Player Matchup

Mercury
Mercury
 
Mercury
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AGENTNSED
Morgan Le Fay
Level 100
God Stats
60W - 54L
1,467 SR
Queue Stats
150W - 157L
1,440 Elo+
Party 3
King Arthur
King Arthur
ImJustAWarrior
King Arthur
Level 55
God Stats
24W - 20L
1,514 SR
Queue Stats
152W - 139L
1,450 Elo+
Party 1
Tiamat
Tiamat
ProStrats1347
Tiamat
Level 49
God Stats
97W - 112L
1,437 SR
Queue Stats
155W - 185L
1,391 Elo+
Party 3
Chernobog
Chernobog
ssth76
Chernobog
Level 13
God Stats
2W - 1L
1,410 SR
Queue Stats
13W - 16L
1,397 Elo+
Party 1
Team Averages
Level 53
1,466 SR
1,436 Elo+

VS

Team Averages
Level 40
1,478 SR
1,364 Elo+
Scylla
Scylla
AxolotlBane
Scylla
Level 43
God Stats
10W - 19L
1,456 SR
Queue Stats
273W - 317L
1,455 Elo+
Party 2
Mulan
Mulan
Blue-Dragon869
Mulan
Level 39
God Stats
34W - 43L
1,422 SR
Queue Stats
258W - 321L
1,360 Elo+
Party 2
Ratatoskr
Ratatoskr
FlapenJacken
Ratatoskr
Level 57
God Stats
7W - 7L
1,652 SR
Queue Stats
305W - 327L
1,418 Elo+
Party 2
Ares
Ares
IglesiaMilitar05
Ares
Level 33
God Stats
34W - 51L
1,325 SR
Queue Stats
91W - 111L
1,287 Elo+
Solo
Artemis
Artemis
daily_prophet09
Artemis
Level 27
God Stats
32W - 38L
1,535 SR
Queue Stats
167W - 228L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 0 / 2
5,716
572
2,407
5,232
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
AGENTNSED
Morgan Le Fay
9
5 / 0 / 3
5,670
567
6,821
4,441
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
ImJustAWarrior
King Arthur
11
2 / 3 / 2
6,205
621
4,901
6,922
2,891
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 0
6,206
621
1,265
3,849
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
ssth76
Chernobog
9
2 / 1 / 3
5,410
541
1,986
3,646
895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 0 / 0
5,583
558
1,499
3,510
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
3 / 4 / 0
6,094
609
4,149
8,538
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
FlapenJacken
Ratatoskr
8
1 / 2 / 2
5,056
506
2,940
4,558
1,322
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 0
4,184
418
1,541
8,185
3,665
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 1 / 1
4,914
491
1,847
5,075
1,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
2
3
W
Morgan Le Fay
AGENTNSED
Morgan Le Fay
5
0
3
6.5
L
Scylla
0
0
0
0
L
3
4
0
0.75
L
Ratatoskr
FlapenJacken
Ratatoskr
1
2
2
1
L
0
5
0
0
W
King Arthur
ImJustAWarrior
King Arthur
2
3
2
1
W
0
0
0
0
L
0
1
1
0.5
W
Chernobog
ssth76
Chernobog
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,380
Damage
11,976
24,090
Taken
29,866
8,059
Mitigated
11,856
8,350
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,407
1,346
0
1,928
5,232
1,384
267
210
5,022
0
27,204
W
Morgan Le Fay
AGENTNSED
Morgan Le Fay
6,821
1,065
294
1,485
4,441
1,317
461
751
3,690
25,751
0
L
Scylla
1,499
0
0
1,858
3,510
960
0
1,071
2,265
29,263
0
L
4,149
1,218
0
3,452
8,538
4,439
0
0
8,538
0
25,374
L
Ratatoskr
FlapenJacken
Ratatoskr
2,940
1,158
0
0
4,558
1,322
0
784
3,722
0
24,419
L
1,541
0
362
579
8,185
3,665
0
3,457
4,436
16,157
0
W
King Arthur
ImJustAWarrior
King Arthur
4,901
287
0
1,593
6,922
2,891
32
0
6,922
0
25,730
W
1,265
138
0
2,134
3,849
1,572
82
1,318
2,350
34,705
0
L
1,847
565
222
1,406
5,075
1,470
0
2,030
2,819
0
18,414
W
Chernobog
ssth76
Chernobog
1,986
857
0
916
3,646
895
741
580
3,066
0
16,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,207
Gold Earned
25,831
304
Minions Killed
268
0
Camps Cleared
0
974,401
Distance Traveled
905,037
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,716
572
69
7
0
253,223
3
W
Morgan Le Fay
5,670
567
43
4
0
192,519
1
L
Scylla
5,583
558
80
8
0
186,141
1
L
Mulan
6,094
609
67
7
0
178,228
2
L
Ratatoskr
5,056
506
55
6
0
188,815
2
L
Ares
4,184
418
25
3
0
172,927
0
W
King Arthur
6,205
621
60
6
0
189,731
1
W
Tiamat
6,206
621
93
9
0
176,244
3
L
Artemis
4,914
491
41
4
0
178,926
0
W
Chernobog
5,410
541
39
4
0
162,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role