Player Matchup

Bellona
Bellona
Neekolas
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,185 Elo+
Party 2
Danzaburou
Danzaburou
Pimtossauro
Danzaburou
Level 4
God Stats
1W - 3L
1,536 SR
Queue Stats
3W - 7L
1,396 Elo+
Party 2
Anhur
Anhur
aaamipichulaa
Anhur
Level 7
God Stats
1W - 2L
1,703 SR
Queue Stats
5W - 8L
1,261 Elo+
Party 3
Geb
Geb
lauti_GG_
Geb
Level 14
God Stats
2W - 4L
1,703 SR
Queue Stats
5W - 11L
1,165 Elo+
Party 3
Loki
Loki
yatohara
Loki
Level 4
God Stats
1W - 3L
1,536 SR
Queue Stats
3W - 7L
1,396 Elo+
Party 2
Team Averages
Level 8
1,596 SR
1,281 Elo+

VS

Team Averages
Level 24
1,656 SR
1,367 Elo+
Janus
Janus
Dadddyy_br
Janus
Level 28
God Stats
3W - 4L
1,775 SR
Queue Stats
298W - 295L
1,418 Elo+
Solo
Set
Set
MelGum
Set
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
38W - 37L
1,343 Elo+
Party 1
Ah Puch
Ah Puch
Nilson_Dark11
Ah Puch
Level 30
God Stats
8W - 11L
1,816 SR
Queue Stats
41W - 86L
1,362 Elo+
Solo
Artemis
Artemis
Peluka21
Artemis
Level 26
God Stats
3W - 1L
1,731 SR
Queue Stats
59W - 75L
1,367 Elo+
Party 1
Ymir
Ymir
facur2002
Ymir
Level 17
God Stats
19W - 18L
1,459 SR
Queue Stats
27W - 31L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Neekolas
Bellona
10
2 / 8 / 0
6,557
386
6,977
14,698
8,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Pimtossauro
Danzaburou
11
0 / 6 / 1
6,481
381
695
8,155
2,759
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 7 / 2
6,777
399
6,042
10,271
3,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 7 / 1
6,148
362
4,025
15,227
9,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
15
9 / 4 / 1
9,798
576
12,090
11,982
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
7 / 4 / 3
10,644
626
7,266
8,155
2,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
MelGum
Set
17
12 / 1 / 2
10,702
630
9,576
11,427
4,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
15
2 / 3 / 6
9,226
543
7,964
6,630
2,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Peluka21
Artemis
15
6 / 1 / 8
9,469
557
11,232
10,051
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
5 / 3 / 10
9,093
535
8,013
14,336
11,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
12
Kills
32
32
Deaths
12
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Janus
7
4
3
2.13
W
Set
MelGum
Set
12
1
2
13
L
Bellona
Neekolas
Bellona
2
8
0
0.25
W
Ah Puch
2
3
6
1.67
W
Artemis
Peluka21
Artemis
6
1
8
10
L
Danzaburou
Pimtossauro
Danzaburou
0
6
1
0.08
L
1
7
2
0.29
W
Ymir
5
3
10
3.33
L
0
7
1
0.07
L
Loki
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,829
Damage
44,051
60,333
Taken
50,599
28,434
Mitigated
25,036
4,756
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
7,266
1,232
0
1,524
8,155
2,461
753
200
7,955
56,632
0
W
Set
MelGum
Set
9,576
4,886
0
6,185
11,427
4,675
0
423
11,004
0
76,953
L
Bellona
Neekolas
Bellona
6,977
2,181
0
1,425
14,698
8,398
0
7,534
7,106
0
22,703
W
Ah Puch
7,964
438
0
1,542
6,630
2,349
641
422
6,208
44,714
0
W
Artemis
Peluka21
Artemis
11,232
4,470
0
460
10,051
3,794
2,148
1,373
8,678
0
47,068
L
Danzaburou
Pimtossauro
Danzaburou
695
477
0
474
8,155
2,759
239
3,386
4,555
0
22,413
L
6,042
1,966
0
0
10,271
3,394
0
3,510
6,735
0
21,653
W
Ymir
8,013
1,868
0
958
14,336
11,757
239
1,607
12,729
27,164
0
L
4,025
597
0
360
15,227
9,592
30
4,928
10,241
18,970
0
L
Loki
12,090
4,706
0
2,497
11,982
4,291
0
3,477
8,453
0
45,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,761
Gold Earned
49,134
215
Minions Killed
450
0
Camps Cleared
0
1,542,538
Distance Traveled
1,603,828
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,644
626
113
7
0
308,357
3
W
Set
10,702
630
121
7
0
354,872
0
L
Bellona
6,557
386
38
2
0
323,347
2
W
Ah Puch
9,226
543
82
5
0
302,331
7
W
Artemis
9,469
557
88
5
0
308,075
4
L
Danzaburou
6,481
381
35
2
0
231,581
0
L
Anhur
6,777
399
46
3
0
291,838
0
W
Ymir
9,093
535
46
3
0
330,193
0
L
Geb
6,148
362
22
1
0
333,438
0
L
Loki
9,798
576
74
4
0
362,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role