Player Matchup

Jormungandr
Jormungandr
Azerdeath
Jormungandr
Level 17
God Stats
4W - 5L
1,556 SR
Queue Stats
44W - 58L
1,516 Elo+
Party 1
Da Ji
Da Ji
IVOLBeast
Da Ji
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,392 Elo+
Party 1
Discordia
Discordia
JessGR08
Discordia
Level 26
God Stats
4W - 8L
1,436 SR
Queue Stats
20W - 25L
1,513 Elo+
Solo
Fenrir
Fenrir
erright
Fenrir
Level 7
God Stats
2W - 2L
1,592 SR
Queue Stats
12W - 20L
1,537 Elo+
Party 1
Jing Wei
Jing Wei
yauzmon
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Team Averages
Level 13
1,517 SR
1,491 Elo+

VS

Team Averages
Level 45
1,635 SR
1,559 Elo+
Tsukuyomi
Tsukuyomi
GetsugaTenshou_1
Tsukuyomi
Level 27
God Stats
94W - 95L
1,447 SR
Queue Stats
144W - 169L
1,427 Elo+
Solo
Chaac
Chaac
LightLegacy_
Chaac
Level 160
God Stats
1W - 0L
1,645 SR
Queue Stats
52W - 28L
1,598 Elo+
Party 2
Bacchus
Bacchus
Thatwhey
Bacchus
Level 7
God Stats
5W - 7L
1,520 SR
Queue Stats
31W - 37L
1,543 Elo+
Solo
Neith
Neith
Zihyo
Neith
Level 25
God Stats
4W - 5L
1,711 SR
Queue Stats
156W - 164L
1,492 Elo+
Solo
Anubis
Anubis
daddycabrakan
Anubis
Level 7
God Stats
13W - 0L
1,851 SR
Queue Stats
138W - 55L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Azerdeath
Jormungandr
19
3 / 4 / 10
12,160
935
9,677
19,840
19,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
IVOLBeast
Da Ji
19
8 / 13 / 8
14,211
1,093
17,308
25,501
10,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
JessGR08
Discordia
19
4 / 4 / 8
12,768
982
13,455
14,465
4,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
erright
Fenrir
19
1 / 10 / 11
11,651
896
11,118
23,538
12,605
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Jing Wei
yauzmon
Jing Wei
19
4 / 12 / 10
12,716
978
12,177
20,926
7,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
19
3 / 7 / 17
12,317
947
10,131
15,628
7,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
19 / 5 / 12
15,622
1,202
34,981
21,013
12,219
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Thatwhey
Bacchus
20
10 / 3 / 15
14,325
1,102
22,579
15,951
12,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Zihyo
Neith
20
5 / 3 / 22
13,395
1,030
18,196
11,638
5,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
6 / 2 / 13
12,898
992
9,923
5,169
2,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
122
20
Kills
43
43
Deaths
20
47
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Azerdeath
Jormungandr
3
4
10
2
W
Tsukuyomi
3
7
17
1.64
L
Da Ji
IVOLBeast
Da Ji
8
13
8
0.92
L
Discordia
JessGR08
Discordia
4
4
8
2
W
19
5
12
5
W
Bacchus
Thatwhey
Bacchus
10
3
15
5.83
W
Neith
Zihyo
Neith
5
3
22
5.33
W
6
2
13
6.25
L
Fenrir
erright
Fenrir
1
10
11
0.65
L
Jing Wei
yauzmon
Jing Wei
4
12
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,735
Damage
95,810
104,270
Taken
69,399
54,473
Mitigated
40,067
4,776
Healing
16,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Azerdeath
Jormungandr
9,677
1,962
0
940
19,840
19,005
0
6,289
13,551
37,828
0
W
Tsukuyomi
10,131
2,915
0
1,623
15,628
7,168
0
5,091
10,381
0
24,932
L
Da Ji
IVOLBeast
Da Ji
17,308
6,299
0
1,298
25,501
10,836
0
6,720
18,781
0
26,457
L
Discordia
JessGR08
Discordia
13,455
1,075
0
1,254
14,465
4,671
0
4,789
9,676
44,382
0
W
34,981
8,747
0
7,915
21,013
12,219
0
6,165
14,565
0
63,953
W
Bacchus
Thatwhey
Bacchus
22,579
1,703
0
873
15,951
12,563
0
4,665
11,016
41,749
0
W
Neith
Zihyo
Neith
18,196
9,497
0
3,657
11,638
5,698
0
3,787
7,558
0
34,582
W
9,923
747
0
2,479
5,169
2,419
0
2,230
2,747
21,252
0
L
Fenrir
erright
Fenrir
11,118
3,794
0
651
23,538
12,605
0
6,906
16,632
0
24,226
L
Jing Wei
yauzmon
Jing Wei
12,177
9,258
0
633
20,926
7,356
0
7,798
13,128
0
29,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,506
Gold Earned
68,557
203
Minions Killed
210
8
Camps Cleared
9
1,093,575
Distance Traveled
998,851
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,160
935
49
4
2
224,973
0
W
Tsukuyomi
12,317
947
32
2
3
201,150
0
L
Da Ji
14,211
1,093
11
1
3
192,259
0
L
Discordia
12,768
982
78
6
0
212,232
0
W
Chaac
15,622
1,202
54
4
3
226,239
2
W
Bacchus
14,325
1,102
45
3
0
241,105
1
W
Neith
13,395
1,030
44
3
0
198,530
2
W
Anubis
12,898
992
35
3
3
131,827
0
L
Fenrir
11,651
896
27
2
1
227,526
1
L
Jing Wei
12,716
978
38
3
2
236,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role