Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Benja508
Kuzenbo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 56L
1,345 Elo+
Party 3
Ra
Ra
NAHUBARRIO
Ra
Level 6
God Stats
1W - 3L
1,327 SR
Queue Stats
4W - 6L
1,326 Elo+
Party 3
Sylvanus
Sylvanus
Trevoller
Sylvanus
Level 15
God Stats
6W - 4L
1,600 SR
Queue Stats
26W - 46L
1,396 Elo+
Party 2
Cernunnos
Cernunnos
Zoroasutoro
Cernunnos
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
37W - 63L
1,453 Elo+
Party 2
Team Averages
Level 48
1,485 SR
1,404 Elo+

VS

Team Averages
Level 24
1,514 SR
1,595 Elo+
Yemoja
Yemoja
AkioDias
Yemoja
Level 6
God Stats
3W - 3L
1,648 SR
Queue Stats
8W - 8L
1,736 Elo+
Party 1
Nox
Nox
Miserliness
Nox
Level 37
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 20L
1,870 Elo+
Party 1
Vamana
Vamana
Tio_Guedes
Vamana
Level 18
God Stats
3W - 1L
1,852 SR
Queue Stats
44W - 53L
1,467 Elo+
Solo
Jormungandr
Jormungandr
Wiccano
Jormungandr
Level 43
God Stats
3W - 1L
1,518 SR
Queue Stats
18W - 14L
1,517 Elo+
Party 1
Neith
Neith
lelesantana28
Neith
Level 17
God Stats
54W - 43L
1,052 SR
Queue Stats
225W - 246L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
9 / 15 / 11
15,557
1,111
33,309
37,167
18,587
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kuzenbo
Benja508
Kuzenbo
20
4 / 4 / 11
14,178
1,013
17,437
35,197
48,068
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
0 / 14 / 14
13,075
934
7,667
25,487
12,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
Trevoller
Sylvanus
20
7 / 3 / 9
15,157
1,083
9,418
18,280
21,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Zoroasutoro
Cernunnos
19
3 / 9 / 7
12,993
928
16,105
21,059
9,993
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AkioDias
Yemoja
20
0 / 1 / 26
14,172
1,012
6,350
6,797
7,134
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
15 / 3 / 16
15,624
1,116
25,156
14,853
6,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vamana
Tio_Guedes
Vamana
20
10 / 3 / 21
15,102
1,079
21,041
24,246
26,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
Wiccano
Jormungandr
20
13 / 9 / 21
16,321
1,166
42,161
26,101
12,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 7 / 18
14,485
1,035
30,029
18,848
7,869
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
147
23
Kills
45
45
Deaths
23
52
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
9
15
11
0.97
W
Yemoja
AkioDias
Yemoja
0
1
26
13
L
Kuzenbo
Benja508
Kuzenbo
4
4
11
2.38
W
15
3
16
7.67
L
0
14
14
0.5
W
Vamana
Tio_Guedes
Vamana
10
3
21
6.83
L
Sylvanus
Trevoller
Sylvanus
7
3
9
3.83
W
Jormungandr
Wiccano
Jormungandr
13
9
21
2.61
L
Cernunnos
Zoroasutoro
Cernunnos
3
9
7
0.72
W
7
7
18
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,936
Damage
124,737
137,190
Taken
90,845
110,899
Mitigated
60,028
17,628
Healing
20,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
33,309
13,860
0
0
37,167
18,587
0
24,162
13,005
0
39,714
W
Yemoja
AkioDias
Yemoja
6,350
835
8,257
3,137
6,797
7,134
0
3,131
3,666
15,268
0
L
Kuzenbo
Benja508
Kuzenbo
17,437
3,966
1,641
1,287
35,197
48,068
0
16,882
18,315
45,999
0
W
25,156
1,310
0
0
14,853
6,280
0
5,683
9,170
43,848
0
L
7,667
1,075
1,034
1,853
25,487
12,985
0
13,649
11,838
27,138
0
W
Vamana
Tio_Guedes
Vamana
21,041
9,138
0
7,859
24,246
26,085
0
8,970
15,276
13,523
25,748
L
Sylvanus
Trevoller
Sylvanus
9,418
2,310
4,998
4,856
18,280
21,266
0
12,325
5,955
28,643
0
W
Jormungandr
Wiccano
Jormungandr
42,161
4,531
0
975
26,101
12,660
0
10,906
15,195
64,179
0
L
Cernunnos
Zoroasutoro
Cernunnos
16,105
9,713
0
1,959
21,059
9,993
0
12,524
8,535
0
50,805
W
30,029
18,791
0
675
18,848
7,869
0
5,832
13,016
0
72,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,960
Gold Earned
75,704
203
Minions Killed
252
5
Camps Cleared
5
1,174,528
Distance Traveled
1,196,409
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
15,557
1,111
9
1
4
256,159
1
W
Yemoja
14,172
1,012
13
1
1
269,531
0
L
Kuzenbo
14,178
1,013
50
4
0
280,730
0
W
Nox
15,624
1,116
66
5
0
250,525
0
L
Ra
13,075
934
41
3
0
213,172
0
W
Vamana
15,102
1,079
32
2
0
236,426
1
L
Sylvanus
15,157
1,083
32
2
0
224,881
0
W
Jormungandr
16,321
1,166
54
4
0
237,093
0
L
Cernunnos
12,993
928
71
5
1
199,586
0
W
Neith
14,485
1,035
87
6
4
202,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role