Player Matchup

Fenrir
Fenrir
Platinum I
PurpleIsTyler
Fenrir
Platinum I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,994 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,500 SR
1,994 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 64
1,536 SR
1,174 MMR
Tiamat
Tiamat
Silver I
GladiusEsquire
Tiamat
Silver I
Level 64
God Stats
63W - 88L
1,536 SR
Queue Stats
92W - 172L
1,174 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 0
13,357
835
10,348
20,042
15,197
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BakasuraAnubisIzanamiAh Muzen CabSkadi

VS

Bans
ChronosUllrPoseidonHou YiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 0
12,187
762
10,595
12,787
14,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
6
Kills
2
2
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,348
Damage
10,595
20,042
Taken
12,787
15,197
Mitigated
14,911
6,844
Healing
2,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,595
844
0
2,147
12,787
14,911
642
0
12,787
78,660
0
W
10,348
3,797
0
6,844
20,042
15,197
1,638
10,595
9,447
0
78,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,357
Gold Earned
12,187
161
Minions Killed
126
0
Camps Cleared
0
342,621
Distance Traveled
296,275
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,187
762
126
8
0
296,275
5
W
Fenrir
13,357
835
161
10
0
342,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role