Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Daemonithi
Chaac
Level 120
God Stats
1W - 0L
1,529 SR
Queue Stats
18W - 9L
1,683 Elo+
Party 1
Loki
Loki
OptimusAdrian99
Loki
Level 119
God Stats
7W - 1L
1,600 SR
Queue Stats
31W - 20L
1,653 Elo+
Party 1
Scylla
Scylla
SmenxRapt
Scylla
Level 160
God Stats
1W - 2L
1,326 SR
Queue Stats
252W - 247L
1,565 Elo+
Solo
Ares
Ares
UrbanDaemon
Ares
Level 131
God Stats
2W - 0L
1,700 SR
Queue Stats
32W - 34L
1,557 Elo+
Solo
Team Averages
Level 133
1,531 SR
1,591 Elo+

VS

Team Averages
Level 114
1,544 SR
1,581 Elo+
Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
CrazySage513
Fenrir
Level 129
God Stats
0W - 1L
1,695 SR
Queue Stats
15W - 6L
1,728 Elo+
Solo
Tyr
Tyr
Keviin97
Tyr
Level 128
God Stats
0W - 2L
1,487 SR
Queue Stats
88W - 98L
1,565 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sonick0
Morgan Le Fay
Level 131
God Stats
0W - 3L
1,484 SR
Queue Stats
33W - 37L
1,594 Elo+
Party 2
Janus
Janus
maldonado47
Janus
Level 52
God Stats
2W - 8L
1,554 SR
Queue Stats
129W - 118L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 2 / 8
6,339
792
7,429
4,772
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
6 / 0 / 5
7,475
934
4,303
4,735
2,825
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 0 / 7
6,355
794
2,306
3,696
1,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
SmenxRapt
Scylla
14
4 / 0 / 5
7,466
933
4,480
2,617
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 1 / 9
7,290
911
3,184
6,544
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 4 / 2
5,744
718
1,507
6,328
3,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
10
1 / 5 / 1
5,565
696
1,907
7,391
5,052
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 2 / 1
6,209
776
2,113
6,398
3,395
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
Sonick0
Morgan Le Fay
12
0 / 2 / 2
5,850
731
5,501
4,861
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 0
6,169
771
1,923
1,907
467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
15
Kills
3
3
Deaths
15
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
8
2.5
L
Hades
 
Hades
1
4
2
0.5
L
Fenrir
1
5
1
0.3
W
Chaac
6
0
5
8.5
L
1
2
1
0.75
W
1
0
7
4.5
W
Scylla
SmenxRapt
Scylla
4
0
5
6.5
L
Morgan Le Fay
Sonick0
Morgan Le Fay
0
2
2
0.5
W
3
1
9
7.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,702
Damage
12,951
22,364
Taken
26,885
12,104
Mitigated
14,187
4,799
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,429
312
0
577
4,772
2,059
0
2,552
2,216
22,269
0
L
Hades
 
Hades
1,507
148
0
1,161
6,328
3,534
0
3,759
2,383
9,293
0
L
Fenrir
1,907
461
0
787
7,391
5,052
0
4,373
2,867
0
5,561
W
Chaac
4,303
694
0
1,726
4,735
2,825
0
1,797
2,938
0
14,877
L
2,113
91
0
2,133
6,398
3,395
0
3,270
2,996
0
17,998
W
2,306
438
0
0
3,696
1,300
92
1,635
2,061
0
14,588
W
Scylla
SmenxRapt
Scylla
4,480
341
0
973
2,617
1,060
881
1,093
1,510
36,046
0
L
Morgan Le Fay
Sonick0
Morgan Le Fay
5,501
104
0
915
4,861
1,739
0
3,117
1,602
25,839
0
W
3,184
249
0
1,523
6,544
4,860
0
2,109
4,425
9,718
0
L
1,923
98
0
0
1,907
467
1
330
1,577
23,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,925
Gold Earned
29,537
213
Minions Killed
205
9
Camps Cleared
5
842,733
Distance Traveled
744,984
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,339
792
41
5
1
149,459
4
L
Hades
5,744
718
23
3
0
98,320
1
L
Fenrir
5,565
696
15
2
1
145,860
1
W
Chaac
7,475
934
29
4
1
178,670
3
L
Tyr
6,209
776
45
6
0
171,669
1
W
Loki
6,355
794
36
5
5
195,183
3
W
Scylla
7,466
933
89
11
2
150,319
3
L
Morgan Le Fay
5,850
731
51
6
2
158,367
4
W
Ares
7,290
911
18
2
0
169,102
2
L
Janus
6,169
771
71
9
2
170,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role