Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Daddy Mulan
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,806 Elo+
Party 1
Cerberus
Cerberus
JorgeHN15
Cerberus
Level 19
God Stats
0W - 1L
1,589 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
OrphanedPeas
Hel
Level 128
God Stats
2W - 3L
1,328 SR
Queue Stats
423W - 397L
1,564 Elo+
Party 1
Medusa
Medusa
johnnyquezada
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 57
1,483 SR
1,574 Elo+

VS

Team Averages
Level 24
1,494 SR
1,574 Elo+
Sylvanus
Sylvanus
Drutu
Sylvanus
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
109W - 113L
1,565 Elo+
Solo
Chiron
Chiron
HaRe31
Chiron
Level 21
God Stats
7W - 13L
1,239 SR
Queue Stats
260W - 298L
1,514 Elo+
Solo
Horus
Horus
ImHume
Horus
Level 27
God Stats
21W - 10L
1,629 SR
Queue Stats
343W - 355L
1,552 Elo+
Solo
Kukulkan
Kukulkan
LEOTomegane
Kukulkan
Level 22
God Stats
1W - 0L
1,333 SR
Queue Stats
41W - 23L
1,693 Elo+
Solo
Arachne
Arachne
MrGormath
Arachne
Level 22
God Stats
16W - 14L
1,770 SR
Queue Stats
80W - 87L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
2 / 5 / 2
9,776
515
10,533
13,323
4,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 2 / 0
9,092
479
6,757
12,526
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
JorgeHN15
Cerberus
13
1 / 2 / 1
8,264
435
6,288
15,418
9,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 7 / 0
8,847
466
7,696
14,561
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 1
7,008
369
3,771
9,630
3,027
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Drutu
Sylvanus
15
1 / 0 / 8
8,702
458
5,337
9,127
8,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chiron
HaRe31
Chiron
17
3 / 2 / 1
10,413
548
7,327
12,224
4,404
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
ImHume
Horus
16
4 / 2 / 3
10,444
550
8,136
13,802
12,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
LEOTomegane
Kukulkan
19
7 / 0 / 5
11,608
611
13,645
8,961
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
MrGormath
Arachne
18
7 / 3 / 4
10,982
578
10,596
12,817
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
43
7
Kills
22
22
Deaths
7
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
5
2
0.6
L
4
2
0
2
W
Sylvanus
Drutu
Sylvanus
1
0
8
5
W
Chiron
HaRe31
Chiron
3
2
1
1.75
W
Horus
ImHume
Horus
4
2
3
2.75
L
Cerberus
JorgeHN15
Cerberus
1
2
1
0.75
W
Kukulkan
LEOTomegane
Kukulkan
7
0
5
9.5
W
Arachne
MrGormath
Arachne
7
3
4
3
L
0
7
0
0
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,045
Damage
45,041
65,458
Taken
56,931
27,983
Mitigated
35,683
22,213
Healing
22,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
10,533
3,371
0
4,525
13,323
4,049
0
728
12,595
0
65,049
L
6,757
1,940
0
3,174
12,526
5,626
0
5,447
7,079
0
58,038
W
Sylvanus
Drutu
Sylvanus
5,337
1,356
1,236
3,393
9,127
8,090
1,139
3,659
5,468
25,553
0
W
Chiron
HaRe31
Chiron
7,327
3,917
560
3,996
12,224
4,404
6,043
3,299
8,875
0
84,009
W
Horus
ImHume
Horus
8,136
3,184
1,517
5,988
13,802
12,560
906
973
12,829
0
51,017
L
Cerberus
JorgeHN15
Cerberus
6,288
548
0
6,219
15,418
9,987
0
3,656
11,762
33,411
0
W
Kukulkan
LEOTomegane
Kukulkan
13,645
755
0
887
8,961
4,072
1,213
3,488
5,473
103,368
0
W
Arachne
MrGormath
Arachne
10,596
7,388
0
5,014
12,817
6,557
595
2,565
10,252
0
68,696
L
7,696
133
1,647
6,148
14,561
5,294
0
7,174
7,387
72,722
0
L
3,771
1,573
0
500
9,630
3,027
0
1,977
7,653
0
31,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,987
Gold Earned
52,149
551
Minions Killed
583
0
Camps Cleared
0
1,679,100
Distance Traveled
1,850,249
14
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,776
515
137
7
0
336,549
7
L
Set
9,092
479
103
5
0
345,473
0
W
Sylvanus
8,702
458
35
2
0
348,059
6
W
Chiron
10,413
548
146
8
0
321,777
1
W
Horus
10,444
550
101
5
0
370,384
6
L
Cerberus
8,264
435
93
5
0
354,842
4
W
Kukulkan
11,608
611
188
10
0
397,634
8
W
Arachne
10,982
578
113
6
0
412,395
9
L
Hel
8,847
466
159
8
0
353,387
2
L
Medusa
7,008
369
59
3
0
288,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role