Player Matchup

Guan Yu
Guan Yu
DonFathom
Guan Yu
Level 81
God Stats
30W - 12L
1,641 SR
Queue Stats
357W - 231L
1,614 Elo+
Party 2
Chang'e
Chang'e
MattTheAmerican
Chang'e
Level 146
God Stats
10W - 5L
1,675 SR
Queue Stats
385W - 271L
1,623 Elo+
Party 2
Chaac
Chaac
onecoolshrimp
Chaac
Level 76
God Stats
77W - 30L
1,714 SR
Queue Stats
272W - 159L
1,618 Elo+
Party 2
Team Averages
Level 101
1,676 SR
1,618 Elo+

VS

Team Averages
Level 67
1,612 SR
1,706 Elo+
Hachiman
Hachiman
Forbodenn
Hachiman
Level 89
God Stats
2W - 3L
1,404 SR
Queue Stats
70W - 49L
1,705 Elo+
Party 1
Tiamat
Tiamat
justienyo
Tiamat
Level 86
God Stats
6W - 1L
1,932 SR
Queue Stats
73W - 52L
1,679 Elo+
Party 1
Yemoja
Yemoja
toxicsoldier1
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DonFathom
Guan Yu
13
6 / 2 / 3
9,845
703
5,584
14,668
9,585
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 0 / 7
9,753
697
6,409
11,101
3,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 6
8,940
639
6,295
16,983
7,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Forbodenn
Hachiman
13
1 / 4 / 1
8,294
592
9,912
8,949
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
justienyo
Tiamat
12
1 / 5 / 1
8,145
582
13,793
9,369
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 0 / 2
7,567
541
5,010
5,723
4,567
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DonFathom
Guan Yu
6
2
3
3.75
L
Hachiman
Forbodenn
Hachiman
1
4
1
0.38
W
2
0
7
5.5
L
Tiamat
justienyo
Tiamat
1
5
1
0.3
W
1
0
6
4
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,288
Damage
28,715
42,752
Taken
24,041
20,781
Mitigated
11,690
28,117
Healing
4,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DonFathom
Guan Yu
5,584
133
4,180
3,642
14,668
9,585
382
6,243
7,934
0
17,101
L
Hachiman
Forbodenn
Hachiman
9,912
4,346
0
1,007
8,949
3,141
152
2,518
6,431
0
43,722
W
6,409
441
6,435
6,547
11,101
3,963
1,127
4,586
6,193
49,456
0
L
Tiamat
justienyo
Tiamat
13,793
467
0
1,677
9,369
3,982
0
2,313
7,056
37,882
0
W
6,295
0
787
6,526
16,983
7,233
689
6,806
9,822
0
35,846
L
5,010
496
910
910
5,723
4,567
0
1,578
4,145
12,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,538
Gold Earned
24,006
173
Minions Killed
134
0
Camps Cleared
0
854,184
Distance Traveled
731,723
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,845
703
29
2
0
280,260
3
L
Hachiman
8,294
592
67
5
0
236,023
3
W
Chang'e
9,753
697
108
8
0
274,810
3
L
Tiamat
8,145
582
53
4
0
238,732
3
W
Chaac
8,940
639
36
3
0
299,114
1
L
Yemoja
7,567
541
14
1
0
256,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role