Player Matchup

Chiron
Chiron
Chipper5
Chiron
Level 61
God Stats
10W - 2L
1,576 SR
Queue Stats
121W - 131L
1,466 Elo+
Party 2
Ymir
Ymir
Cliff Safari829
Ymir
Level 16
God Stats
1W - 8L
1,240 SR
Queue Stats
1W - 8L
929 Elo+
Party 2
Baron Samedi
Baron Samedi
QCkeeper7
Baron Samedi
Level 91
God Stats
4W - 5L
1,253 SR
Queue Stats
303W - 353L
1,452 Elo+
Party 2
Team Averages
Level 56
1,356 SR
1,283 Elo+

VS

Team Averages
Level 109
1,357 SR
1,443 Elo+
Cerberus
Cerberus
IceGoldTony
Cerberus
Level 67
God Stats
0W - 2L
1,497 SR
Queue Stats
11W - 15L
1,459 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MRJUGGALOSTICKZ
Morgan Le Fay
Level 153
God Stats
0W - 2L
1,459 SR
Queue Stats
15W - 22L
1,442 Elo+
Party 1
Cupid
Cupid
RabidRagDoll86
Cupid
Level 108
God Stats
0W - 2L
1,115 SR
Queue Stats
5W - 6L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Chipper5
Chiron
18
17 / 2 / 5
13,914
818
33,596
20,700
8,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 2 / 8
10,531
619
4,428
17,080
11,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
QCkeeper7
Baron Samedi
15
3 / 6 / 15
11,247
662
9,156
15,056
6,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IceGoldTony
Cerberus
14
2 / 6 / 5
10,397
612
7,542
22,183
16,423
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
MRJUGGALOSTICKZ
Morgan Le Fay
14
6 / 9 / 4
11,558
680
26,415
20,531
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 8 / 6
10,807
636
9,195
14,514
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
25
23
Kills
10
10
Deaths
23
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
Chipper5
Chiron
17
2
5
9.75
W
3
2
8
3.5
L
Cerberus
IceGoldTony
Cerberus
2
6
5
0.75
L
Morgan Le Fay
MRJUGGALOSTICKZ
Morgan Le Fay
6
9
4
0.89
W
Baron Samedi
QCkeeper7
Baron Samedi
3
6
15
1.75
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,180
Damage
43,152
52,836
Taken
57,228
26,830
Mitigated
26,871
16,892
Healing
17,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Chipper5
Chiron
33,596
12,423
855
4,585
20,700
8,033
1,972
12,588
8,112
0
77,750
W
4,428
588
1,230
3,338
17,080
11,917
232
10,867
6,213
21,134
0
L
Cerberus
IceGoldTony
Cerberus
7,542
397
1,122
4,218
22,183
16,423
523
7,633
14,550
28,448
0
L
Morgan Le Fay
MRJUGGALOSTICKZ
Morgan Le Fay
26,415
3,496
1,484
5,290
20,531
6,733
445
4,196
16,335
55,854
0
W
Baron Samedi
QCkeeper7
Baron Samedi
9,156
1,278
3,495
3,389
15,056
6,880
688
10,502
4,554
30,525
0
L
9,195
3,694
3,834
1,804
14,514
3,715
1,534
1,755
12,759
0
32,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
32,762
177
Minions Killed
185
0
Camps Cleared
0
828,606
Distance Traveled
805,282
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,914
818
94
6
0
306,582
1
W
Ymir
10,531
619
33
2
0
284,072
0
L
Cerberus
10,397
612
57
3
0
290,292
1
L
Morgan Le Fay
11,558
680
60
4
0
242,559
5
W
Baron Samedi
11,247
662
50
3
0
237,952
0
L
Cupid
10,807
636
68
4
0
272,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role