Player Matchup

Guan Yu
Guan Yu
CheechANDChub
Guan Yu
Level 4
God Stats
5W - 4L
1,453 SR
Queue Stats
29W - 29L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
MEAN6272000
Danzaburou
Level 47
God Stats
8W - 4L
1,474 SR
Queue Stats
84W - 109L
1,403 Elo+
Party 1
Odin
Odin
SAiNserphant545
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,474 Elo+
Solo
Merlin
Merlin
TheNugggett
Merlin
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,485 Elo+
Party 1
Ah Puch
Ah Puch
ķîñğśļâÿéř
Ah Puch
Level 29
God Stats
5W - 5L
1,404 SR
Queue Stats
168W - 165L
1,372 Elo+
Solo
Team Averages
Level 21
1,466 SR
1,432 Elo+

VS

Team Averages
Level 13
1,468 SR
1,281 Elo+
Ymir
Ymir
REYDELSUR
Ymir
Level 17
God Stats
20W - 19L
1,511 SR
Queue Stats
81W - 102L
1,310 Elo+
Solo
Neith
Neith
ShadowFall79206
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,206 Elo+
Solo
Ra
Ra
SoJa819
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Solo
Nemesis
Nemesis
VITINHOCHAVE_
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chronos
Chronos
xWUBAxWITSIKx
Chronos
Level 19
God Stats
1W - 5L
1,327 SR
Queue Stats
1W - 5L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
17
4 / 2 / 13
11,225
1,020
6,339
9,477
5,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MEAN6272000
Danzaburou
18
12 / 0 / 9
12,813
1,165
16,891
4,589
1,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 12
9,987
908
4,444
8,797
4,309
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
18
6 / 0 / 16
12,068
1,097
12,884
3,927
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 0 / 12
10,902
991
9,825
4,575
1,771
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

383

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 1 / 2
8,685
790
84
1,097
483
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

15
1 / 4 / 2
9,637
876
4,227
8,070
2,779
14
0 / 5 / 2
8,774
798
1,176
5,184
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nemesis
14
0 / 8 / 3
9,220
838
5,834
13,879
5,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
15
2 / 9 / 2
9,863
897
8,217
27,085
18,581
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
14
27
Kills
3
6
Deaths
27
62
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
4
2
13
5.25
W
Danzaburou
MEAN6272000
Danzaburou
12
0
9
16.5
L
Ymir
0
1
2
1
W
1
4
12
1.75
L
1
4
2
0.5
L
0
5
2
0.2
W
Merlin
6
0
16
14
L
Nemesis
0
8
3
0.19
L
Chronos
2
9
2
0.33
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,383
Damage
19,538
31,365
Taken
55,315
14,855
Mitigated
28,844
9,891
Healing
1,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
6,339
3,039
1,984
1,484
9,477
5,172
0
2,551
4,776
0
23,500
W
Danzaburou
MEAN6272000
Danzaburou
16,891
12,307
0
2,024
4,589
1,938
0
1,647
2,942
0
36,449
L
Ymir
84
0
0
0
1,097
483
0
694
403
84
0
W
4,444
1,744
1,086
732
8,797
4,309
0
2,406
5,615
0
10,025
L
4,227
980
232
292
8,070
2,779
0
3,726
4,344
0
11,690
L
1,176
210
151
47
5,184
1,932
0
2,211
2,973
4,780
0
W
Merlin
12,884
2,607
0
294
3,927
1,665
0
1,304
2,623
42,433
0
L
Nemesis
5,834
1,659
0
723
13,879
5,069
0
5,317
8,562
0
14,704
L
Chronos
8,217
1,464
0
178
27,085
18,581
0
10,761
16,324
25,804
0
W
9,825
668
278
2,009
4,575
1,771
0
1,569
3,006
25,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,995
Gold Earned
46,179
209
Minions Killed
97
9
Camps Cleared
2
903,445
Distance Traveled
499,357
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,225
1,020
43
4
2
189,322
1
W
Danzaburou
12,813
1,165
54
5
4
197,526
0
L
Ymir
8,685
790
0
0
0
17,767
0
W
Odin
9,987
908
11
1
0
158,692
3
L
Neith
9,637
876
20
2
0
110,214
0
L
Ra
8,774
798
8
1
0
54,760
2
W
Merlin
12,068
1,097
62
6
2
163,116
0
L
Nemesis
9,220
838
31
3
1
139,338
2
L
Chronos
9,863
897
38
3
1
177,278
1
W
Ah Puch
10,902
991
39
4
1
194,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role