Player Matchup

Olorun
Olorun
Masters
CtrlAltIEat
Olorun
Masters
Level 158
God Stats
33W - 18L
1,500 SR
Queue Stats
584W - 559L
2,510 MMR
Party 2
Cerberus
Cerberus
Masters
EPOM158
Cerberus
Masters
Level 109
God Stats
358W - 284L
1,685 SR
Queue Stats
596W - 571L
2,527 MMR
Solo
Horus
Horus
Masters
Graeka
Horus
Masters
Level 100
God Stats
150W - 141L
1,588 SR
Queue Stats
872W - 846L
2,459 MMR
Solo
Ne Zha
Ne Zha
Diamond I
Orchidia
Ne Zha
Diamond I
Level 146
God Stats
12W - 20L
1,398 SR
Queue Stats
591W - 611L
2,525 MMR
Solo
Persephone
Persephone
Diamond I
Zuedoh
Persephone
Diamond I
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 43L
2,535 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 119
1,534 SR
2,511 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 112
1,661 SR
2,096 MMR
Sun Wukong
Sun Wukong
Masters
 
Sun Wukong
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
 
Scylla
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Diamond II
CryingLightningg
Sobek
Diamond II
Level 125
God Stats
2W - 2L
1,862 SR
Queue Stats
179W - 165L
2,435 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
McRobbyRobRob
Ah Muzen Cab
Masters
Level 106
God Stats
21W - 16L
1,706 SR
Queue Stats
223W - 239L
2,406 MMR
Solo
Nemesis
Nemesis
Masters
Migii24
Nemesis
Masters
Level 103
God Stats
16W - 11L
1,737 SR
Queue Stats
276W - 240L
2,640 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
3 / 1 / 2
7,797
600
4,822
7,539
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
EPOM158
Cerberus
11
3 / 2 / 4
7,333
564
4,491
11,114
4,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
Graeka
Horus
13
3 / 1 / 3
7,989
615
10,898
9,702
3,648
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
Orchidia
Ne Zha
13
1 / 1 / 3
7,099
546
4,152
9,067
3,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Zuedoh
Persephone
12
3 / 2 / 1
7,438
572
6,668
5,657
2,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
GilgameshAthenaTsukuyomiTiamatChiron

VS

Bans
SolApolloDanzaburouAnhurHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 3 / 0
6,892
530
4,167
12,619
6,151
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Scylla
 
Scylla
10
2 / 3 / 2
6,281
483
5,555
6,116
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 4 / 2
6,983
537
3,867
11,393
5,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
McRobbyRobRob
Ah Muzen Cab
8
0 / 3 / 0
5,363
413
2,898
5,439
1,504
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Migii24
Nemesis
12
2 / 0 / 2
6,990
538
8,939
9,655
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
7
7
Deaths
13
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
0
0.33
L
Scylla
 
Scylla
2
3
2
1
L
2
4
2
0.75
W
Olorun
3
1
2
4
W
Cerberus
EPOM158
Cerberus
3
2
4
2.5
W
Horus
Graeka
Horus
3
1
3
4.5
L
Ah Muzen Cab
McRobbyRobRob
Ah Muzen Cab
0
3
0
0
L
Nemesis
Migii24
Nemesis
2
0
2
3
W
Ne Zha
Orchidia
Ne Zha
1
1
3
2.5
W
Persephone
Zuedoh
Persephone
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,031
Damage
25,426
43,079
Taken
45,222
16,278
Mitigated
17,836
13,727
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,167
1,301
0
5,228
12,619
6,151
0
548
12,071
0
45,696
L
Scylla
 
Scylla
5,555
339
0
814
6,116
1,704
144
2,896
3,020
34,244
0
L
3,867
546
0
3,762
11,393
5,486
0
5,720
5,551
18,958
0
W
Olorun
4,822
2,135
293
4,792
7,539
2,632
2,340
555
6,984
55,173
0
W
Cerberus
EPOM158
Cerberus
4,491
102
0
1,580
11,114
4,448
0
3,146
7,968
21,343
0
W
Horus
Graeka
Horus
10,898
5,101
98
4,578
9,702
3,648
0
772
8,930
0
47,352
L
Ah Muzen Cab
McRobbyRobRob
Ah Muzen Cab
2,898
965
0
813
5,439
1,504
0
2,966
2,473
0
30,973
L
Nemesis
Migii24
Nemesis
8,939
4,153
0
1,442
9,655
2,991
0
3,467
6,126
0
48,080
W
Ne Zha
Orchidia
Ne Zha
4,152
772
0
1,094
9,067
3,437
0
2,406
6,661
0
52,791
W
Persephone
Zuedoh
Persephone
6,668
527
0
1,292
5,657
2,113
438
2,542
3,113
45,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,656
Gold Earned
32,509
482
Minions Killed
324
0
Camps Cleared
0
1,301,275
Distance Traveled
1,246,608
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,892
530
81
6
0
269,469
6
L
Scylla
6,281
483
71
5
0
211,774
5
L
Sobek
6,983
537
19
1
0
272,047
4
W
Olorun
7,797
600
133
10
0
247,213
4
W
Cerberus
7,333
564
45
3
0
266,581
4
W
Horus
7,989
615
101
8
0
257,702
9
L
Ah Muzen Cab
5,363
413
57
4
0
164,244
1
L
Nemesis
6,990
538
96
7
0
329,074
4
W
Ne Zha
7,099
546
102
8
0
273,501
3
W
Persephone
7,438
572
101
8
0
256,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role