Player Matchup

Neith
Neith
Dirtydogbath
Neith
Level 7
God Stats
18W - 14L
1,342 SR
Queue Stats
19W - 14L
1,454 Elo+
Party 2
Janus
Janus
Gas Secured
Janus
Level 29
God Stats
2W - 3L
1,430 SR
Queue Stats
41W - 52L
1,385 Elo+
Solo
Agni
Agni
JimFrigglnLahey
Agni
Level 20
God Stats
44W - 54L
1,345 SR
Queue Stats
719W - 742L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
Void TC
Cthulhu
Level 17
God Stats
26W - 23L
1,223 SR
Queue Stats
284W - 271L
1,369 Elo+
Party 2
Bakasura
Bakasura
Who is Kasper
Bakasura
Level 141
God Stats
24W - 18L
1,276 SR
Queue Stats
515W - 494L
1,425 Elo+
Party 2
Team Averages
Level 43
1,323 SR
1,392 Elo+

VS

Team Averages
Level 22
1,479 SR
1,297 Elo+
Sol
Sol
Boi Bando
Sol
Level 22
God Stats
0W - 1L
1,414 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Bakasura
Bakasura
ChalkyDust19056
Bakasura
Level 29
God Stats
68W - 50L
1,606 SR
Queue Stats
350W - 325L
1,512 Elo+
Party 3
Guan Yu
Guan Yu
NutSweat1156
Guan Yu
Level 17
God Stats
25W - 24L
1,445 SR
Queue Stats
28W - 39L
1,294 Elo+
Party 3
Freya
Freya
OG pablo v2
Freya
Level 25
God Stats
0W - 4L
1,569 SR
Queue Stats
1W - 6L
984 Elo+
Party 1
Loki
Loki
lmagination5663
Loki
Level 16
God Stats
1W - 4L
1,361 SR
Queue Stats
4W - 8L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
9,395
427
3,225
3,595
1,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

19
3 / 0 / 2
11,881
540
6,433
10,700
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 1 / 2
10,860
494
7,190
7,919
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Void TC
Cthulhu
17
3 / 1 / 4
11,325
515
5,058
12,144
12,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Who is Kasper
Bakasura
20
11 / 2 / 3
12,546
570
10,360
18,968
8,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,010
410
11,780
12,746
4,046
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
11
1 / 2 / 1
7,939
361
2,037
8,057
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
NutSweat1156
Guan Yu
11
1 / 3 / 1
8,014
364
2,347
7,835
6,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 4 / 1
8,187
372
2,175
12,040
3,730
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 9 / 0
7,649
348
3,172
11,825
3,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
3
4
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Bakasura
1
2
1
0.75
W
1
0
4
3
W
3
0
2
4
W
1
1
2
2
L
Guan Yu
NutSweat1156
Guan Yu
1
3
1
0.5
L
0
4
1
0.13
W
Cthulhu
Void TC
Cthulhu
3
1
4
5
W
Bakasura
Who is Kasper
Bakasura
11
2
3
6.25
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,266
Damage
21,511
53,326
Taken
52,503
30,242
Mitigated
20,845
17,769
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,780
2,821
0
4,624
12,746
4,046
399
5,822
6,430
51,434
0
L
Bakasura
2,037
1,878
0
1,750
8,057
2,474
782
2,340
5,170
0
26,851
W
3,225
665
0
2,097
3,595
1,693
2,662
1,968
1,627
0
36,425
W
6,433
353
0
3,824
10,700
4,248
3,670
4,502
6,198
84,478
0
W
7,190
813
0
2,898
7,919
2,933
2,318
2,520
5,399
52,801
0
L
Guan Yu
NutSweat1156
Guan Yu
2,347
140
172
1,230
7,835
6,926
556
2,068
5,017
0
27,772
L
2,175
615
0
2,316
12,040
3,730
421
4,162
7,724
27,366
0
W
Cthulhu
Void TC
Cthulhu
5,058
69
485
971
12,144
12,933
1,404
4,419
7,725
56,651
0
W
Bakasura
Who is Kasper
Bakasura
10,360
7,197
0
7,494
18,968
8,435
1,514
546
18,402
0
96,270
L
3,172
1,267
0
345
11,825
3,669
215
3,748
7,032
0
26,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,007
Gold Earned
40,799
610
Minions Killed
309
0
Camps Cleared
0
2,114,503
Distance Traveled
1,633,974
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,010
410
86
4
0
373,736
1
L
Bakasura
7,939
361
72
3
0
275,117
4
W
Neith
9,395
427
81
4
0
383,141
0
W
Janus
11,881
540
149
7
0
433,802
0
W
Agni
10,860
494
118
5
0
401,527
2
L
Guan Yu
8,014
364
53
2
0
255,454
0
L
Freya
8,187
372
52
2
0
370,929
0
W
Cthulhu
11,325
515
96
4
0
383,405
0
W
Bakasura
12,546
570
166
8
0
512,628
3
L
Loki
7,649
348
46
2
0
358,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role