Player Matchup

Ra
Ra
CaptainGambler
Ra
Level 18
God Stats
0W - 1L
1,705 SR
Queue Stats
10W - 19L
1,300 Elo+
Solo
Neith
Neith
Shaless
Neith
Level 157
God Stats
81W - 60L
1,585 SR
Queue Stats
486W - 467L
1,495 Elo+
Party 1
Fafnir
Fafnir
vektor89
Fafnir
Level 89
God Stats
1W - 1L
1,699 SR
Queue Stats
263W - 241L
1,493 Elo+
Party 1
Team Averages
Level 88
1,663 SR
1,429 Elo+

VS

Team Averages
Level 101
1,552 SR
1,527 Elo+
Odin
Odin
Empty41
Odin
Level 17
God Stats
1W - 0L
1,278 SR
Queue Stats
2W - 5L
1,187 Elo+
Solo
Scylla
Scylla
Senoop
Scylla
Level 149
God Stats
12W - 5L
1,697 SR
Queue Stats
280W - 191L
1,684 Elo+
Party 2
Ullr
Ullr
WastafeI
Ullr
Level 138
God Stats
22W - 9L
1,682 SR
Queue Stats
571W - 380L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 2
11,354
757
8,515
16,884
6,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Shaless
Neith
14
3 / 7 / 4
10,535
702
9,241
16,315
5,932
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
vektor89
Fafnir
12
1 / 8 / 6
9,495
633
6,613
18,404
11,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Empty41
Odin
13
3 / 7 / 7
10,457
697
4,608
13,048
8,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
Senoop
Scylla
16
12 / 2 / 7
12,115
808
18,116
9,589
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
17
8 / 2 / 11
12,060
804
22,777
13,244
5,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
11
Kills
23
23
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
7
8
2
1
W
Odin
Empty41
Odin
3
7
7
0.93
W
Scylla
Senoop
Scylla
12
2
7
7.75
L
Neith
Shaless
Neith
3
7
4
0.71
W
Ullr
8
2
11
6.75
L
Fafnir
vektor89
Fafnir
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,369
Damage
45,501
51,603
Taken
35,881
23,902
Mitigated
17,095
9,984
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,515
1,490
1,701
3,012
16,884
6,234
202
4,798
11,904
43,962
0
W
Odin
Empty41
Odin
4,608
2,266
0
640
13,048
8,543
176
7,274
5,774
0
15,369
W
Scylla
Senoop
Scylla
18,116
3,735
0
3,043
9,589
3,356
781
3,359
6,230
45,420
0
L
Neith
Shaless
Neith
9,241
3,625
0
2,344
16,315
5,932
916
7,310
8,663
0
34,753
W
Ullr
22,777
9,806
0
750
13,244
5,196
1,641
4,235
9,009
0
63,769
L
Fafnir
vektor89
Fafnir
6,613
3,210
0
2,927
18,404
11,736
4
5,298
12,920
16,996
1,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
34,632
144
Minions Killed
155
0
Camps Cleared
0
711,173
Distance Traveled
785,156
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,354
757
73
5
0
225,394
4
W
Odin
10,457
697
17
1
0
227,087
3
W
Scylla
12,115
808
56
4
0
278,126
2
L
Neith
10,535
702
50
3
0
233,843
0
W
Ullr
12,060
804
82
5
0
279,943
1
L
Fafnir
9,495
633
21
1
0
251,936
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role