Player Matchup

Ganesha
Ganesha
BoogleGomp
Ganesha
Level 160
God Stats
6W - 4L
1,473 SR
Queue Stats
405W - 384L
1,493 Elo+
Party 1
Ullr
Ullr
DrKevorkian
Ullr
Level 148
God Stats
6W - 10L
1,243 SR
Queue Stats
629W - 606L
1,598 Elo+
Party 2
Agni
Agni
Ioncewasafish
Agni
Level 85
God Stats
6W - 4L
1,227 SR
Queue Stats
201W - 169L
1,620 Elo+
Party 2
Bakasura
Bakasura
Locofan890
Bakasura
Level 148
God Stats
3W - 3L
1,738 SR
Queue Stats
108W - 85L
1,553 Elo+
Solo
Nox
Nox
iTorin
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 3L
1,534 Elo+
Party 1
Team Averages
Level 130
1,436 SR
1,560 Elo+

VS

Team Averages
Level 107
1,624 SR
1,578 Elo+
Kumbhakarna
Kumbhakarna
Bragao
Kumbhakarna
Level 160
God Stats
1W - 1L
1,425 SR
Queue Stats
82W - 93L
1,557 Elo+
Party 3
Bastet
Bastet
Shadowdrago7010
Bastet
Level 48
God Stats
7W - 5L
1,683 SR
Queue Stats
343W - 370L
1,538 Elo+
Solo
Skadi
Skadi
TypeInfinite
Skadi
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 52L
1,649 Elo+
Solo
Cthulhu
Cthulhu
brappleberypie
Cthulhu
Level 69
God Stats
2W - 1L
1,678 SR
Queue Stats
231W - 241L
1,493 Elo+
Party 3
Cerberus
Cerberus
chumpisrumpis
Cerberus
Level 154
God Stats
0W - 1L
1,833 SR
Queue Stats
10W - 10L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BoogleGomp
Ganesha
20
0 / 5 / 29
10,922
780
16,777
14,087
8,313
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 6 / 13
10,845
775
16,847
12,916
3,840
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 4 / 10
10,593
757
9,442
8,274
3,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
Locofan890
Bakasura
20
12 / 7 / 12
13,420
959
12,375
21,858
18,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
iTorin
Nox
16
3 / 3 / 13
10,055
718
8,800
8,071
3,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bragao
Kumbhakarna
16
4 / 4 / 14
10,411
744
3,768
16,305
18,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 6 / 9
9,138
653
6,582
11,666
4,773
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
6 / 5 / 13
11,487
821
14,501
13,916
5,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
8 / 6 / 13
11,207
801
13,435
28,159
26,409
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
chumpisrumpis
Cerberus
17
5 / 8 / 12
10,429
745
15,539
16,837
8,641
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
86
28
Kills
25
25
Deaths
29
77
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BoogleGomp
Ganesha
0
5
29
2.9
L
Kumbhakarna
Bragao
Kumbhakarna
4
4
14
2.75
W
7
6
13
2.25
W
6
4
10
2.75
W
Bakasura
Locofan890
Bakasura
12
7
12
2.57
L
2
6
9
1.08
L
6
5
13
2.5
L
8
6
13
2.42
L
Cerberus
chumpisrumpis
Cerberus
5
8
12
1.38
W
Nox
iTorin
Nox
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,241
Damage
53,825
65,206
Taken
86,883
36,944
Mitigated
63,966
18,201
Healing
23,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BoogleGomp
Ganesha
16,777
963
2,967
2,316
14,087
8,313
300
7,485
6,602
36,169
0
L
Kumbhakarna
Bragao
Kumbhakarna
3,768
431
4
1,853
16,305
18,568
274
6,333
9,639
9,140
0
W
16,847
7,094
614
1,432
12,916
3,840
1,959
8,920
3,996
0
28,749
W
9,442
36
521
1,272
8,274
3,204
396
3,414
4,860
23,811
0
W
Bakasura
Locofan890
Bakasura
12,375
8,019
1,133
7,038
21,858
18,429
1,908
7,550
14,308
0
14,883
L
6,582
1,624
1,318
1,350
11,666
4,773
674
5,015
6,302
0
9,818
L
14,501
4,865
2,037
3,787
13,916
5,575
3,895
6,796
6,160
0
40,590
L
13,435
507
3,107
7,846
28,159
26,409
164
10,747
16,053
23,453
0
L
Cerberus
chumpisrumpis
Cerberus
15,539
707
783
1,253
16,837
8,641
43
6,128
10,211
26,309
0
W
Nox
iTorin
Nox
8,800
617
0
908
8,071
3,158
1,071
5,373
2,698
19,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,835
Gold Earned
52,672
142
Minions Killed
142
0
Camps Cleared
0
1,155,818
Distance Traveled
1,061,451
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,922
780
0
0
0
244,519
0
L
Kumbhakarna
10,411
744
14
1
0
165,648
3
W
Ullr
10,845
775
23
2
0
197,561
3
W
Agni
10,593
757
27
2
0
214,453
3
W
Bakasura
13,420
959
59
4
0
263,425
5
L
Bastet
9,138
653
6
0
0
255,260
0
L
Skadi
11,487
821
59
4
0
216,177
2
L
Cthulhu
11,207
801
33
2
0
239,313
0
L
Cerberus
10,429
745
30
2
0
185,053
2
W
Nox
10,055
718
33
2
0
235,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role