Player Matchup

Nemesis
Nemesis
Bonelson
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,531 Elo+
Party 2
King Arthur
King Arthur
DuroDeMamarIV
King Arthur
Level 17
God Stats
0W - 1L
1,733 SR
Queue Stats
13W - 10L
1,555 Elo+
Party 2
Ymir
Ymir
Jacaturi
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 13L
1,183 Elo+
Solo
Ah Puch
Ah Puch
ZeusFelipe1925
Ah Puch
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,555 Elo+
Party 2
Neith
Neith
xValhir
Neith
Level 15
God Stats
2W - 1L
1,847 SR
Queue Stats
10W - 9L
1,540 Elo+
Party 2
Team Averages
Level 32
1,616 SR
1,473 Elo+

VS

Team Averages
Level 18
1,479 SR
1,334 Elo+
Medusa
Medusa
KobayashiSan__
Medusa
Level 16
God Stats
17W - 16L
1,506 SR
Queue Stats
82W - 96L
1,410 Elo+
Solo
Chernobog
Chernobog
Kr3www
Chernobog
Level 27
God Stats
2W - 1L
1,606 SR
Queue Stats
63W - 42L
1,601 Elo+
Solo
Set
Set
Mennna
Set
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 79L
1,623 Elo+
Solo
Vulcan
Vulcan
NahuelGamerOYT
Vulcan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 44L
1,017 Elo+
Party 1
Mulan
Mulan
ValentinGamerSyt
Mulan
Level 8
God Stats
7W - 18L
1,284 SR
Queue Stats
7W - 28L
1,017 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bonelson
Nemesis
16
7 / 6 / 2
10,654
484
9,674
19,741
12,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
DuroDeMamarIV
King Arthur
15
5 / 6 / 7
9,885
449
8,426
26,968
21,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ymir
14
1 / 13 / 2
9,104
414
4,503
20,808
18,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
8 / 9 / 10
11,768
535
16,837
16,182
6,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
xValhir
Neith
15
5 / 11 / 7
10,400
473
12,939
16,844
6,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 5
12,236
556
7,598
16,907
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
Kr3www
Chernobog
20
21 / 1 / 7
17,963
817
28,814
18,627
11,424
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Set
Mennna
Set
20
17 / 2 / 5
14,983
681
26,410
22,596
10,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 9 / 13
10,973
499
8,703
14,363
5,935
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 9 / 6
10,703
487
6,179
16,714
15,199
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
26
Kills
44
45
Deaths
27
28
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Bonelson
Nemesis
7
6
2
1.33
L
King Arthur
DuroDeMamarIV
King Arthur
5
6
7
1.42
L
Ymir
1
13
2
0.15
W
4
6
5
1.08
W
Chernobog
Kr3www
Chernobog
21
1
7
24.5
W
Set
Mennna
Set
17
2
5
9.75
W
1
9
13
0.83
W
1
9
6
0.44
L
8
9
10
1.44
L
Neith
xValhir
Neith
5
11
7
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,379
Damage
77,704
100,543
Taken
89,207
66,111
Mitigated
49,197
18,026
Healing
31,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Bonelson
Nemesis
9,674
4,649
0
6,166
19,741
12,363
0
993
18,748
0
63,211
L
King Arthur
DuroDeMamarIV
King Arthur
8,426
1,977
0
7,043
26,968
21,341
266
3,245
23,723
562
34,933
L
Ymir
4,503
864
0
150
20,808
18,980
329
536
20,272
26,262
0
W
7,598
3,940
0
3,992
16,907
6,336
2,060
6,072
10,533
0
66,808
W
Chernobog
Kr3www
Chernobog
28,814
21,580
0
12,477
18,627
11,424
7,174
5,295
13,210
0
175,111
W
Set
Mennna
Set
26,410
16,331
0
11,771
22,596
10,303
1,094
3,621
18,657
0
116,168
W
8,703
4,156
0
1,209
14,363
5,935
103
2,673
11,466
28,762
0
W
6,179
703
400
1,274
16,714
15,199
1,232
4,004
12,072
0
33,214
L
16,837
2,107
0
2,273
16,182
6,838
1,832
1,942
14,240
57,119
0
L
Neith
xValhir
Neith
12,939
8,636
0
2,394
16,844
6,589
2,559
1,987
14,857
0
48,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,811
Gold Earned
66,858
377
Minions Killed
629
0
Camps Cleared
0
1,828,073
Distance Traveled
1,892,704
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,654
484
96
4
0
409,047
0
L
King Arthur
9,885
449
50
2
0
410,834
1
L
Ymir
9,104
414
39
2
0
282,515
3
W
Medusa
12,236
556
115
5
0
343,924
0
W
Chernobog
17,963
817
263
12
0
457,523
5
W
Set
14,983
681
158
7
0
422,043
0
W
Vulcan
10,973
499
37
2
0
350,431
0
W
Mulan
10,703
487
56
3
0
318,783
4
L
Ah Puch
11,768
535
99
5
0
363,569
1
L
Neith
10,400
473
93
4
0
362,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role