Player Matchup

Achilles
Achilles
 
Achilles
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
RuMadBro101
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2
Nemesis
Nemesis
ZoltaK
Nemesis
Level 66
God Stats
0W - 2L
1,242 SR
Queue Stats
34W - 41L
1,494 Elo+
Solo
Loki
Loki
robertoo54
Loki
Level 22
God Stats
3W - 2L
1,814 SR
Queue Stats
73W - 92L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
xkikoprx
Sun Wukong
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 37L
1,481 Elo+
Party 2
Team Averages
Level 76
1,511 SR
1,477 Elo+

VS

Team Averages
Level 49
1,519 SR
1,541 Elo+
Poseidon
Poseidon
ALEXANDER7842
Poseidon
Level 118
God Stats
12W - 9L
1,594 SR
Queue Stats
796W - 803L
1,444 Elo+
Solo
Anhur
Anhur
Arachneon
Anhur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,746 Elo+
Solo
Chronos
Chronos
DKChapin
Chronos
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,515 Elo+
Party 1
Cerberus
Cerberus
DrivableLine49
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nike
Nike
KingDaddyRose
Nike
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
7 / 5 / 5
10,930
729
15,834
24,721
24,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
RuMadBro101
Arachne
12
0 / 11 / 6
8,312
554
4,947
19,942
13,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
ZoltaK
Nemesis
18
3 / 8 / 7
10,692
713
12,518
17,475
7,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 8 / 9
11,678
779
12,905
14,228
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sun Wukong
xkikoprx
Sun Wukong
18
4 / 6 / 4
11,110
741
12,525
31,067
20,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ALEXANDER7842
Poseidon
19
5 / 3 / 19
11,884
792
22,363
8,094
3,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Arachneon
Anhur
20
15 / 4 / 14
12,763
851
21,978
11,363
5,710
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
DKChapin
Chronos
20
11 / 2 / 20
12,428
829
27,294
14,839
8,634
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
16
2 / 5 / 12
10,543
703
6,782
12,562
11,414
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
5 / 3 / 21
11,355
757
11,455
24,249
28,893
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
124
17
Kills
38
38
Deaths
17
31
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
7
5
5
1.9
W
Poseidon
ALEXANDER7842
Poseidon
5
3
19
4.83
W
Anhur
Arachneon
Anhur
15
4
14
5.5
W
Chronos
DKChapin
Chronos
11
2
20
10.5
W
Cerberus
2
5
12
1.6
W
5
3
21
5.17
L
Arachne
RuMadBro101
Arachne
0
11
6
0.27
L
Nemesis
ZoltaK
Nemesis
3
8
7
0.81
L
3
8
9
0.94
L
Sun Wukong
xkikoprx
Sun Wukong
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,729
Damage
89,872
107,433
Taken
71,107
71,124
Mitigated
57,832
32,945
Healing
25,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,834
2,952
1,059
9,331
24,721
24,196
62
11,125
13,596
988
23,941
W
Poseidon
ALEXANDER7842
Poseidon
22,363
2,011
1,435
1,447
8,094
3,181
622
239
7,855
58,121
0
W
Anhur
Arachneon
Anhur
21,978
12,121
2,174
1,053
11,363
5,710
1,177
134
11,229
0
37,799
W
Chronos
DKChapin
Chronos
27,294
13,045
2,243
6,375
14,839
8,634
3,329
482
14,357
38,757
0
W
Cerberus
6,782
1,254
344
3,389
12,562
11,414
538
0
12,562
13,301
0
W
11,455
1,386
478
6,950
24,249
28,893
321
30
24,219
648
24,703
L
Arachne
RuMadBro101
Arachne
4,947
3,006
158
1,299
19,942
13,060
8
10,470
9,472
0
9,892
L
Nemesis
ZoltaK
Nemesis
12,518
3,441
1,879
2,225
17,475
7,725
0
10,446
7,029
0
21,989
L
12,905
4,364
2,369
1,443
14,228
5,339
0
7,478
6,750
0
30,419
L
Sun Wukong
xkikoprx
Sun Wukong
12,525
4,116
1,252
11,930
31,067
20,804
0
17,424
13,643
0
29,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,722
Gold Earned
58,973
115
Minions Killed
181
0
Camps Cleared
0
1,132,240
Distance Traveled
1,240,383
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,930
729
21
1
0
189,555
0
W
Poseidon
11,884
792
70
5
0
267,854
0
W
Anhur
12,763
851
32
2
0
236,210
3
W
Chronos
12,428
829
39
3
0
282,264
0
W
Cerberus
10,543
703
15
1
0
191,818
0
W
Nike
11,355
757
25
2
0
262,237
0
L
Arachne
8,312
554
7
0
0
203,134
0
L
Nemesis
10,692
713
15
1
0
252,237
0
L
Loki
11,678
779
36
2
0
235,528
0
L
Sun Wukong
11,110
741
36
2
0
251,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role