Player Matchup

Nemesis
Nemesis
Flerken
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
316W - 199L
1,666 Elo+
Party 1
Zeus
Zeus
HandicapLLama123
Zeus
Level 65
God Stats
6W - 1L
1,500 SR
Queue Stats
184W - 120L
1,683 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ItsPongoBongo
Morgan Le Fay
Level 109
God Stats
2W - 1L
1,802 SR
Queue Stats
64W - 36L
1,677 Elo+
Party 1
Medusa
Medusa
Rapidible
Medusa
Level 148
God Stats
4W - 5L
1,666 SR
Queue Stats
424W - 278L
1,661 Elo+
Party 1
Thoth
Thoth
SkrrrPullUp
Thoth
Level 136
God Stats
3W - 0L
1,541 SR
Queue Stats
215W - 118L
1,645 Elo+
Party 1
Team Averages
Level 117
1,602 SR
1,667 Elo+

VS

Team Averages
Level 143
1,411 SR
1,504 Elo+
Cupid
Cupid
Adrian4398EA
Cupid
Level 149
God Stats
0W - 1L
1,516 SR
Queue Stats
8W - 12L
1,544 Elo+
Solo
Janus
Janus
Alzabar
Janus
Level 156
God Stats
5W - 16L
1,337 SR
Queue Stats
505W - 501L
1,538 Elo+
Solo
Set
Set
Icycold5689
Set
Level 111
God Stats
0W - 4L
1,223 SR
Queue Stats
181W - 167L
1,518 Elo+
Solo
Jormungandr
Jormungandr
TTV__Pyromaniac
Jormungandr
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 71L
1,406 Elo+
Solo
Neith
Neith
ZeblinHost
Neith
Level 146
God Stats
1W - 2L
1,479 SR
Queue Stats
577W - 584L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flerken
Nemesis
19
3 / 5 / 13
12,309
769
8,072
27,792
18,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
5 / 5 / 15
11,951
747
14,745
10,014
4,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
ItsPongoBongo
Morgan Le Fay
17
0 / 5 / 16
10,475
655
9,634
12,340
5,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Rapidible
Medusa
20
16 / 7 / 8
14,309
894
25,372
18,444
9,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
5 / 6 / 14
12,043
753
14,828
13,616
5,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 15
10,464
654
8,053
13,725
5,781
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
Alzabar
Janus
20
6 / 6 / 14
12,389
774
18,669
13,915
4,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 6 / 8
10,893
681
14,027
15,417
10,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
TTV__Pyromaniac
Jormungandr
18
5 / 5 / 12
10,734
671
12,978
21,915
21,039
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
18
8 / 6 / 10
11,424
714
15,747
16,603
7,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
86
29
Kills
27
28
Deaths
30
66
Assists
59
Player
Kills
Deaths
Assists
KDA
L
1
7
15
1.21
L
Janus
Alzabar
Janus
6
6
14
2.17
W
Nemesis
Flerken
Nemesis
3
5
13
1.9
W
5
5
15
2.5
L
7
6
8
1.83
W
Morgan Le Fay
ItsPongoBongo
Morgan Le Fay
0
5
16
1.6
W
Medusa
Rapidible
Medusa
16
7
8
2.86
W
5
6
14
2
L
Jormungandr
TTV__Pyromaniac
Jormungandr
5
5
12
2.2
L
Neith
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,651
Damage
69,474
82,206
Taken
81,575
43,725
Mitigated
49,719
31,530
Healing
27,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,053
4,712
5,999
2,663
13,725
5,781
1,044
6,061
7,664
0
26,940
L
Janus
Alzabar
Janus
18,669
167
3,617
2,525
13,915
4,973
0
8,304
5,611
37,130
0
W
Nemesis
Flerken
Nemesis
8,072
1,714
1,277
9,252
27,792
18,715
338
10,242
17,550
827
9,846
W
14,745
432
3,967
1,958
10,014
4,122
320
4,026
5,988
29,571
0
L
14,027
4,771
349
2,782
15,417
10,784
38
6,549
8,868
0
19,837
W
Morgan Le Fay
ItsPongoBongo
Morgan Le Fay
9,634
625
1,749
2,083
12,340
5,424
2,084
5,002
7,338
27,266
0
W
Medusa
Rapidible
Medusa
25,372
15,438
2,578
4,690
18,444
9,771
2,478
6,805
11,639
0
50,491
W
14,828
130
1,439
2,537
13,616
5,693
713
5,572
8,044
35,458
0
L
Jormungandr
TTV__Pyromaniac
Jormungandr
12,978
1,522
651
2,202
21,915
21,039
125
9,882
12,033
24,901
0
L
Neith
15,747
6,371
1,930
4,950
16,603
7,142
1,655
8,877
7,726
0
33,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,087
Gold Earned
55,904
166
Minions Killed
147
0
Camps Cleared
0
1,383,253
Distance Traveled
1,362,877
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,464
654
46
3
0
270,681
4
L
Janus
12,389
774
39
2
0
319,362
1
W
Nemesis
12,309
769
5
0
0
296,461
0
W
Zeus
11,951
747
31
2
0
276,455
0
L
Set
10,893
681
12
1
0
259,816
1
W
Morgan Le Fay
10,475
655
31
2
0
294,677
1
W
Medusa
14,309
894
58
4
0
251,064
0
W
Thoth
12,043
753
41
3
0
264,596
0
L
Jormungandr
10,734
671
15
1
0
278,332
2
L
Neith
11,424
714
35
2
0
234,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role