Player Matchup

Sylvanus
Sylvanus
AWcary23
Sylvanus
Level 129
God Stats
16W - 19L
1,343 SR
Queue Stats
337W - 351L
1,447 Elo+
Party 1
Artemis
Artemis
RaeHeazy
Artemis
Level 106
God Stats
2W - 0L
1,743 SR
Queue Stats
4W - 2L
1,235 Elo+
Party 1
King Arthur
King Arthur
ReeceKirk03
King Arthur
Level 39
God Stats
19W - 18L
1,531 SR
Queue Stats
250W - 284L
1,300 Elo+
Solo
Olorun
Olorun
bigcat188
Olorun
Level 105
God Stats
11W - 8L
1,595 SR
Queue Stats
177W - 173L
1,502 Elo+
Party 1
Nemesis
Nemesis
sixplanet763881
Nemesis
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,516 Elo+
Party 1
Team Averages
Level 82
1,543 SR
1,400 Elo+

VS

Team Averages
Level 60
1,391 SR
1,471 Elo+
Neith
Neith
Holameng
Neith
Level 3
God Stats
0W - 1L
1,322 SR
Queue Stats
13W - 12L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Kuhnmeister
Sun Wukong
Level 68
God Stats
29W - 24L
1,640 SR
Queue Stats
263W - 214L
1,641 Elo+
Party 2
Susano
Susano
Panch0013
Susano
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
397W - 472L
1,368 Elo+
Party 3
Scylla
Scylla
btta
Scylla
Level 15
God Stats
0W - 4L
1,173 SR
Queue Stats
7W - 19L
1,225 Elo+
Party 3
Sobek
Sobek
vincepetti
Sobek
Level 144
God Stats
1W - 4L
1,319 SR
Queue Stats
373W - 302L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AWcary23
Sylvanus
16
4 / 2 / 17
10,458
475
9,118
16,601
18,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
RaeHeazy
Artemis
17
3 / 1 / 15
10,571
481
13,431
7,775
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
ReeceKirk03
King Arthur
16
4 / 4 / 7
10,348
470
9,171
13,022
10,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
bigcat188
Olorun
19
16 / 2 / 11
12,936
588
32,637
19,382
9,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
9 / 2 / 7
11,702
532
11,585
14,314
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Holameng
Neith
11
0 / 8 / 3
7,485
340
2,780
12,915
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Kuhnmeister
Sun Wukong
17
6 / 6 / 1
12,065
548
15,154
25,048
24,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
Panch0013
Susano
14
0 / 9 / 5
8,919
405
7,669
20,148
7,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
btta
Scylla
12
2 / 7 / 1
8,551
389
3,123
9,487
3,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
15
3 / 6 / 3
10,040
456
9,319
30,778
23,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
24
36
Kills
11
11
Deaths
36
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AWcary23
Sylvanus
4
2
17
6.25
L
Neith
Holameng
Neith
0
8
3
0.19
L
Sun Wukong
Kuhnmeister
Sun Wukong
6
6
1
1.08
L
Susano
Panch0013
Susano
0
9
5
0.28
W
Artemis
RaeHeazy
Artemis
3
1
15
10.5
W
King Arthur
ReeceKirk03
King Arthur
4
4
7
1.88
W
Olorun
bigcat188
Olorun
16
2
11
10.75
L
Scylla
btta
Scylla
2
7
1
0.36
W
9
2
7
6.25
L
Sobek
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,942
Damage
38,045
71,094
Taken
98,376
49,914
Mitigated
63,289
29,650
Healing
25,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AWcary23
Sylvanus
9,118
3,268
1,749
3,422
16,601
18,773
417
5,086
11,515
36,492
6,133
L
Neith
Holameng
Neith
2,780
2,382
0
2,257
12,915
3,993
0
5,486
7,429
0
22,819
L
Sun Wukong
Kuhnmeister
Sun Wukong
15,154
2,917
0
5,373
25,048
24,770
519
8,670
16,378
0
70,544
L
Susano
Panch0013
Susano
7,669
1,362
621
4,106
20,148
7,286
0
8,595
11,553
0
54,456
W
Artemis
RaeHeazy
Artemis
13,431
7,330
0
1,686
7,775
3,095
3,497
2,308
5,467
0
51,700
W
King Arthur
ReeceKirk03
King Arthur
9,171
1,180
261
3,370
13,022
10,806
0
379
12,643
0
51,135
W
Olorun
bigcat188
Olorun
32,637
17,078
1,547
11,761
19,382
9,877
5,212
3,611
15,771
98,281
0
L
Scylla
btta
Scylla
3,123
612
0
408
9,487
3,241
863
5,746
3,741
28,987
0
W
11,585
5,409
0
5,854
14,314
7,363
0
1,058
13,256
0
71,793
L
Sobek
9,319
626
0
12,961
30,778
23,999
0
12,544
18,234
40,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,015
Gold Earned
47,060
484
Minions Killed
373
0
Camps Cleared
0
1,985,423
Distance Traveled
1,659,628
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,458
475
76
3
0
351,614
2
L
Neith
7,485
340
36
2
0
205,298
0
L
Sun Wukong
12,065
548
128
6
0
361,230
4
L
Susano
8,919
405
99
5
0
418,619
0
W
Artemis
10,571
481
75
3
0
380,114
8
W
King Arthur
10,348
470
83
4
0
422,384
0
W
Olorun
12,936
588
146
7
0
384,543
4
L
Scylla
8,551
389
63
3
0
272,617
0
W
Nemesis
11,702
532
104
5
0
446,768
0
L
Sobek
10,040
456
47
2
0
401,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role