Player Matchup

Thoth
Thoth
Silver I
DIRTYDAN3505
Thoth
Silver I
Level 67
God Stats
25W - 33L
1,392 SR
Queue Stats
412W - 480L
1,271 MMR
Solo
Kali
Kali
Bronze I
JoD S3R1AL
Kali
Bronze I
Level 48
God Stats
0W - 1L
1,237 SR
Queue Stats
15W - 28L
1,047 MMR
Party 2
Cthulhu
Cthulhu
Silver V
Maladonte
Cthulhu
Silver V
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
986 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,376 SR
1,101 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,527 SR
1,929 MMR
Chaac
Chaac
Platinum III
hector305
Chaac
Platinum III
Level 129
God Stats
111W - 81L
1,671 SR
Queue Stats
159W - 134L
1,858 MMR
Party 1
Janus
Janus
Platinum III
maximusMARKI
Janus
Platinum III
Level 103
God Stats
13W - 12L
1,727 SR
Queue Stats
103W - 88L
1,858 MMR
Party 1
Izanami
Izanami
Platinum I
maximusPRIME341
Izanami
Platinum I
Level 144
God Stats
1W - 1L
1,184 SR
Queue Stats
180W - 155L
2,072 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
10,152
635
12,761
10,746
2,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 3
9,621
601
2,596
12,262
5,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Maladonte
Cthulhu
14
2 / 7 / 2
9,356
585
13,871
20,842
16,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AphroditePersephoneGilgameshTiamatHera

VS

Bans
AthenaChang'eKumbhakarnaZeusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
hector305
Chaac
15
6 / 0 / 6
10,816
676
11,833
15,850
12,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

17
8 / 2 / 6
11,772
736
10,384
10,720
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 4 / 12
10,951
684
14,307
14,012
4,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
16
16
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
1
6
3
0.42
L
Cthulhu
Maladonte
Cthulhu
2
7
2
0.43
W
Chaac
hector305
Chaac
6
0
6
9
W
8
2
6
5.5
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,228
Damage
36,524
43,850
Taken
40,582
25,403
Mitigated
20,753
3,907
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,761
269
0
495
10,746
2,923
0
2,821
7,553
40,539
0
L
2,596
1,257
494
1,899
12,262
5,537
0
3,498
8,262
0
30,159
L
Cthulhu
Maladonte
Cthulhu
13,871
1,347
59
960
20,842
16,943
32
3,376
16,784
31,644
0
W
Chaac
hector305
Chaac
11,833
3,129
0
9,839
15,850
12,752
1,300
8,279
6,846
8
41,795
W
10,384
469
0
2,596
10,720
3,287
482
7,346
2,603
45,417
0
W
14,307
11,233
0
2,113
14,012
4,714
979
8,813
4,501
0
52,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,129
Gold Earned
33,539
165
Minions Killed
200
0
Camps Cleared
0
867,187
Distance Traveled
868,123
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,152
635
74
5
0
297,614
2
L
Kali
9,621
601
45
3
0
286,009
3
L
Cthulhu
9,356
585
46
3
0
283,564
0
W
Chaac
10,816
676
58
4
0
299,822
1
W
Janus
11,772
736
83
5
0
311,954
1
W
Izanami
10,951
684
59
4
0
256,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role