Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Agustino34
Guan Yu
Level 126
God Stats
1W - 3L
1,124 SR
Queue Stats
235W - 229L
1,564 Elo+
Solo
Thoth
Thoth
Jmister01
Thoth
Level 119
God Stats
24W - 31L
1,536 SR
Queue Stats
444W - 437L
1,622 Elo+
Solo
Susano
Susano
MrVexOffender
Susano
Level 146
God Stats
1W - 0L
1,571 SR
Queue Stats
6W - 6L
1,564 Elo+
Solo
Rama
Rama
marlins4594
Rama
Level 126
God Stats
24W - 33L
1,513 SR
Queue Stats
567W - 619L
1,548 Elo+
Solo
Team Averages
Level 127
1,449 SR
1,560 Elo+

VS

Team Averages
Level 127
1,593 SR
1,590 Elo+
Janus
Janus
Just-Lumin
Janus
Level 147
God Stats
3W - 5L
1,511 SR
Queue Stats
336W - 320L
1,553 Elo+
Solo
Rama
Rama
MillenniumSlug
Rama
Level 145
God Stats
7W - 9L
1,802 SR
Queue Stats
59W - 69L
1,611 Elo+
Solo
Cthulhu
Cthulhu
RavensFanSam
Cthulhu
Level 117
God Stats
111W - 64L
1,647 SR
Queue Stats
768W - 720L
1,588 Elo+
Solo
Loki
Loki
S-i-m-p-_l_-e-_-
Loki
Level 104
God Stats
10W - 13L
1,473 SR
Queue Stats
587W - 511L
1,549 Elo+
Solo
Bellona
Bellona
vWyndhurst
Bellona
Level 123
God Stats
27W - 23L
1,530 SR
Queue Stats
267W - 245L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
1 / 0 / 4
8,423
602
6,203
6,637
4,218
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Agustino34
Guan Yu
11
1 / 1 / 6
7,383
527
4,504
11,195
4,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Jmister01
Thoth
15
7 / 1 / 0
9,011
644
6,255
3,851
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
3 / 1 / 1
7,303
522
5,114
9,119
3,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 2 / 0
8,431
602
1,421
6,431
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
3 / 4 / 1
8,111
579
6,549
7,847
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 2
6,412
458
3,428
4,210
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
RavensFanSam
Cthulhu
11
1 / 3 / 2
7,422
530
4,958
8,168
4,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 3 / 2
6,223
445
3,513
7,714
2,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
vWyndhurst
Bellona
12
0 / 2 / 0
7,371
527
4,314
9,967
7,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
5
5
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
4
3
W
Guan Yu
Agustino34
Guan Yu
1
1
6
4
W
Thoth
Jmister01
Thoth
7
1
0
7
L
Janus
3
4
1
0.88
L
1
1
2
2
W
3
1
1
3.5
L
Cthulhu
RavensFanSam
Cthulhu
1
3
2
0.67
L
0
3
2
0.33
W
1
2
0
0.5
L
Bellona
vWyndhurst
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,497
Damage
22,762
37,233
Taken
37,906
15,301
Mitigated
17,624
17,364
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,203
657
0
5,496
6,637
4,218
328
1,262
5,375
58,145
0
W
Guan Yu
Agustino34
Guan Yu
4,504
699
686
4,054
11,195
4,770
0
4,801
6,394
0
19,698
W
Thoth
Jmister01
Thoth
6,255
384
0
850
3,851
1,142
570
1,668
2,183
59,491
0
L
Janus
6,549
666
0
1,170
7,847
2,405
0
5,371
2,476
57,252
0
L
3,428
2,700
0
1,338
4,210
1,013
270
480
3,730
0
27,750
W
5,114
1,068
0
3,022
9,119
3,172
0
1,826
7,293
0
40,714
L
Cthulhu
RavensFanSam
Cthulhu
4,958
743
304
2,262
8,168
4,713
0
905
7,263
33,855
0
L
3,513
1,008
0
701
7,714
2,095
0
1,042
6,672
0
39,282
W
1,421
1,272
0
3,256
6,431
1,999
636
1,950
4,481
0
55,598
L
Bellona
vWyndhurst
Bellona
4,314
1,276
0
4,644
9,967
7,398
0
4,660
5,307
0
44,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,551
Gold Earned
35,539
490
Minions Killed
443
0
Camps Cleared
0
1,394,345
Distance Traveled
1,261,581
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,423
602
129
9
0
256,975
5
W
Guan Yu
7,383
527
25
2
0
321,088
6
W
Thoth
9,011
644
122
9
0
287,457
4
L
Janus
8,111
579
121
9
0
281,782
0
L
Rama
6,412
458
53
4
0
193,232
1
W
Susano
7,303
522
79
6
0
279,707
4
L
Cthulhu
7,422
530
60
4
0
275,958
1
L
Loki
6,223
445
74
5
0
269,816
5
W
Rama
8,431
602
135
10
0
249,118
3
L
Bellona
7,371
527
135
10
0
240,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role