Player Matchup

Tiamat
Tiamat
Gold IV
 
Tiamat
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
Broly840
Sobek
Gold V
Level 129
God Stats
1W - 2L
1,503 SR
Queue Stats
185W - 178L
1,353 MMR
Party 3
Pele
Pele
Gold I
Hello Alza
Pele
Gold I
Level 105
God Stats
4W - 8L
1,423 SR
Queue Stats
475W - 456L
1,374 MMR
Solo
Rama
Rama
Gold IV
SundanceKid916
Rama
Gold IV
Level 147
God Stats
6W - 9L
1,437 SR
Queue Stats
148W - 157L
1,343 MMR
Solo
Guan Yu
Guan Yu
Silver I
icezizzle
Guan Yu
Silver I
Level 147
God Stats
3W - 3L
1,736 SR
Queue Stats
118W - 128L
1,187 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,520 SR
1,351 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,617 SR
1,342 MMR
Chronos
Chronos
Platinum V
 
Chronos
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Bronze III
Drippinsmnia
Skadi
Bronze III
Level 104
God Stats
2W - 2L
1,623 SR
Queue Stats
14W - 22L
1,449 MMR
Party 1
Fenrir
Fenrir
Gold V
EY3SK33TeR123
Fenrir
Gold V
Level 149
God Stats
11W - 11L
1,584 SR
Queue Stats
764W - 774L
1,129 MMR
Party 2
Chaac
Chaac
Bronze III
J0deteCarlos
Chaac
Bronze III
Level 119
God Stats
2W - 0L
1,716 SR
Queue Stats
3W - 9L
1,378 MMR
Party 1
Ares
Ares
Silver III
Suda_671
Ares
Silver III
Level 38
God Stats
3W - 3L
1,662 SR
Queue Stats
30W - 38L
1,256 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 0
4,984
498
2,812
4,497
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Sobek
Broly840
Sobek
9
1 / 1 / 0
5,407
541
2,503
7,532
3,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 6 / 0
4,681
468
3,925
9,158
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 0
4,864
486
2,214
5,151
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
icezizzle
Guan Yu
10
3 / 3 / 0
5,766
577
3,467
8,249
5,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
DanzaburouAthenaGilgameshChironSet

VS

Bans
LokiCu ChulainnTyrKing ArthurYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
7 / 0 / 2
6,893
689
6,840
4,854
1,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 0 / 0
6,064
606
4,359
4,282
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
4 / 2 / 1
6,025
603
3,939
6,162
1,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 2
5,988
599
5,571
6,487
4,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ares
10
0 / 1 / 7
5,951
595
2,762
7,160
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
4
Kills
15
15
Deaths
4
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Chronos
 
Chronos
7
0
2
8
L
Sobek
Broly840
Sobek
1
1
0
1
W
2
0
0
2
W
4
2
1
2.25
L
0
6
0
0
W
2
1
2
3
W
Ares
0
1
7
3.5
L
0
2
0
0
L
Guan Yu
icezizzle
Guan Yu
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,921
Damage
23,471
34,587
Taken
28,945
15,326
Mitigated
12,419
9,935
Healing
10,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,812
250
0
880
4,497
2,085
0
3,083
1,414
25,541
0
W
Chronos
 
Chronos
6,840
2,884
0
2,926
4,854
1,605
1,081
1,512
3,246
41,593
0
L
Sobek
Broly840
Sobek
2,503
401
0
2,287
7,532
3,986
0
2,282
5,250
14,088
0
W
4,359
2,516
0
1,808
4,282
1,068
1,609
484
3,798
0
33,768
W
3,939
881
0
1,193
6,162
1,991
0
311
5,693
0
28,233
L
3,925
1,275
0
1,921
9,158
2,702
0
2,879
6,279
0
22,371
W
5,571
1,651
0
2,447
6,487
4,339
704
951
5,296
0
28,681
W
Ares
2,762
23
0
2,589
7,160
3,416
51
1,727
5,267
12,558
0
L
2,214
1,938
0
2,111
5,151
1,382
702
312
4,839
0
30,739
L
Guan Yu
icezizzle
Guan Yu
3,467
917
0
2,736
8,249
5,171
0
1,046
7,203
0
27,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,702
Gold Earned
30,921
262
Minions Killed
279
0
Camps Cleared
0
847,919
Distance Traveled
934,408
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,984
498
67
7
0
158,677
0
W
Chronos
6,893
689
82
8
0
179,389
1
L
Sobek
5,407
541
16
2
0
175,809
2
W
Skadi
6,064
606
67
7
0
181,288
0
W
Fenrir
6,025
603
53
5
0
202,387
2
L
Pele
4,681
468
50
5
0
181,804
2
W
Chaac
5,988
599
54
5
0
166,318
0
W
Ares
5,951
595
23
2
0
205,026
3
L
Rama
4,864
486
65
7
0
145,846
2
L
Guan Yu
5,766
577
64
6
0
185,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role