Player Matchup

Ne Zha
Ne Zha
ARIMAkill
Ne Zha
Level 36
God Stats
83W - 74L
1,484 SR
Queue Stats
258W - 357L
1,296 Elo+
Solo
Rama
Rama
Bigbyxx
Rama
Level 24
God Stats
0W - 4L
1,199 SR
Queue Stats
12W - 16L
1,440 Elo+
Party 1
Kukulkan
Kukulkan
EuWaag
Kukulkan
Level 49
God Stats
5W - 5L
1,573 SR
Queue Stats
93W - 110L
1,442 Elo+
Party 1
Thanatos
Thanatos
MikaelOriginal
Thanatos
Level 107
God Stats
12W - 14L
1,568 SR
Queue Stats
69W - 82L
1,428 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RafaelLisboa
Kumbhakarna
Level 159
God Stats
3W - 7L
1,516 SR
Queue Stats
120W - 114L
1,458 Elo+
Party 1
Team Averages
Level 75
1,468 SR
1,413 Elo+

VS

Team Averages
Level 69
1,374 SR
1,465 Elo+
Izanami
Izanami
APOLARON
Izanami
Level 54
God Stats
74W - 66L
1,541 SR
Queue Stats
116W - 102L
1,537 Elo+
Party 3
Hercules
Hercules
Caelmi
Hercules
Level 27
God Stats
16W - 21L
1,459 SR
Queue Stats
89W - 90L
1,432 Elo+
Party 3
Fenrir
Fenrir
ELPERFORADERO
Fenrir
Level 109
God Stats
7W - 7L
1,386 SR
Queue Stats
307W - 322L
1,466 Elo+
Party 2
Athena
Athena
Hospitalization
Athena
Level 127
God Stats
6W - 10L
1,277 SR
Queue Stats
153W - 151L
1,523 Elo+
Party 3
Scylla
Scylla
ascenciom6
Scylla
Level 28
God Stats
23W - 24L
1,209 SR
Queue Stats
137W - 160L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ARIMAkill
Ne Zha
11
1 / 7 / 0
7,520
418
2,968
10,279
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
Bigbyxx
Rama
13
2 / 4 / 4
8,156
453
5,008
10,536
3,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
EuWaag
Kukulkan
13
4 / 4 / 1
8,213
456
5,334
7,238
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
15
2 / 4 / 3
8,952
497
5,481
11,607
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
RafaelLisboa
Kumbhakarna
15
2 / 3 / 6
9,313
517
9,226
13,782
11,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
APOLARON
Izanami
18
9 / 1 / 2
11,459
637
12,044
12,818
5,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Caelmi
Hercules
15
4 / 1 / 6
9,049
503
4,853
8,783
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 2 / 6
9,694
539
8,657
12,813
5,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 3 / 11
9,308
517
6,489
13,129
7,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
ascenciom6
Scylla
14
2 / 4 / 3
8,762
487
2,788
8,927
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
11
Kills
22
22
Deaths
11
14
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Izanami
APOLARON
Izanami
9
1
2
10
L
Ne Zha
ARIMAkill
Ne Zha
1
7
0
0.14
L
Rama
Bigbyxx
Rama
2
4
4
1
W
Hercules
Caelmi
Hercules
4
1
6
7
W
5
2
6
4
L
Kukulkan
EuWaag
Kukulkan
4
4
1
1.13
W
2
3
11
2.5
L
Thanatos
2
4
3
0.88
L
Kumbhakarna
RafaelLisboa
Kumbhakarna
2
3
6
1.67
W
Scylla
ascenciom6
Scylla
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,017
Damage
34,831
53,442
Taken
56,470
29,415
Mitigated
27,281
19,368
Healing
14,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
APOLARON
Izanami
12,044
8,675
0
6,720
12,818
5,774
6,385
2,206
10,544
0
98,557
L
Ne Zha
ARIMAkill
Ne Zha
2,968
1,315
0
971
10,279
7,662
0
1,468
8,781
0
29,562
L
Rama
Bigbyxx
Rama
5,008
4,375
0
2,526
10,536
3,125
1,243
1,497
9,039
0
45,048
W
Hercules
Caelmi
Hercules
4,853
466
0
3,728
8,783
5,558
374
3,214
5,162
0
31,897
W
8,657
1,769
0
1,559
12,813
5,543
35
1,667
11,038
0
74,898
L
Kukulkan
EuWaag
Kukulkan
5,334
616
0
494
7,238
2,401
0
1,228
5,940
32,358
0
W
6,489
1,963
0
968
13,129
7,396
1,503
2,375
10,398
24,504
0
L
Thanatos
5,481
1,222
0
10,465
11,607
4,481
233
1,448
10,061
0
54,888
L
Kumbhakarna
RafaelLisboa
Kumbhakarna
9,226
543
0
4,912
13,782
11,746
392
3,450
9,804
56,257
0
W
Scylla
ascenciom6
Scylla
2,788
300
0
1,357
8,927
3,010
0
3,797
4,768
38,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,154
Gold Earned
48,272
451
Minions Killed
460
0
Camps Cleared
0
1,487,164
Distance Traveled
1,712,246
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,459
637
176
10
0
319,237
4
L
Ne Zha
7,520
418
56
3
0
288,312
0
L
Rama
8,156
453
87
5
0
260,188
4
W
Hercules
9,049
503
57
3
0
361,383
4
W
Fenrir
9,694
539
115
6
0
355,587
0
L
Kukulkan
8,213
456
86
5
0
279,123
8
W
Athena
9,308
517
31
2
0
379,057
4
L
Thanatos
8,952
497
117
7
0
340,527
4
L
Kumbhakarna
9,313
517
105
6
0
319,014
4
W
Scylla
8,762
487
81
5
0
296,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role