Player Matchup

Freya
Freya
Fartjars
Freya
Level 105
God Stats
16W - 7L
1,677 SR
Queue Stats
389W - 253L
1,727 Elo+
Party 2
Geb
Geb
HollabackGuy
Geb
Level 18
God Stats
21W - 10L
1,656 SR
Queue Stats
110W - 40L
1,749 Elo+
Party 2
Guan Yu
Guan Yu
License2Trill
Guan Yu
Level 104
God Stats
196W - 85L
1,783 SR
Queue Stats
381W - 232L
1,708 Elo+
Party 2
Discordia
Discordia
Lirial
Discordia
Level 49
God Stats
23W - 10L
1,775 SR
Queue Stats
328W - 179L
1,712 Elo+
Party 2
Ratatoskr
Ratatoskr
TheOneEyedKing13
Ratatoskr
Level 45
God Stats
5W - 3L
1,856 SR
Queue Stats
135W - 110L
1,588 Elo+
Solo
Team Averages
Level 64
1,749 SR
1,697 Elo+

VS

Team Averages
Level 57
1,602 SR
1,572 Elo+
Tiamat
Tiamat
JustMike6582
Tiamat
Level 100
God Stats
22W - 19L
1,540 SR
Queue Stats
103W - 99L
1,494 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NoMeatAll4Skin
Tsukuyomi
Level 56
God Stats
5W - 1L
1,661 SR
Queue Stats
119W - 78L
1,626 Elo+
Party 3
Jormungandr
Jormungandr
TossytheSalad
Jormungandr
Level 28
God Stats
2W - 3L
1,765 SR
Queue Stats
127W - 101L
1,572 Elo+
Party 3
He Bo
He Bo
XxxBALLCUZZIxxX
He Bo
Level 85
God Stats
1W - 2L
1,530 SR
Queue Stats
93W - 64L
1,650 Elo+
Party 3
Medusa
Medusa
notzackster34
Medusa
Level 16
God Stats
3W - 6L
1,514 SR
Queue Stats
3W - 10L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Fartjars
Freya
18
10 / 1 / 16
11,511
1,151
16,960
9,728
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
3 / 3 / 26
11,288
1,129
11,217
12,389
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
18
5 / 2 / 25
10,891
1,089
8,730
12,154
15,760
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Lirial
Discordia
17
7 / 0 / 18
11,028
1,103
18,639
4,552
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
16
8 / 0 / 13
10,840
1,084
9,964
7,818
2,982
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

285

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
2 / 4 / 2
9,516
952
8,523
12,532
10,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
NoMeatAll4Skin
Tsukuyomi
14
2 / 5 / 2
9,068
907
6,385
10,424
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
TossytheSalad
Jormungandr
15
0 / 6 / 5
8,867
887
7,286
14,617
7,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 10 / 3
9,360
936
9,948
13,633
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 8 / 3
9,035
904
8,450
17,506
7,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
21
33
Kills
6
6
Deaths
33
98
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
Fartjars
Freya
10
1
16
18
W
3
3
26
5.33
L
Tiamat
2
4
2
0.75
W
Guan Yu
5
2
25
8.75
W
Discordia
Lirial
Discordia
7
0
18
16
L
Tsukuyomi
NoMeatAll4Skin
Tsukuyomi
2
5
2
0.6
W
Ratatoskr
8
0
13
14.5
L
Jormungandr
TossytheSalad
Jormungandr
0
6
5
0.42
L
1
10
3
0.25
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,510
Damage
40,592
46,641
Taken
68,712
35,876
Mitigated
32,211
16,857
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Fartjars
Freya
16,960
6,101
0
3,933
9,728
4,206
0
2,816
6,908
19,994
0
W
11,217
305
0
1,176
12,389
11,293
0
8,145
4,028
24,487
0
L
Tiamat
8,523
661
441
3,795
12,532
10,691
0
8,783
3,749
28,715
0
W
Guan Yu
8,730
697
4,170
4,201
12,154
15,760
0
6,284
5,764
0
14,024
W
Discordia
Lirial
Discordia
18,639
0
2,305
293
4,552
1,635
0
3,316
1,174
53,097
0
L
Tsukuyomi
NoMeatAll4Skin
Tsukuyomi
6,385
1,546
0
403
10,424
2,911
0
7,191
3,233
0
16,091
W
Ratatoskr
9,964
1,199
231
548
7,818
2,982
0
4,668
3,010
0
25,564
L
Jormungandr
TossytheSalad
Jormungandr
7,286
1,499
330
330
14,617
7,985
0
9,547
5,070
26,432
0
L
9,948
533
0
0
13,633
3,162
0
8,232
5,401
27,168
0
L
8,450
2,045
0
594
17,506
7,462
0
13,063
4,443
0
24,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,558
Gold Earned
45,846
171
Minions Killed
169
7
Camps Cleared
8
1,109,762
Distance Traveled
909,532
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,511
1,151
6
1
2
211,158
0
W
Geb
11,288
1,129
23
2
0
200,735
3
L
Tiamat
9,516
952
34
3
1
183,217
1
W
Guan Yu
10,891
1,089
13
1
4
241,671
1
W
Discordia
11,028
1,103
88
9
0
227,185
1
L
Tsukuyomi
9,068
907
22
2
4
189,299
0
W
Ratatoskr
10,840
1,084
41
4
1
229,013
0
L
Jormungandr
8,867
887
31
3
0
180,148
1
L
He Bo
9,360
936
48
5
2
170,720
0
L
Medusa
9,035
904
34
3
1
186,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role