Player Matchup

Chiron
Chiron
 
Chiron
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Arrowboye
Chronos
Level 51
God Stats
3W - 2L
1,696 SR
Queue Stats
43W - 59L
1,459 Elo+
Party 2
Odin
Odin
PrototypeXenon
Odin
Level 81
God Stats
8W - 10L
1,557 SR
Queue Stats
352W - 534L
1,398 Elo+
Party 2
Cthulhu
Cthulhu
Valnic
Cthulhu
Level 43
God Stats
42W - 55L
1,530 SR
Queue Stats
183W - 285L
1,381 Elo+
Party 2
Ares
Ares
mattandtwo
Ares
Level 96
God Stats
16W - 30L
1,442 SR
Queue Stats
555W - 782L
1,422 Elo+
Party 2
Team Averages
Level 71
1,545 SR
1,432 Elo+

VS

Team Averages
Level 108
1,582 SR
1,560 Elo+
Ymir
Ymir
 
Ymir
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
DH240
Chiron
Level 127
God Stats
7W - 4L
1,700 SR
Queue Stats
203W - 150L
1,622 Elo+
Party 1
Ganesha
Ganesha
ItsPope
Ganesha
Level 47
God Stats
39W - 29L
1,605 SR
Queue Stats
138W - 89L
1,636 Elo+
Party 1
Vulcan
Vulcan
SenorDrun
Vulcan
Level 91
God Stats
9W - 4L
1,606 SR
Queue Stats
27W - 17L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 4 / 0
5,026
503
1,898
5,739
1,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Arrowboye
Chronos
9
0 / 4 / 1
5,241
524
2,263
6,674
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 1 / 0
5,597
560
2,738
5,690
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Valnic
Cthulhu
10
3 / 2 / 0
5,902
590
5,403
10,390
4,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 7 / 2
4,772
477
1,863
11,053
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 1 / 0
6,520
652
6,277
6,777
3,159
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
 
Fenrir
10
2 / 3 / 2
6,021
602
3,510
8,022
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chiron
DH240
Chiron
13
10 / 1 / 0
7,735
774
9,268
5,338
1,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
ItsPope
Ganesha
9
0 / 1 / 11
6,117
612
4,467
5,829
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
SenorDrun
Vulcan
11
4 / 0 / 3
6,479
648
6,380
3,088
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
18
18
Deaths
6
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
0
0
W
Ymir
 
Ymir
2
1
0
2
W
Fenrir
 
Fenrir
2
3
2
1
L
Chronos
Arrowboye
Chronos
0
4
1
0.13
W
Chiron
DH240
Chiron
10
1
0
10
W
Ganesha
ItsPope
Ganesha
0
1
11
5.5
L
2
1
0
2
W
Vulcan
SenorDrun
Vulcan
4
0
3
5.5
L
Cthulhu
Valnic
Cthulhu
3
2
0
1.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,165
Damage
29,902
39,546
Taken
29,054
14,902
Mitigated
11,447
8,322
Healing
10,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,898
532
411
1,134
5,739
1,112
0
1,366
4,373
0
22,769
W
Ymir
 
Ymir
6,277
2,551
0
2,831
6,777
3,159
0
4,234
2,543
35,652
0
W
Fenrir
 
Fenrir
3,510
870
0
3,116
8,022
2,637
0
2,014
6,008
0
30,939
L
Chronos
Arrowboye
Chronos
2,263
717
0
1,851
6,674
2,029
0
3,219
3,455
29,147
0
W
Chiron
DH240
Chiron
9,268
4,144
400
1,892
5,338
1,815
1,242
701
4,637
0
52,383
W
Ganesha
ItsPope
Ganesha
4,467
525
0
1,573
5,829
2,790
530
1,544
4,285
12,886
0
L
2,738
459
0
1,034
5,690
1,888
0
1,723
3,967
0
20,406
W
Vulcan
SenorDrun
Vulcan
6,380
2,144
0
1,047
3,088
1,046
420
1,036
2,052
34,334
0
L
Cthulhu
Valnic
Cthulhu
5,403
735
0
2,982
10,390
4,045
0
7,171
3,219
30,491
0
L
1,863
39
0
910
11,053
5,828
0
3,645
7,408
12,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,538
Gold Earned
32,872
235
Minions Killed
309
0
Camps Cleared
0
995,099
Distance Traveled
996,322
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,026
503
52
5
0
192,504
3
W
Ymir
6,520
652
69
7
0
202,041
3
W
Fenrir
6,021
602
67
7
0
186,120
3
L
Chronos
5,241
524
59
6
0
187,506
1
W
Chiron
7,735
774
103
10
0
191,265
3
W
Ganesha
6,117
612
1
0
0
211,927
1
L
Odin
5,597
560
39
4
0
238,939
4
W
Vulcan
6,479
648
69
7
0
204,969
0
L
Cthulhu
5,902
590
62
6
0
183,316
2
L
Ares
4,772
477
23
2
0
192,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role