Player Matchup

Nox
Nox
Gutie3004
Nox
Level 145
God Stats
1W - 0L
1,336 SR
Queue Stats
82W - 92L
1,284 Elo+
Party 2
Nu Wa
Nu Wa
Shploop
Nu Wa
Level 139
God Stats
3W - 5L
1,806 SR
Queue Stats
144W - 134L
1,524 Elo+
Party 3
Kukulkan
Kukulkan
kellyowl2
Kukulkan
Level 109
God Stats
1W - 0L
1,519 SR
Queue Stats
28W - 43L
1,256 Elo+
Party 2
Ullr
Ullr
rfarrisee08
Ullr
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,235 Elo+
Party 2
Bacchus
Bacchus
spicarican
Bacchus
Level 28
God Stats
13W - 10L
1,584 SR
Queue Stats
16W - 20L
1,294 Elo+
Party 3
Team Averages
Level 99
1,549 SR
1,319 Elo+

VS

Team Averages
Level 72
1,586 SR
1,544 Elo+
Sobek
Sobek
NinjaDTG
Sobek
Level 75
God Stats
0W - 3L
1,813 SR
Queue Stats
65W - 97L
1,582 Elo+
Party 1
Ymir
Ymir
OutcastPainter8
Ymir
Level 108
God Stats
79W - 76L
1,540 SR
Queue Stats
693W - 757L
1,358 Elo+
Solo
Janus
Janus
Smelly Bast
Janus
Level 40
God Stats
5W - 8L
1,487 SR
Queue Stats
77W - 94L
1,337 Elo+
Party 1
Skadi
Skadi
Stinky Ginny
Skadi
Level 46
God Stats
7W - 5L
1,543 SR
Queue Stats
39W - 47L
1,800 Elo+
Party 1
Hercules
Hercules
Theres Too Many
Hercules
Level 90
God Stats
1W - 2L
1,549 SR
Queue Stats
48W - 72L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
9,033
903
9,108
2,555
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
Shploop
Nu Wa
15
7 / 0 / 4
9,238
924
7,479
2,441
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
kellyowl2
Kukulkan
15
2 / 0 / 4
8,204
820
8,045
3,710
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 0 / 10
7,467
747
4,732
5,824
2,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
spicarican
Bacchus
14
3 / 0 / 10
8,937
894
3,347
5,921
6,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
NinjaDTG
Sobek
13
0 / 4 / 0
6,710
671
1,172
12,149
7,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 3 / 0
6,219
622
593
4,689
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 5 / 0
6,078
608
3,241
7,643
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
0 / 2 / 0
6,165
617
3,065
5,726
1,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
11
0 / 5 / 0
5,873
587
3,209
11,149
6,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
1
19
Kills
1
1
Deaths
19
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Sobek
NinjaDTG
Sobek
0
4
0
0
L
1
3
0
0.33
W
Nu Wa
Shploop
Nu Wa
7
0
4
9
L
0
5
0
0
L
0
2
0
0
L
Hercules
0
5
0
0
W
Kukulkan
kellyowl2
Kukulkan
2
0
4
4
W
0
0
10
5
W
Bacchus
spicarican
Bacchus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,711
Damage
11,280
20,451
Taken
41,356
12,203
Mitigated
19,671
1,374
Healing
4,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,108
700
0
208
2,555
988
1
830
1,621
19,015
0
L
Sobek
NinjaDTG
Sobek
1,172
128
0
1,404
12,149
7,277
0
8,891
3,047
9,997
0
L
593
114
0
494
4,689
2,216
0
1,560
3,101
4,008
0
W
Nu Wa
Shploop
Nu Wa
7,479
1,895
0
137
2,441
912
844
767
1,558
34,262
0
L
3,241
170
0
240
7,643
2,579
1
5,329
2,252
17,598
0
L
3,065
1,476
0
874
5,726
1,500
32
4,772
892
0
24,084
L
Hercules
3,209
544
0
1,031
11,149
6,099
0
6,844
4,085
0
10,697
W
Kukulkan
kellyowl2
Kukulkan
8,045
456
0
118
3,710
1,565
2,153
1,005
2,511
35,642
0
W
4,732
1,541
0
35
5,824
2,246
1,164
1,461
4,175
0
19,398
W
Bacchus
spicarican
Bacchus
3,347
594
0
876
5,921
6,492
271
897
4,853
11,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,879
Gold Earned
31,045
240
Minions Killed
137
8
Camps Cleared
3
931,505
Distance Traveled
790,593
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,033
903
32
3
2
206,405
2
L
Sobek
6,710
671
16
2
0
195,500
0
L
Ymir
6,219
622
9
1
0
67,579
0
W
Nu Wa
9,238
924
66
7
3
162,479
0
L
Janus
6,078
608
47
5
1
158,588
0
L
Skadi
6,165
617
46
5
2
188,515
0
L
Hercules
5,873
587
19
2
0
180,411
0
W
Kukulkan
8,204
820
87
9
0
184,277
1
W
Ullr
7,467
747
38
4
1
189,517
0
W
Bacchus
8,937
894
17
2
2
188,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role