Player Matchup

Sun Wukong
Sun Wukong
Herodan_21
Sun Wukong
Level 11
God Stats
3W - 2L
1,734 SR
Queue Stats
37W - 34L
1,455 Elo+
Party 2
Sol
Sol
Jinxt_MoTiion
Sol
Level 4
God Stats
8W - 2L
1,757 SR
Queue Stats
38W - 31L
1,665 Elo+
Party 2
Nemesis
Nemesis
Mazino_723
Nemesis
Level 8
God Stats
5W - 2L
1,683 SR
Queue Stats
44W - 34L
1,455 Elo+
Party 2
Ymir
Ymir
TheBookOfD29
Ymir
Level 8
God Stats
10W - 5L
1,912 SR
Queue Stats
40W - 29L
1,455 Elo+
Party 2
Neith
Neith
TheNotorious2426
Neith
Level 7
God Stats
4W - 3L
1,752 SR
Queue Stats
6W - 4L
1,455 Elo+
Party 2
Team Averages
Level 8
1,768 SR
1,497 Elo+

VS

Team Averages
Level 11
1,491 SR
1,500 Elo+
Bellona
Bellona
King EJayy
Bellona
Level 29
God Stats
25W - 26L
1,484 SR
Queue Stats
244W - 206L
1,524 Elo+
Solo
Fafnir
Fafnir
PROWEEABOO69
Fafnir
Level 3
God Stats
1W - 2L
1,489 SR
Queue Stats
20W - 21L
1,653 Elo+
Party 1
Anhur
Anhur
Smittedly
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,581 Elo+
Party 1
Hera
Hera
WoolCereal62808
Hera
Level 14
God Stats
5W - 6L
1,484 SR
Queue Stats
48W - 46L
1,569 Elo+
Party 1
Neith
Neith
jimmie0015
Neith
Level 4
God Stats
6W - 3L
1,500 SR
Queue Stats
16W - 15L
1,175 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Herodan_21
Sun Wukong
11
1 / 0 / 1
6,062
606
1,267
4,639
1,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 3
7,010
701
5,563
5,045
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Mazino_723
Nemesis
11
2 / 0 / 3
6,412
641
2,917
5,664
1,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 2
5,521
552
821
6,221
2,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 0 / 1
6,008
601
4,473
2,453
774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
King EJayy
Bellona
9
1 / 1 / 0
5,693
569
3,404
5,478
2,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fafnir
9
1 / 2 / 1
5,014
501
3,422
5,035
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
Smittedly
Anhur
8
1 / 3 / 1
5,045
505
2,387
4,672
1,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
4,994
499
1,493
5,779
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
9
0 / 1 / 0
4,787
479
922
2,601
635
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Herodan_21
Sun Wukong
1
0
1
1.5
W
4
1
3
5.5
L
Bellona
King EJayy
Bellona
1
1
0
1
W
Nemesis
Mazino_723
Nemesis
2
0
3
3.5
L
Fafnir
1
2
1
0.75
L
Anhur
Smittedly
Anhur
1
3
1
0.5
W
0
2
2
0.5
W
4
0
1
4.5
L
0
4
1
0.13
L
Neith
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,041
Damage
11,628
24,022
Taken
23,565
8,809
Mitigated
8,968
7,197
Healing
5,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Herodan_21
Sun Wukong
1,267
76
0
1,718
4,639
1,704
41
0
4,639
0
25,468
W
5,563
2,465
0
2,722
5,045
1,529
3,034
1,353
3,552
40,574
0
L
Bellona
King EJayy
Bellona
3,404
634
0
2,366
5,478
2,581
0
1,226
4,252
0
30,314
W
Nemesis
Mazino_723
Nemesis
2,917
1,458
0
400
5,664
1,938
108
647
4,977
0
38,460
L
Fafnir
3,422
1,326
0
1,585
5,035
2,695
0
579
4,456
15,681
0
L
Anhur
Smittedly
Anhur
2,387
582
0
510
4,672
1,139
0
455
4,217
0
20,802
W
821
97
51
1,181
6,221
2,864
330
1,931
4,102
19,334
0
W
4,473
2,329
0
1,125
2,453
774
706
542
1,837
0
23,283
L
1,493
394
0
871
5,779
1,918
96
3,774
2,005
16,650
0
L
Neith
922
122
0
393
2,601
635
0
350
2,251
0
13,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
25,533
311
Minions Killed
225
0
Camps Cleared
0
951,206
Distance Traveled
921,743
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,062
606
59
6
0
196,223
3
W
Sol
7,010
701
81
8
0
191,908
4
L
Bellona
5,693
569
79
8
0
201,570
4
W
Nemesis
6,412
641
92
9
0
223,906
2
L
Fafnir
5,014
501
22
2
0
179,754
1
L
Anhur
5,045
505
50
5
0
168,718
0
W
Ymir
5,521
552
30
3
0
178,590
0
W
Neith
6,008
601
49
5
0
160,579
0
L
Hera
4,994
499
33
3
0
171,682
1
L
Neith
4,787
479
41
4
0
200,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role