Player Matchup

Merlin
Merlin
AJ 1152
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,588 Elo+
Party 1
Danzaburou
Danzaburou
Kowalski01
Danzaburou
Level 16
God Stats
4W - 4L
1,663 SR
Queue Stats
4W - 4L
1,588 Elo+
Party 1
Bakasura
Bakasura
MrFROST0619
Bakasura
Level 25
God Stats
4W - 7L
1,613 SR
Queue Stats
44W - 40L
1,588 Elo+
Party 1
Team Averages
Level 23
1,592 SR
1,588 Elo+

VS

Team Averages
Level 48
1,469 SR
1,390 Elo+
Izanami
Izanami
AngelWommy
Izanami
Level 36
God Stats
4W - 3L
1,688 SR
Queue Stats
104W - 137L
1,370 Elo+
Party 2
Hades
Hades
TOMMYWOMMY100
Hades
Level 18
God Stats
12W - 14L
1,418 SR
Queue Stats
36W - 47L
1,314 Elo+
Party 2
Ganesha
Ganesha
TaC x ELITE52
Ganesha
Level 90
God Stats
11W - 4L
1,303 SR
Queue Stats
267W - 293L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AJ 1152
Merlin
16
4 / 10 / 12
13,129
691
21,376
16,439
6,057
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Kowalski01
Danzaburou
18
7 / 6 / 10
13,711
722
20,549
17,416
6,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
MrFROST0619
Bakasura
19
8 / 6 / 7
14,749
776
18,616
24,523
12,977
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AngelWommy
Izanami
20
10 / 5 / 4
15,287
805
15,760
12,974
5,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
12 / 10 / 7
14,793
779
18,616
30,795
28,267
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
17
0 / 4 / 18
14,316
753
11,094
26,215
25,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
51
19
Kills
22
22
Deaths
19
29
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
AJ 1152
Merlin
4
10
12
1
W
Izanami
AngelWommy
Izanami
10
5
4
2.4
L
Danzaburou
Kowalski01
Danzaburou
7
6
10
2
L
Bakasura
MrFROST0619
Bakasura
8
6
7
1.92
W
12
10
7
1.55
W
Ganesha
0
4
18
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,541
Damage
45,470
58,378
Taken
69,984
25,751
Mitigated
58,820
10,986
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AJ 1152
Merlin
21,376
3,181
0
733
16,439
6,057
81
10,026
6,413
49,304
0
W
Izanami
AngelWommy
Izanami
15,760
9,708
624
1,089
12,974
5,087
2,492
2,371
10,430
0
92,659
L
Danzaburou
Kowalski01
Danzaburou
20,549
9,191
0
3,078
17,416
6,717
1,099
9,812
7,604
0
53,023
L
Bakasura
MrFROST0619
Bakasura
18,616
13,772
138
7,037
24,523
12,977
132
9,872
14,651
0
55,161
W
18,616
1,482
1,287
7,665
30,795
28,267
475
12,059
18,216
47,013
0
W
Ganesha
11,094
948
167
649
26,215
25,466
0
6,946
17,477
28,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,589
Gold Earned
44,396
199
Minions Killed
226
0
Camps Cleared
0
964,374
Distance Traveled
894,344
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,129
691
65
3
0
269,972
0
W
Izanami
15,287
805
148
8
0
303,308
0
L
Danzaburou
13,711
722
48
3
0
328,184
0
L
Bakasura
14,749
776
86
5
0
366,218
5
W
Hades
14,793
779
73
4
0
266,127
1
W
Ganesha
14,316
753
5
0
0
324,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role