Player Matchup

Morgan Le Fay
Morgan Le Fay
LeBars
Morgan Le Fay
Level 127
God Stats
15W - 9L
1,773 SR
Queue Stats
130W - 124L
1,547 Elo+
Party 1
Hachiman
Hachiman
SonwVilliers
Hachiman
Level 83
God Stats
4W - 6L
1,422 SR
Queue Stats
117W - 163L
1,389 Elo+
Solo
Achilles
Achilles
mandalorian77
Achilles
Level 69
God Stats
1W - 2L
1,154 SR
Queue Stats
28W - 49L
1,260 Elo+
Solo
Bastet
Bastet
romo4ka
Bastet
Level 128
God Stats
39W - 41L
1,599 SR
Queue Stats
114W - 104L
1,566 Elo+
Party 1
Fafnir
Fafnir
xnoticx
Fafnir
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 96L
1,489 Elo+
Solo
Team Averages
Level 96
1,490 SR
1,450 Elo+

VS

Team Averages
Level 109
1,489 SR
1,467 Elo+
Osiris
Osiris
 
Osiris
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FinaLShoT95
Medusa
Level 29
God Stats
3W - 3L
1,629 SR
Queue Stats
34W - 53L
1,449 Elo+
Party 2
Hun Batz
Hun Batz
RodriixX
Hun Batz
Level 122
God Stats
0W - 2L
1,253 SR
Queue Stats
181W - 204L
1,475 Elo+
Solo
Bellona
Bellona
Zombie3910330
Bellona
Level 141
God Stats
22W - 26L
1,564 SR
Queue Stats
421W - 446L
1,426 Elo+
Solo
Nox
Nox
nariman3033
Nox
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LeBars
Morgan Le Fay
15
7 / 3 / 3
9,204
511
15,695
13,604
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
SonwVilliers
Hachiman
15
1 / 4 / 4
8,971
498
4,382
12,777
3,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
mandalorian77
Achilles
14
0 / 0 / 6
8,305
461
10,361
13,512
13,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bastet
romo4ka
Bastet
15
5 / 2 / 6
9,085
505
9,594
11,658
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
xnoticx
Fafnir
14
3 / 3 / 5
9,049
503
5,606
10,015
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 3 / 0
7,992
444
6,999
14,405
8,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
14
6 / 4 / 4
8,940
497
10,549
12,379
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
RodriixX
Hun Batz
13
0 / 3 / 6
7,959
442
5,328
12,862
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
12
4 / 3 / 3
8,350
464
10,480
16,844
11,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 3 / 3
8,200
456
6,997
8,898
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
16
Kills
12
12
Deaths
16
24
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
0
0
L
Medusa
6
4
4
2
W
Morgan Le Fay
LeBars
Morgan Le Fay
7
3
3
2.83
L
Hun Batz
RodriixX
Hun Batz
0
3
6
1
W
Hachiman
SonwVilliers
Hachiman
1
4
4
0.75
L
Bellona
4
3
3
1.83
W
Achilles
mandalorian77
Achilles
0
0
6
3
L
2
3
3
1.17
W
Bastet
romo4ka
Bastet
5
2
6
4
W
Fafnir
xnoticx
Fafnir
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,638
Damage
40,353
61,566
Taken
65,388
36,733
Mitigated
31,809
22,173
Healing
18,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,999
3,469
0
5,404
14,405
8,018
264
2,151
11,419
0
45,243
L
Medusa
10,549
5,097
0
2,970
12,379
4,305
1,701
5,020
7,329
0
53,880
W
Morgan Le Fay
LeBars
Morgan Le Fay
15,695
275
319
3,590
13,604
5,870
0
1,906
11,614
59,124
0
L
Hun Batz
RodriixX
Hun Batz
5,328
703
0
3,674
12,862
4,548
0
4,526
8,276
0
51,257
W
Hachiman
SonwVilliers
Hachiman
4,382
2,102
0
5,118
12,777
3,988
801
1,645
10,960
0
58,944
L
Bellona
10,480
1,168
0
4,637
16,844
11,520
328
6,286
10,468
4,508
29,342
W
Achilles
mandalorian77
Achilles
10,361
4,257
0
5,790
13,512
13,923
546
797
12,643
0
46,525
L
6,997
662
0
1,426
8,898
3,418
375
3,318
5,550
42,302
0
W
Bastet
romo4ka
Bastet
9,594
4,196
0
4,473
11,658
3,918
0
1,496
10,042
0
50,906
W
Fafnir
xnoticx
Fafnir
5,606
1,605
465
2,418
10,015
9,034
0
1,994
7,883
31,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,614
Gold Earned
41,441
409
Minions Killed
428
0
Camps Cleared
0
1,724,175
Distance Traveled
1,647,094
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,992
444
98
5
0
318,480
7
L
Medusa
8,940
497
85
5
0
255,780
5
W
Morgan Le Fay
9,204
511
78
4
0
343,357
1
L
Hun Batz
7,959
442
104
6
0
379,228
7
W
Hachiman
8,971
498
113
6
0
304,501
6
L
Bellona
8,350
464
52
3
0
363,227
8
W
Achilles
8,305
461
92
5
0
332,408
1
L
Nox
8,200
456
89
5
0
330,379
5
W
Bastet
9,085
505
85
5
0
393,518
6
W
Fafnir
9,049
503
41
2
0
350,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role