Player Matchup

Baron Samedi
Baron Samedi
Masters
SirOompaLoompa
Baron Samedi
Masters
Level 109
God Stats
174W - 93L
1,816 SR
Queue Stats
179W - 103L
2,467 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 109
1,816 SR
2,467 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,500 SR
1,894 MMR
Eset
Eset
Platinum I
PurpleIsTyler
Eset
Platinum I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SirOompaLoompa
Baron Samedi
20
5 / 9 / 0
13,610
756
17,396
28,490
26,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BellonaBakasuraPoseidonIzanamiSet

VS

Bans
Ah Muzen CabPersephoneSkadiAnhurHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 0
15,669
871
22,270
23,546
18,444
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
5
Kills
9
9
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
5
0
1.8
L
Baron Samedi
SirOompaLoompa
Baron Samedi
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,396
Damage
22,270
28,490
Taken
23,546
26,062
Mitigated
18,444
9,251
Healing
10,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,270
3,927
0
10,077
23,546
18,444
1,824
15,638
6,150
123,362
0
L
Baron Samedi
SirOompaLoompa
Baron Samedi
17,396
1,428
0
9,251
28,490
26,062
770
22,270
6,220
92,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,610
Gold Earned
15,669
142
Minions Killed
192
0
Camps Cleared
0
279,380
Distance Traveled
295,581
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
15,669
871
192
11
0
295,581
1
L
Baron Samedi
13,610
756
142
8
0
279,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role