
7,335
9,235
32,648
0
L
Nike
22,407
4,273
320
3,194
25,074
18,927
0
7,726
17,138
0
96,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,136
Gold Earned
66,957
324
Minions Killed
494
0
Camps Cleared
0
1,782,710
Distance Traveled
2,232,587
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,241
471
44
2
0
384,633
0
L
Yemoja
6,906
266
3
0
0
158,383
1
W
Ymir
11,590
446
54
2
0
430,989
1
W
Gilgamesh
14,410
554
120
5
0
485,830
0
L
Hachiman
9,314
358
69
3
0
388,951
0
W
Set
15,649
602
174
7
0
553,751
0
L
Cerberus
10,643
409
65
3
0
380,718
0
W
Baron Samedi
13,083
503
88
3
0
389,256
0
W
Anubis
12,225
470
58
2
0
372,761
0
L
Nike
13,032
501
143
6
0
470,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role