Player Matchup

Merlin
Merlin
DizzyDead
Merlin
Level 88
God Stats
7W - 4L
1,541 SR
Queue Stats
55W - 62L
1,324 Elo+
Party 1
Danzaburou
Danzaburou
TheBoss2261
Danzaburou
Level 73
God Stats
55W - 37L
1,556 SR
Queue Stats
131W - 138L
1,376 Elo+
Party 1
Yemoja
Yemoja
moeglee89
Yemoja
Level 26
God Stats
30W - 34L
1,440 SR
Queue Stats
40W - 45L
1,343 Elo+
Party 1
Team Averages
Level 62
1,512 SR
1,348 Elo+

VS

Team Averages
Level 24
1,290 SR
1,219 Elo+
Danzaburou
Danzaburou
SublimexD
Danzaburou
Level 17
God Stats
3W - 10L
1,254 SR
Queue Stats
4W - 10L
1,291 Elo+
Solo
Merlin
Merlin
ewwwric
Merlin
Level 27
God Stats
10W - 25L
1,291 SR
Queue Stats
232W - 458L
1,193 Elo+
Party 2
Sylvanus
Sylvanus
rhapoo
Sylvanus
Level 27
God Stats
1W - 4L
1,324 SR
Queue Stats
198W - 394L
1,172 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DizzyDead
Merlin
12
3 / 1 / 7
8,090
735
9,828
5,636
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheBoss2261
Danzaburou
14
10 / 1 / 2
10,110
919
11,205
6,051
2,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
moeglee89
Yemoja
12
0 / 1 / 13
7,933
721
9,267
7,230
4,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SublimexD
Danzaburou
10
1 / 5 / 0
6,806
619
3,380
9,671
3,378
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
ewwwric
Merlin
9
0 / 6 / 0
6,479
589
2,910
8,857
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
rhapoo
Sylvanus
11
1 / 2 / 0
7,749
704
3,211
18,234
12,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
13
Kills
2
3
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
DizzyDead
Merlin
3
1
7
6.5
L
Danzaburou
SublimexD
Danzaburou
1
5
0
0.2
W
Danzaburou
TheBoss2261
Danzaburou
10
1
2
11
L
Merlin
ewwwric
Merlin
0
6
0
0
W
Yemoja
moeglee89
Yemoja
0
1
13
6.5
L
Sylvanus
rhapoo
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,300
Damage
9,501
18,917
Taken
36,762
9,550
Mitigated
19,205
5,881
Healing
10,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DizzyDead
Merlin
9,828
328
0
256
5,636
1,854
566
1,900
3,592
26,033
0
L
Danzaburou
SublimexD
Danzaburou
3,380
756
0
843
9,671
3,378
117
4,877
4,538
0
14,401
W
Danzaburou
TheBoss2261
Danzaburou
11,205
4,030
0
2,053
6,051
2,792
1,105
1,152
4,813
0
42,068
L
Merlin
ewwwric
Merlin
2,910
53
0
500
8,857
2,962
124
4,039
4,470
24,659
0
W
Yemoja
moeglee89
Yemoja
9,267
637
767
2,805
7,230
4,904
311
2,661
4,391
24,438
0
L
Sylvanus
rhapoo
Sylvanus
3,211
1,133
1,236
7,959
18,234
12,865
100
9,210
8,659
12,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,133
Gold Earned
21,034
136
Minions Killed
89
0
Camps Cleared
0
610,226
Distance Traveled
473,726
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,090
735
47
4
0
201,450
2
L
Danzaburou
6,806
619
26
2
0
147,746
0
W
Danzaburou
10,110
919
70
6
0
206,711
6
L
Merlin
6,479
589
46
4
0
151,630
1
W
Yemoja
7,933
721
19
2
0
202,065
1
L
Sylvanus
7,749
704
17
2
0
174,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role