Player Matchup

Thor
Thor
BrandonStanle808
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
IIIIIIlI-lIlIIlI
Da Ji
Level 3
God Stats
0W - 4L
1,110 SR
Queue Stats
0W - 5L
1,185 Elo+
Party 3
Ah Puch
Ah Puch
Nenner
Ah Puch
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Susano
Susano
kip sips
Susano
Level 5
God Stats
0W - 1L
1,323 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
verbal_number4
Bellona
Level 6
God Stats
7W - 15L
1,255 SR
Queue Stats
7W - 17L
1,203 Elo+
Party 3
Team Averages
Level 21
1,338 SR
1,378 Elo+

VS

Team Averages
Level 15
1,457 SR
1,298 Elo+
Fenrir
Fenrir
BmoreBandit420
Fenrir
Level 8
God Stats
12W - 16L
1,557 SR
Queue Stats
28W - 36L
1,436 Elo+
Party 1
Ares
Ares
Bmore_lucifer
Ares
Level 23
God Stats
10W - 11L
1,568 SR
Queue Stats
185W - 172L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
MaTTchw
Kukulkan
Level 28
God Stats
94W - 83L
1,513 SR
Queue Stats
166W - 197L
1,405 Elo+
Solo
Zeus
Zeus
X420_Magician
Zeus
Level 6
God Stats
1W - 1L
1,283 SR
Queue Stats
6W - 26L
823 Elo+
Party 1
Nu Wa
Nu Wa
tlli
Nu Wa
Level 8
God Stats
8W - 8L
1,364 SR
Queue Stats
21W - 23L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 16 / 3
11,242
937
7,531
21,569
7,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 8 / 7
13,234
1,103
13,253
16,428
6,354
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Nenner
Ah Puch
20
12 / 5 / 4
15,672
1,306
27,173
16,979
5,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
kip sips
Susano
18
2 / 11 / 7
12,145
1,012
11,002
19,036
11,320
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 11 / 5
10,843
904
5,119
20,561
22,246
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 5 / 16
13,910
1,159
15,501
18,759
12,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 4 / 22
14,245
1,187
15,592
15,687
15,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
MaTTchw
Kukulkan
20
11 / 3 / 20
14,136
1,178
22,473
13,354
6,493
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 8 / 15
11,831
986
12,581
12,603
4,356
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nu Wa
tlli
Nu Wa
20
6 / 4 / 30
14,425
1,202
12,433
10,962
4,135

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
153
24
Kills
50
51
Deaths
24
26
Assists
103
Player
Kills
Deaths
Assists
KDA
W
13
5
16
4.2
W
14
4
22
6.25
L
1
16
3
0.16
L
7
8
7
1.31
W
Kukulkan
MaTTchw
Kukulkan
11
3
20
7
L
Ah Puch
Nenner
Ah Puch
12
5
4
2.8
W
6
8
15
1.69
L
Susano
kip sips
Susano
2
11
7
0.5
W
Nu Wa
tlli
Nu Wa
6
4
30
5.25
L
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,078
Damage
78,580
94,573
Taken
71,365
53,011
Mitigated
43,115
4,602
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,501
3,185
0
573
18,759
12,236
0
7,756
11,003
0
24,997
W
15,592
2,675
0
183
15,687
15,895
0
4,986
10,701
21,370
0
L
7,531
2,302
0
0
21,569
7,542
0
11,814
9,755
0
40,139
L
13,253
4,284
0
166
16,428
6,354
0
9,998
6,430
0
24,798
W
Kukulkan
MaTTchw
Kukulkan
22,473
2,965
571
2,791
13,354
6,493
0
4,557
8,797
49,263
0
L
Ah Puch
Nenner
Ah Puch
27,173
3,648
0
4,061
16,979
5,549
0
12,253
4,726
73,850
0
W
12,581
4,614
0
286
12,603
4,356
0
7,528
5,075
22,739
0
L
Susano
kip sips
Susano
11,002
3,655
0
0
19,036
11,320
0
13,462
5,574
147
22,728
W
Nu Wa
tlli
Nu Wa
12,433
6,519
0
0
10,962
4,135
0
2,601
8,361
36,161
0
L
5,119
2,286
0
375
20,561
22,246
0
15,552
5,009
108
11,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,136
Gold Earned
68,547
184
Minions Killed
177
7
Camps Cleared
5
939,195
Distance Traveled
956,249
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,910
1,159
15
1
0
227,662
0
W
Ares
14,245
1,187
5
0
1
233,867
1
L
Thor
11,242
937
58
5
5
176,522
1
L
Da Ji
13,234
1,103
11
1
0
180,011
1
W
Kukulkan
14,136
1,178
75
6
3
190,035
2
L
Ah Puch
15,672
1,306
105
9
2
201,205
0
W
Zeus
11,831
986
32
3
0
137,536
1
L
Susano
12,145
1,012
8
1
0
195,828
2
W
Nu Wa
14,425
1,202
50
4
1
167,149
0
L
Bellona
10,843
904
2
0
0
185,629
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role