Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ImzAbALa
Janus
Level 29
God Stats
3W - 5L
1,418 SR
Queue Stats
50W - 88L
1,370 Elo+
Party 2
Hercules
Hercules
tatitoo11
Hercules
Level 40
God Stats
3W - 4L
1,420 SR
Queue Stats
45W - 75L
1,367 Elo+
Party 2
Bellona
Bellona
thomaseze228
Bellona
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 85L
1,339 Elo+
Party 2
Sol
Sol
zConstantine
Sol
Level 128
God Stats
5W - 1L
1,500 SR
Queue Stats
26W - 31L
1,358 Elo+
Solo
Team Averages
Level 81
1,468 SR
1,387 Elo+

VS

Team Averages
Level 64
1,400 SR
1,287 Elo+
Persephone
Persephone
LeWhiteDuke
Persephone
Level 89
God Stats
16W - 11L
1,649 SR
Queue Stats
760W - 792L
1,463 Elo+
Party 1
Aphrodite
Aphrodite
LordTraczar
Aphrodite
Level 43
God Stats
8W - 24L
1,500 SR
Queue Stats
175W - 377L
1,168 Elo+
Party 3
Hou Yi
Hou Yi
ThiAggro
Hou Yi
Level 46
God Stats
6W - 16L
1,221 SR
Queue Stats
188W - 395L
1,173 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Wullto
Morgan Le Fay
Level 22
God Stats
3W - 19L
1,118 SR
Queue Stats
52W - 112L
1,169 Elo+
Party 3
Gilgamesh
Gilgamesh
ZeAspirina
Gilgamesh
Level 122
God Stats
33W - 21L
1,512 SR
Queue Stats
734W - 748L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
5 / 1 / 3
13,978
608
9,669
17,908
9,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
ImzAbALa
Janus
18
2 / 1 / 10
12,443
541
8,856
13,520
5,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
tatitoo11
Hercules
16
5 / 1 / 17
11,046
480
6,487
13,062
11,031
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
thomaseze228
Bellona
18
1 / 9 / 4
11,710
509
6,940
17,921
14,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
15 / 0 / 7
13,550
589
27,100
18,737
7,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LeWhiteDuke
Persephone
18
5 / 1 / 5
12,484
543
9,120
9,256
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
LordTraczar
Aphrodite
13
0 / 8 / 3
7,964
346
4,328
18,042
11,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hou Yi
ThiAggro
Hou Yi
13
0 / 12 / 3
8,119
353
5,186
18,773
6,687
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morgan Le Fay
Wullto
Morgan Le Fay
14
0 / 8 / 4
9,187
399
7,623
15,319
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ZeAspirina
Gilgamesh
17
6 / 1 / 2
11,105
483
15,105
18,444
9,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
28
Kills
11
12
Deaths
30
41
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
3
6.5
W
Janus
ImzAbALa
Janus
2
1
10
7
L
Persephone
LeWhiteDuke
Persephone
5
1
5
7.5
L
Aphrodite
LordTraczar
Aphrodite
0
8
3
0.19
L
Hou Yi
ThiAggro
Hou Yi
0
12
3
0.13
L
Morgan Le Fay
Wullto
Morgan Le Fay
0
8
4
0.25
L
Gilgamesh
ZeAspirina
Gilgamesh
6
1
2
7
W
Hercules
tatitoo11
Hercules
5
1
17
13.5
W
Bellona
thomaseze228
Bellona
1
9
4
0.33
W
15
0
7
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,052
Damage
41,362
81,148
Taken
79,834
48,004
Mitigated
37,021
33,884
Healing
20,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,669
6,377
0
8,590
17,908
9,100
2,234
2,984
14,924
0
141,736
W
Janus
ImzAbALa
Janus
8,856
289
0
4,860
13,520
5,428
963
4,459
9,061
66,079
0
L
Persephone
LeWhiteDuke
Persephone
9,120
363
0
1,845
9,256
3,786
442
5,793
3,336
58,649
0
L
Aphrodite
LordTraczar
Aphrodite
4,328
844
3,621
6,554
18,042
11,147
0
11,914
5,998
35,535
0
L
Hou Yi
ThiAggro
Hou Yi
5,186
1,921
0
2,047
18,773
6,687
0
10,366
8,367
0
41,562
L
Morgan Le Fay
Wullto
Morgan Le Fay
7,623
502
140
1,879
15,319
5,823
196
5,910
9,327
61,153
0
L
Gilgamesh
ZeAspirina
Gilgamesh
15,105
4,805
0
4,824
18,444
9,578
50
5,440
12,834
0
75,441
W
Hercules
tatitoo11
Hercules
6,487
1,458
0
4,768
13,062
11,031
916
4,278
8,784
0
24,087
W
Bellona
thomaseze228
Bellona
6,940
1,755
0
2,158
17,921
14,931
1,959
5,795
12,126
0
65,593
W
27,100
8,178
0
13,508
18,737
7,514
9,638
3,555
15,182
110,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,727
Gold Earned
48,859
685
Minions Killed
460
0
Camps Cleared
0
2,333,396
Distance Traveled
1,857,097
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,978
608
224
10
0
496,052
3
W
Janus
12,443
541
150
7
0
478,879
2
L
Persephone
12,484
543
115
5
0
402,406
4
L
Aphrodite
7,964
346
66
3
0
343,075
6
L
Hou Yi
8,119
353
60
3
0
352,605
4
L
Morgan Le Fay
9,187
399
107
5
0
321,242
2
L
Gilgamesh
11,105
483
112
5
0
437,769
1
W
Hercules
11,046
480
33
1
0
465,588
1
W
Bellona
11,710
509
119
5
0
440,594
0
W
Sol
13,550
589
159
7
0
452,283
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role