Player Matchup

Cthulhu
Cthulhu
ALONELYORPHAN
Cthulhu
Level 149
God Stats
6W - 1L
1,616 SR
Queue Stats
287W - 247L
1,570 Elo+
Party 2
Terra
Terra
EKneegaChest
Terra
Level 28
God Stats
3W - 2L
1,503 SR
Queue Stats
174W - 174L
1,499 Elo+
Party 2
Tyr
Tyr
LoudJoker420
Tyr
Level 23
God Stats
7W - 4L
1,774 SR
Queue Stats
458W - 440L
1,586 Elo+
Solo
Chaac
Chaac
Sir Vyyx
Chaac
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 35L
1,509 Elo+
Party 2
Fenrir
Fenrir
crash_curt02
Fenrir
Level 22
God Stats
4W - 6L
1,438 SR
Queue Stats
29W - 48L
1,511 Elo+
Solo
Team Averages
Level 45
1,566 SR
1,535 Elo+

VS

Team Averages
Level 32
1,559 SR
1,591 Elo+
Baba Yaga
Baba Yaga
Autistic_Zeus
Baba Yaga
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 46L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Ruben367
Cthulhu
Level 4
God Stats
2W - 2L
1,816 SR
Queue Stats
3W - 2L
1,805 Elo+
Party 1
Ymir
Ymir
cptcornswallow
Ymir
Level 26
God Stats
1W - 1L
1,554 SR
Queue Stats
103W - 88L
1,543 Elo+
Solo
Poseidon
Poseidon
urnotgood5266
Poseidon
Level 23
God Stats
11W - 13L
1,500 SR
Queue Stats
301W - 317L
1,531 Elo+
Solo
Thor
Thor
x_XJorgetechX_x
Thor
Level 82
God Stats
0W - 1L
1,426 SR
Queue Stats
580W - 485L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
3 / 2 / 2
7,890
564
10,701
11,299
10,021
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 1 / 3
8,124
580
4,629
10,493
3,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 3 / 4
6,762
483
3,268
9,643
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
Sir Vyyx
Chaac
13
5 / 1 / 4
7,835
560
6,570
7,267
3,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
10
2 / 3 / 2
6,047
432
2,155
7,095
2,782
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Autistic_Zeus
Baba Yaga
11
0 / 2 / 0
6,044
432
4,875
7,844
2,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Ruben367
Cthulhu
12
2 / 2 / 2
6,487
463
2,682
10,353
5,728
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
1 / 3 / 1
6,032
431
1,076
5,383
2,971
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
urnotgood5266
Poseidon
13
0 / 3 / 5
7,085
506
5,424
6,738
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 3 / 2
7,459
533
8,277
10,411
3,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
13
Kills
10
10
Deaths
13
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
2
2
2
L
Baba Yaga
Autistic_Zeus
Baba Yaga
0
2
0
0
W
2
1
3
3.5
W
1
3
4
1
L
Cthulhu
Ruben367
Cthulhu
2
2
2
1.5
W
Chaac
Sir Vyyx
Chaac
5
1
4
7
L
1
3
1
0.5
W
Fenrir
2
3
2
1
L
Poseidon
urnotgood5266
Poseidon
0
3
5
0.83
L
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,323
Damage
22,334
45,797
Taken
40,729
25,726
Mitigated
17,134
14,583
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
10,701
812
72
3,419
11,299
10,021
795
2,748
8,484
48,695
0
L
Baba Yaga
Autistic_Zeus
Baba Yaga
4,875
589
0
3,743
7,844
2,274
422
3,218
4,626
33,091
0
W
4,629
975
413
3,306
10,493
3,766
0
5,046
5,305
32,595
0
W
3,268
326
0
1,414
9,643
5,229
394
2,408
7,067
0
35,962
L
Cthulhu
Ruben367
Cthulhu
2,682
554
0
0
10,353
5,728
0
5,922
4,431
19,150
0
W
Chaac
Sir Vyyx
Chaac
6,570
1,060
402
3,257
7,267
3,928
800
1,825
5,231
0
44,269
L
1,076
410
0
490
5,383
2,971
0
1,214
4,169
19,663
0
W
Fenrir
2,155
74
342
1,958
7,095
2,782
705
1,436
5,653
0
10,672
L
Poseidon
urnotgood5266
Poseidon
5,424
687
0
987
6,738
2,263
0
1,742
4,996
48,384
0
L
8,277
2,712
0
3,107
10,411
3,898
0
3,234
7,177
0
35,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,658
Gold Earned
33,107
319
Minions Killed
307
0
Camps Cleared
0
1,286,111
Distance Traveled
1,219,090
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,890
564
89
6
0
233,231
0
L
Baba Yaga
6,044
432
59
4
0
245,737
0
W
Terra
8,124
580
49
4
0
281,794
2
W
Tyr
6,762
483
73
5
0
271,867
0
L
Cthulhu
6,487
463
37
3
0
247,910
0
W
Chaac
7,835
560
85
6
0
257,542
1
L
Ymir
6,032
431
40
3
0
214,938
3
W
Fenrir
6,047
432
23
2
0
241,677
0
L
Poseidon
7,085
506
107
8
0
247,058
0
L
Thor
7,459
533
64
5
0
263,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role