Player Matchup

Ares
Ares
Bobo12040
Ares
Level 46
God Stats
2W - 1L
1,867 SR
Queue Stats
34W - 27L
1,482 Elo+
Party 1
Fenrir
Fenrir
ChungusOohNahNah
Fenrir
Level 49
God Stats
5W - 3L
1,629 SR
Queue Stats
263W - 241L
1,524 Elo+
Solo
Izanami
Izanami
a_single_banana
Izanami
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,390 Elo+
Party 1
Poseidon
Poseidon
asneakyninja3
Poseidon
Level 107
God Stats
1W - 1L
1,303 SR
Queue Stats
13W - 8L
1,489 Elo+
Party 1
Zhong Kui
Zhong Kui
nlycan
Zhong Kui
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,473 Elo+
Party 1
Team Averages
Level 76
1,560 SR
1,471 Elo+

VS

Team Averages
Level 46
1,608 SR
1,472 Elo+
Izanami
Izanami
Flyexrok
Izanami
Level 23
God Stats
27W - 18L
1,595 SR
Queue Stats
67W - 48L
1,514 Elo+
Party 3
Tyr
Tyr
RicSanjr
Tyr
Level 38
God Stats
5W - 7L
1,542 SR
Queue Stats
13W - 26L
1,423 Elo+
Party 2
Ares
Ares
fragyrun
Ares
Level 26
God Stats
2W - 2L
1,564 SR
Queue Stats
153W - 137L
1,563 Elo+
Party 2
Janus
Janus
sTxPato
Janus
Level 97
God Stats
3W - 3L
1,681 SR
Queue Stats
210W - 193L
1,450 Elo+
Party 3
Fenrir
Fenrir
slayer_of_puss44
Fenrir
Level 45
God Stats
23W - 13L
1,658 SR
Queue Stats
174W - 204L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 4 / 10
9,736
512
9,309
14,465
13,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
8 / 1 / 5
11,454
603
8,918
13,735
9,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
11 / 3 / 5
12,312
648
18,134
15,852
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
asneakyninja3
Poseidon
16
5 / 6 / 8
10,206
537
9,797
12,039
4,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
nlycan
Zhong Kui
17
5 / 1 / 6
10,698
563
15,382
11,461
9,594
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Flyexrok
Izanami
15
0 / 7 / 6
9,209
485
5,646
15,135
5,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 1
7,917
417
3,175
17,539
12,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
13
3 / 6 / 6
8,999
474
9,644
18,154
15,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
sTxPato
Janus
16
5 / 7 / 4
10,122
533
10,499
12,844
4,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 6 / 3
9,249
487
8,937
14,226
8,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
31
Kills
14
15
Deaths
31
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
2
4
10
1.75
W
8
1
5
10.5
L
Izanami
Flyexrok
Izanami
0
7
6
0.43
L
0
5
1
0.1
W
11
3
5
4.5
W
Poseidon
asneakyninja3
Poseidon
5
6
8
1.5
L
Ares
3
6
6
1
W
Zhong Kui
nlycan
Zhong Kui
5
1
6
8
L
Janus
sTxPato
Janus
5
7
4
1
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,540
Damage
37,901
67,552
Taken
77,898
43,480
Mitigated
46,446
19,526
Healing
12,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
9,309
247
0
1,018
14,465
13,628
930
5,978
8,487
29,540
0
W
8,918
2,735
0
1,602
13,735
9,433
236
2,390
11,345
0
76,180
L
Izanami
Flyexrok
Izanami
5,646
4,307
0
2,613
15,135
5,337
0
3,543
11,592
0
64,053
L
3,175
226
0
5,021
17,539
12,010
0
10,811
6,728
0
42,431
W
18,134
13,800
0
7,864
15,852
6,537
6,572
3,980
11,872
0
107,878
W
Poseidon
asneakyninja3
Poseidon
9,797
1,336
0
3,121
12,039
4,288
851
5,059
6,980
57,150
0
L
Ares
9,644
447
0
2,902
18,154
15,706
0
6,933
11,221
23,663
0
W
Zhong Kui
nlycan
Zhong Kui
15,382
2,173
0
5,921
11,461
9,594
2,076
2,736
8,725
61,147
0
L
Janus
sTxPato
Janus
10,499
587
0
1,481
12,844
4,698
0
4,882
7,962
61,292
0
L
8,937
1,200
0
353
14,226
8,695
0
8,319
5,907
0
40,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,406
Gold Earned
45,496
550
Minions Killed
419
0
Camps Cleared
0
1,786,147
Distance Traveled
1,725,126
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,736
512
35
2
0
383,935
2
W
Fenrir
11,454
603
124
7
0
408,559
4
L
Izanami
9,209
485
142
7
0
329,994
2
L
Tyr
7,917
417
74
4
0
333,478
0
W
Izanami
12,312
648
181
10
0
329,911
4
W
Poseidon
10,206
537
102
5
0
317,861
2
L
Ares
8,999
474
26
1
0
367,635
1
W
Zhong Kui
10,698
563
108
6
0
345,881
0
L
Janus
10,122
533
113
6
0
327,871
1
L
Fenrir
9,249
487
64
3
0
366,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role