Player Matchup

Gilgamesh
Gilgamesh
BabyManDown
Gilgamesh
Level 33
God Stats
5W - 7L
1,564 SR
Queue Stats
90W - 76L
1,530 Elo+
Party 2
Hachiman
Hachiman
ColCrow
Hachiman
Level 127
God Stats
7W - 8L
1,406 SR
Queue Stats
153W - 215L
1,315 Elo+
Solo
Ah Puch
Ah Puch
TheSniperQueff
Ah Puch
Level 17
God Stats
5W - 3L
1,624 SR
Queue Stats
34W - 46L
1,427 Elo+
Party 2
Team Averages
Level 59
1,531 SR
1,424 Elo+

VS

Team Averages
Level 63
1,365 SR
1,368 Elo+
Mulan
Mulan
TTVmaxmillion
Mulan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
263W - 296L
1,316 Elo+
Party 1
Heimdallr
Heimdallr
Tiny_Chewbacca
Heimdallr
Level 36
God Stats
24W - 45L
1,194 SR
Queue Stats
381W - 449L
1,320 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TlJ_KingMushu
Morgan Le Fay
Level 126
God Stats
1W - 4L
1,402 SR
Queue Stats
201W - 237L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BabyManDown
Gilgamesh
13
8 / 0 / 7
8,919
892
7,756
8,288
6,739
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
ColCrow
Hachiman
11
5 / 5 / 8
7,820
782
8,292
7,842
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
2 / 1 / 10
7,363
736
5,202
6,649
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
6,512
651
3,891
9,081
3,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Tiny_Chewbacca
Heimdallr
9
3 / 5 / 2
7,264
726
3,736
7,850
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
TlJ_KingMushu
Morgan Le Fay
11
2 / 5 / 4
7,258
726
7,428
8,721
3,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
15
Kills
6
6
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BabyManDown
Gilgamesh
8
0
7
11.5
W
Hachiman
ColCrow
Hachiman
5
5
8
1.8
L
1
5
5
0.7
W
2
1
10
7
L
Heimdallr
Tiny_Chewbacca
Heimdallr
3
5
2
0.8
L
Morgan Le Fay
TlJ_KingMushu
Morgan Le Fay
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,250
Damage
15,055
22,779
Taken
25,652
12,495
Mitigated
9,581
5,887
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BabyManDown
Gilgamesh
7,756
1,544
0
2,121
8,288
6,739
168
1,664
6,624
7,089
19,520
W
Hachiman
ColCrow
Hachiman
8,292
3,268
330
732
7,842
3,346
29
2,708
5,131
0
21,474
L
3,891
352
441
582
9,081
3,594
0
2,631
6,450
0
10,435
W
5,202
702
0
2,704
6,649
2,410
557
3,056
3,593
24,688
0
L
Heimdallr
Tiny_Chewbacca
Heimdallr
3,736
1,098
135
264
7,850
2,815
0
2,116
5,734
0
11,700
L
Morgan Le Fay
TlJ_KingMushu
Morgan Le Fay
7,428
327
0
1,347
8,721
3,172
0
1,977
6,744
27,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,102
Gold Earned
21,034
113
Minions Killed
97
0
Camps Cleared
0
596,408
Distance Traveled
427,423
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,919
892
37
4
0
245,340
3
W
Hachiman
7,820
782
20
2
0
187,374
2
L
Mulan
6,512
651
25
3
0
136,344
0
W
Ah Puch
7,363
736
56
6
0
163,694
0
L
Heimdallr
7,264
726
25
3
0
131,000
1
L
Morgan Le Fay
7,258
726
47
5
0
160,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role