Player Matchup

Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Bronze III
ACA_MERCY_
Aphrodite
Bronze III
Level 88
God Stats
1W - 3L
1,510 SR
Queue Stats
4W - 4L
1,506 MMR
Party 3
Mercury
Mercury
Gold V
I Rexsi I
Mercury
Gold V
Level 82
God Stats
7W - 12L
1,629 SR
Queue Stats
126W - 126L
1,458 MMR
Solo
Cernunnos
Cernunnos
Bronze III
INTERRUPTED_15
Cernunnos
Bronze III
Level 62
God Stats
2W - 2L
1,436 SR
Queue Stats
7W - 10L
1,542 MMR
Party 3
Scylla
Scylla
Bronze III
SolitaryLifeline
Scylla
Bronze III
Level 62
God Stats
0W - 2L
1,626 SR
Queue Stats
11W - 25L
1,518 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 87
1,540 SR
1,505 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,526 SR
1,480 MMR
Sol
Sol
Silver I
 
Sol
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Silver III
II-Obeey-II
Neith
Silver III
Level 97
God Stats
2W - 2L
1,437 SR
Queue Stats
46W - 53L
1,450 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
RogueInstincts
Gilgamesh
Gold III
Level 83
God Stats
18W - 18L
1,625 SR
Queue Stats
638W - 635L
1,545 MMR
Party 2
Khepri
Khepri
Gold III
ZuZuCavalera
Khepri
Gold III
Level 147
God Stats
9W - 11L
1,495 SR
Queue Stats
534W - 520L
1,544 MMR
Solo
King Arthur
King Arthur
Gold V
claude_b2000
King Arthur
Gold V
Level 144
God Stats
4W - 1L
1,573 SR
Queue Stats
169W - 181L
1,363 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 3 / 1
6,315
526
4,646
7,567
3,610
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
ACA_MERCY_
Aphrodite
8
0 / 5 / 0
5,197
433
1,956
8,766
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
I Rexsi I
Mercury
11
2 / 1 / 0
6,338
528
3,322
7,896
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
INTERRUPTED_15
Cernunnos
9
0 / 2 / 0
5,385
449
2,700
5,259
1,466
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 1
4,879
407
2,735
5,775
1,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
DanzaburouTiamatAthenaCu ChulainnTsukuyomi

VS

Bans
PersephoneAresLokiCthulhuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 2 / 3
6,783
565
6,196
6,719
2,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 0 / 1
7,143
595
4,747
4,600
1,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
RogueInstincts
Gilgamesh
12
4 / 0 / 5
7,281
607
3,778
6,098
2,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Khepri
10
0 / 0 / 5
6,401
533
1,746
3,896
1,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
claude_b2000
King Arthur
13
5 / 2 / 1
7,486
624
6,451
10,130
5,210
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
15
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
3
1
0.83
W
Sol
 
Sol
3
2
3
2.25
L
Aphrodite
ACA_MERCY_
Aphrodite
0
5
0
0
L
Mercury
I Rexsi I
Mercury
2
1
0
2
W
3
0
1
3.5
L
Cernunnos
INTERRUPTED_15
Cernunnos
0
2
0
0
W
Gilgamesh
RogueInstincts
Gilgamesh
4
0
5
6.5
L
0
4
1
0.13
W
Khepri
0
0
5
2.5
W
King Arthur
claude_b2000
King Arthur
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,359
Damage
22,918
35,263
Taken
31,443
12,811
Mitigated
13,664
9,750
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,646
1,472
0
2,140
7,567
3,610
0
2,313
5,254
0
30,983
W
Sol
 
Sol
6,196
1,945
0
3,512
6,719
2,428
2,581
2,548
4,171
36,872
0
L
Aphrodite
ACA_MERCY_
Aphrodite
1,956
344
829
3,014
8,766
3,499
0
951
7,815
19,805
0
L
Mercury
I Rexsi I
Mercury
3,322
1,193
0
1,316
7,896
2,487
0
1,403
6,493
0
40,164
W
4,747
1,423
0
1,932
4,600
1,416
1,036
438
4,162
0
41,731
L
Cernunnos
INTERRUPTED_15
Cernunnos
2,700
1,518
0
1,672
5,259
1,466
0
285
4,974
0
28,608
W
Gilgamesh
RogueInstincts
Gilgamesh
3,778
1,115
0
1,129
6,098
2,689
0
651
5,447
0
40,600
L
2,735
639
0
779
5,775
1,749
0
2,990
2,785
16,667
0
W
Khepri
1,746
41
0
2,252
3,896
1,921
178
506
3,390
15,472
0
W
King Arthur
claude_b2000
King Arthur
6,451
283
0
3,875
10,130
5,210
198
548
9,582
0
41,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
35,094
268
Minions Killed
356
0
Camps Cleared
0
1,089,882
Distance Traveled
1,159,837
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,315
526
60
5
0
233,776
5
W
Sol
6,783
565
79
7
0
191,443
3
L
Aphrodite
5,197
433
36
3
0
207,081
1
L
Mercury
6,338
528
86
7
0
252,747
4
W
Neith
7,143
595
86
7
0
225,470
2
L
Cernunnos
5,385
449
60
5
0
212,821
5
W
Gilgamesh
7,281
607
72
6
0
260,185
0
L
Scylla
4,879
407
26
2
0
183,457
3
W
Khepri
6,401
533
23
2
0
238,744
8
W
King Arthur
7,486
624
96
8
0
243,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role