Player Matchup

Tsukuyomi
Tsukuyomi
Exquinoxx
Tsukuyomi
Level 68
God Stats
8W - 2L
1,572 SR
Queue Stats
108W - 113L
1,372 Elo+
Solo
Artemis
Artemis
Hybrid 6189
Artemis
Level 146
God Stats
2W - 0L
1,579 SR
Queue Stats
122W - 121L
1,491 Elo+
Solo
Hercules
Hercules
IIMax uwu
Hercules
Level 67
God Stats
1W - 0L
1,706 SR
Queue Stats
161W - 187L
1,437 Elo+
Solo
Ymir
Ymir
Villuminati Sr
Ymir
Level 76
God Stats
21W - 14L
1,605 SR
Queue Stats
234W - 290L
1,421 Elo+
Solo
Da Ji
Da Ji
drebrad
Da Ji
Level 158
God Stats
11W - 13L
1,552 SR
Queue Stats
928W - 918L
1,431 Elo+
Solo
Team Averages
Level 103
1,603 SR
1,430 Elo+

VS

Team Averages
Level 111
1,518 SR
1,421 Elo+
Skadi
Skadi
M0taku
Skadi
Level 160
God Stats
8W - 9L
1,496 SR
Queue Stats
10W - 21L
1,325 Elo+
Solo
Fenrir
Fenrir
PH4TM4N89
Fenrir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,424 Elo+
Solo
Scylla
Scylla
PsychxKing
Scylla
Level 124
God Stats
7W - 22L
1,399 SR
Queue Stats
910W - 967L
1,443 Elo+
Solo
Osiris
Osiris
opening_night
Osiris
Level 65
God Stats
1W - 1L
1,697 SR
Queue Stats
217W - 359L
1,403 Elo+
Solo
Sobek
Sobek
wildcat540
Sobek
Level 68
God Stats
3W - 4L
1,498 SR
Queue Stats
25W - 20L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Exquinoxx
Tsukuyomi
16
2 / 1 / 7
9,436
524
6,784
8,335
3,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
Hybrid 6189
Artemis
14
0 / 1 / 3
8,319
462
12,725
8,897
3,122
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
IIMax uwu
Hercules
17
2 / 0 / 5
10,090
561
7,672
11,415
12,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 2 / 0
7,711
428
2,676
9,404
9,047
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
drebrad
Da Ji
15
10 / 4 / 0
9,943
552
9,024
10,683
4,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
M0taku
Skadi
13
2 / 1 / 2
8,226
457
6,182
6,458
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
PH4TM4N89
Fenrir
11
3 / 3 / 2
7,614
423
4,004
10,339
6,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
PsychxKing
Scylla
12
1 / 6 / 2
7,259
403
3,918
11,534
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 3 / 1
7,912
440
5,150
12,310
8,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
12
2 / 1 / 2
7,972
443
6,038
16,511
14,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
14
Kills
8
8
Deaths
14
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Exquinoxx
Tsukuyomi
2
1
7
5.5
W
Artemis
Hybrid 6189
Artemis
0
1
3
1.5
W
Hercules
IIMax uwu
Hercules
2
0
5
4.5
L
Skadi
M0taku
Skadi
2
1
2
3
L
Fenrir
PH4TM4N89
Fenrir
3
3
2
1.33
L
Scylla
PsychxKing
Scylla
1
6
2
0.33
W
0
2
0
0
W
Da Ji
drebrad
Da Ji
10
4
0
2.5
L
0
3
1
0.17
L
Sobek
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,881
Damage
25,292
48,734
Taken
57,152
32,476
Mitigated
35,218
15,869
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Exquinoxx
Tsukuyomi
6,784
1,256
0
721
8,335
3,214
601
731
7,604
0
77,869
W
Artemis
Hybrid 6189
Artemis
12,725
6,349
0
4,979
8,897
3,122
1,506
2,336
6,561
0
51,035
W
Hercules
IIMax uwu
Hercules
7,672
1,800
0
5,640
11,415
12,715
762
1,828
9,587
0
58,473
L
Skadi
M0taku
Skadi
6,182
2,133
564
2,154
6,458
1,751
0
414
6,044
0
41,566
L
Fenrir
PH4TM4N89
Fenrir
4,004
857
0
1,554
10,339
6,139
0
45
10,264
0
27,581
L
Scylla
PsychxKing
Scylla
3,918
395
387
1,786
11,534
4,462
0
0
11,534
32,767
0
W
2,676
436
62
2,484
9,404
9,047
45
2,034
7,370
46,957
0
W
Da Ji
drebrad
Da Ji
9,024
2,597
0
1,983
10,683
4,378
1,519
3,027
7,656
0
46,572
L
5,150
1,450
0
3,625
12,310
8,226
0
0
11,775
0
41,557
L
Sobek
6,038
524
0
8,063
16,511
14,640
0
2,217
14,294
31,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,499
Gold Earned
38,983
486
Minions Killed
316
0
Camps Cleared
0
1,599,310
Distance Traveled
1,455,165
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,436
524
126
7
0
389,678
4
W
Artemis
8,319
462
95
5
0
307,198
3
W
Hercules
10,090
561
119
7
0
310,517
1
L
Skadi
8,226
457
95
5
0
278,893
5
L
Fenrir
7,614
423
55
3
0
230,253
2
L
Scylla
7,259
403
57
3
0
270,040
1
W
Ymir
7,711
428
61
3
0
272,088
2
W
Da Ji
9,943
552
85
5
0
319,829
2
L
Osiris
7,912
440
83
5
0
332,579
3
L
Sobek
7,972
443
26
1
0
343,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role