Player Matchup

Hachiman
Hachiman
FinalFlame17989
Hachiman
Level 14
God Stats
4W - 3L
1,396 SR
Queue Stats
17W - 15L
1,411 Elo+
Solo
Bacchus
Bacchus
G4MR
Bacchus
Level 18
God Stats
3W - 10L
1,500 SR
Queue Stats
21W - 34L
1,416 Elo+
Party 2
Ymir
Ymir
Kingben__003
Ymir
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
RanSavage
Gilgamesh
Level 7
God Stats
5W - 2L
1,507 SR
Queue Stats
10W - 8L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TrifeMastaZwei
Morgan Le Fay
Level 99
God Stats
3W - 2L
1,728 SR
Queue Stats
32W - 37L
1,456 Elo+
Party 2
Team Averages
Level 30
1,526 SR
1,438 Elo+

VS

Team Averages
Level 20
1,568 SR
1,442 Elo+
Danzaburou
Danzaburou
Dhc_trollx
Danzaburou
Level 17
God Stats
6W - 8L
1,415 SR
Queue Stats
25W - 36L
1,438 Elo+
Solo
Hera
Hera
Hash_Livin_
Hera
Level 21
God Stats
2W - 1L
1,771 SR
Queue Stats
86W - 73L
1,478 Elo+
Party 1
Olorun
Olorun
Infamous_LC
Olorun
Level 16
God Stats
80W - 65L
1,596 SR
Queue Stats
81W - 70L
1,482 Elo+
Party 1
Odin
Odin
JustThatGuy21
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 136L
1,430 Elo+
Party 1
Gilgamesh
Gilgamesh
dbroad68
Gilgamesh
Level 18
God Stats
12W - 9L
1,558 SR
Queue Stats
94W - 94L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
5 / 1 / 17
10,526
1,053
12,088
9,461
4,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
G4MR
Bacchus
17
5 / 0 / 22
10,737
1,074
12,697
13,315
14,730
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
5 / 2 / 20
10,703
1,070
8,538
11,262
10,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
RanSavage
Gilgamesh
16
8 / 1 / 11
10,430
1,043
7,948
8,048
3,587
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Morgan Le Fay
TrifeMastaZwei
Morgan Le Fay
18
10 / 0 / 17
11,534
1,153
19,197
8,568
3,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

286

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dhc_trollx
Danzaburou
15
1 / 4 / 3
9,063
906
10,480
10,317
4,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 7 / 2
8,592
859
4,718
11,228
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
15
2 / 6 / 2
9,237
924
16,900
13,929
5,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 8 / 1
9,000
900
6,153
13,685
11,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Gilgamesh
dbroad68
Gilgamesh
15
0 / 8 / 3
8,621
862
6,990
17,785
8,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
15
33
Kills
4
4
Deaths
33
87
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dhc_trollx
Danzaburou
1
4
3
0.63
W
Hachiman
5
1
17
13.5
W
Bacchus
G4MR
Bacchus
5
0
22
16
L
0
7
2
0.14
L
Olorun
2
6
2
0.5
L
1
8
1
0.19
W
5
2
20
7.5
W
Gilgamesh
RanSavage
Gilgamesh
8
1
11
13.5
W
Morgan Le Fay
TrifeMastaZwei
Morgan Le Fay
10
0
17
18.5
L
Gilgamesh
dbroad68
Gilgamesh
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,468
Damage
45,241
50,654
Taken
66,944
37,131
Mitigated
34,234
9,621
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dhc_trollx
Danzaburou
10,480
4,528
0
1,796
10,317
4,062
0
6,803
3,514
0
43,536
W
Hachiman
12,088
8,938
0
2,044
9,461
4,912
0
3,405
5,968
0
28,731
W
Bacchus
G4MR
Bacchus
12,697
1,497
1,376
2,139
13,315
14,730
0
5,731
7,531
24,553
0
L
4,718
2,610
0
538
11,228
3,858
0
6,377
4,851
22,722
0
L
Olorun
16,900
11,399
677
2,997
13,929
5,723
0
9,784
4,145
26,663
0
L
6,153
2,645
0
0
13,685
11,608
0
7,550
6,135
0
12,048
W
8,538
182
0
1,016
11,262
10,353
0
5,355
5,788
14,899
0
W
Gilgamesh
RanSavage
Gilgamesh
7,948
3,397
0
573
8,048
3,587
0
3,634
4,384
0
16,569
W
Morgan Le Fay
TrifeMastaZwei
Morgan Le Fay
19,197
2,175
451
2,022
8,568
3,549
0
3,183
5,365
43,773
0
L
Gilgamesh
dbroad68
Gilgamesh
6,990
1,725
0
66
17,785
8,983
0
9,918
7,867
0
19,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,930
Gold Earned
44,513
155
Minions Killed
176
3
Camps Cleared
4
891,327
Distance Traveled
801,069
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,063
906
68
7
2
133,427
1
W
Hachiman
10,526
1,053
44
4
1
158,375
2
W
Bacchus
10,737
1,074
16
2
0
175,843
0
L
Hera
8,592
859
34
3
2
124,679
0
L
Olorun
9,237
924
32
3
0
159,517
1
L
Odin
9,000
900
14
1
0
197,389
0
W
Ymir
10,703
1,070
9
1
1
184,619
0
W
Gilgamesh
10,430
1,043
22
2
1
180,784
0
W
Morgan Le Fay
11,534
1,153
64
6
0
191,706
0
L
Gilgamesh
8,621
862
28
3
0
186,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role