Player Matchup

Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bahamie
Bellona
Level 160
God Stats
10W - 10L
1,619 SR
Queue Stats
778W - 818L
1,482 Elo+
Solo
Scylla
Scylla
ClaudStrife2123
Scylla
Level 159
God Stats
4W - 7L
1,394 SR
Queue Stats
365W - 361L
1,568 Elo+
Solo
Chronos
Chronos
Edinson3000X
Chronos
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,293 Elo+
Party 1
Kuzenbo
Kuzenbo
lxDarkJackxl
Kuzenbo
Level 156
God Stats
1W - 1L
1,434 SR
Queue Stats
108W - 119L
1,588 Elo+
Party 1
Team Averages
Level 147
1,489 SR
1,486 Elo+

VS

Team Averages
Level 118
1,437 SR
1,631 Elo+
Baron Samedi
Baron Samedi
Mortyx12
Baron Samedi
Level 148
God Stats
6W - 5L
1,512 SR
Queue Stats
444W - 440L
1,493 Elo+
Solo
Cerberus
Cerberus
Sokejoe99
Cerberus
Level 43
God Stats
2W - 0L
1,498 SR
Queue Stats
8W - 10L
1,725 Elo+
Party 2
Bakasura
Bakasura
Velloss
Bakasura
Level 147
God Stats
2W - 6L
1,500 SR
Queue Stats
178W - 183L
1,643 Elo+
Solo
Cu Chulainn
Cu Chulainn
Vial19
Cu Chulainn
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 52L
1,754 Elo+
Party 2
Ganesha
Ganesha
vermithrax17
Ganesha
Level 124
God Stats
1W - 3L
1,174 SR
Queue Stats
206W - 206L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
4 / 5 / 9
10,195
728
8,274
16,338
17,629
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
Bahamie
Bellona
16
3 / 6 / 9
10,027
716
11,990
17,774
11,828
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 5 / 5
11,337
810
13,083
10,226
4,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Edinson3000X
Chronos
16
2 / 5 / 7
9,541
682
11,400
15,593
7,459
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
lxDarkJackxl
Kuzenbo
16
1 / 4 / 9
10,715
765
12,258
19,258
28,252
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mortyx12
Baron Samedi
17
5 / 3 / 12
10,457
747
14,465
9,486
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Sokejoe99
Cerberus
17
2 / 2 / 16
10,884
777
6,816
12,873
13,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Velloss
Bakasura
18
7 / 5 / 10
11,015
787
18,002
15,878
8,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Vial19
Cu Chulainn
20
10 / 3 / 12
12,028
859
22,599
17,027
17,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
vermithrax17
Ganesha
18
0 / 2 / 23
11,424
816
9,881
17,297
24,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
97
15
Kills
24
25
Deaths
15
39
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
5
9
1.7
L
Bellona
Bahamie
Bellona
3
6
9
1.25
L
5
5
5
1.5
L
Chronos
Edinson3000X
Chronos
2
5
7
1.1
W
Baron Samedi
Mortyx12
Baron Samedi
5
3
12
3.67
W
Cerberus
Sokejoe99
Cerberus
2
2
16
5
W
Bakasura
Velloss
Bakasura
7
5
10
2.4
W
Cu Chulainn
Vial19
Cu Chulainn
10
3
12
5.33
L
Kuzenbo
lxDarkJackxl
Kuzenbo
1
4
9
1.38
W
Ganesha
vermithrax17
Ganesha
0
2
23
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,005
Damage
71,763
79,189
Taken
72,561
70,064
Mitigated
69,410
20,173
Healing
27,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,274
3,707
4,215
3,996
16,338
17,629
0
5,695
9,762
0
11,886
L
Bellona
Bahamie
Bellona
11,990
1,961
224
3,127
17,774
11,828
531
8,253
8,630
0
22,004
L
13,083
1,616
1,216
1,010
10,226
4,896
624
3,998
5,444
36,353
0
L
Chronos
Edinson3000X
Chronos
11,400
2,808
336
3,320
15,593
7,459
0
4,355
10,511
28,410
0
W
Baron Samedi
Mortyx12
Baron Samedi
14,465
860
9,561
2,871
9,486
5,538
1,264
4,732
4,754
33,073
0
W
Cerberus
Sokejoe99
Cerberus
6,816
325
1,316
3,565
12,873
13,015
445
7,892
4,981
16,706
0
W
Bakasura
Velloss
Bakasura
18,002
10,897
0
4,222
15,878
8,794
1,284
9,750
6,128
0
22,826
W
Cu Chulainn
Vial19
Cu Chulainn
22,599
5,630
867
2,422
17,027
17,301
2,088
6,908
10,119
0
46,225
L
Kuzenbo
lxDarkJackxl
Kuzenbo
12,258
4,084
1,135
1,594
19,258
28,252
40
8,861
8,930
23,269
0
W
Ganesha
vermithrax17
Ganesha
9,881
851
1,659
1,407
17,297
24,762
159
7,459
9,838
21,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,815
Gold Earned
55,808
152
Minions Killed
176
0
Camps Cleared
0
1,106,311
Distance Traveled
1,329,516
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,195
728
8
1
0
220,222
0
L
Bellona
10,027
716
20
1
0
190,165
0
L
Scylla
11,337
810
65
5
0
231,497
5
L
Chronos
9,541
682
47
3
0
219,552
3
W
Baron Samedi
10,457
747
39
3
0
245,329
1
W
Cerberus
10,884
777
45
3
0
275,567
0
W
Bakasura
11,015
787
40
3
0
274,298
1
W
Cu Chulainn
12,028
859
52
4
0
282,035
0
L
Kuzenbo
10,715
765
12
1
0
244,875
3
W
Ganesha
11,424
816
0
0
0
252,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role