Player Matchup

Neith
Neith
 
Neith
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
BrotherhoodRMMS
Ymir
Level 27
God Stats
8W - 5L
1,598 SR
Queue Stats
81W - 88L
1,436 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Himarix
Tsukuyomi
Level 29
God Stats
21W - 18L
1,645 SR
Queue Stats
81W - 96L
1,401 Elo+
Party 1
Sol
Sol
Mr Hands Horse1
Sol
Level 27
God Stats
7W - 9L
1,506 SR
Queue Stats
59W - 63L
1,414 Elo+
Party 1
Osiris
Osiris
ProfessaSneeks
Osiris
Level 29
God Stats
59W - 51L
1,560 SR
Queue Stats
98W - 101L
1,414 Elo+
Party 1
Team Averages
Level 30
1,562 SR
1,433 Elo+

VS

Team Averages
Level 8
1,534 SR
1,472 Elo+
Nu Wa
Nu Wa
HotNizm
Nu Wa
Level 5
God Stats
1W - 1L
1,719 SR
Queue Stats
161W - 165L
1,673 Elo+
Party 2
Ravana
Ravana
JaySiilence
Ravana
Level 10
God Stats
0W - 1L
1,590 SR
Queue Stats
1W - 2L
1,428 Elo+
Solo
Artemis
Artemis
ZE THI3F
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,568 Elo+
Solo
Thanatos
Thanatos
dragonrock1
Thanatos
Level 7
God Stats
1W - 6L
1,359 SR
Queue Stats
97W - 85L
1,386 Elo+
Party 2
Yemoja
Yemoja
rocknro99
Yemoja
Level 12
God Stats
3W - 4L
1,501 SR
Queue Stats
18W - 16L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
6 / 1 / 6
9,755
542
6,602
9,183
3,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 0 / 9
9,464
526
4,517
10,412
9,537
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Himarix
Tsukuyomi
16
6 / 1 / 3
9,982
555
6,189
10,868
5,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 1 / 7
10,489
583
15,432
16,874
5,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
8 / 3 / 4
10,864
604
11,811
12,918
10,161
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HotNizm
Nu Wa
14
2 / 5 / 0
8,102
450
14,093
10,448
3,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
9
1 / 6 / 0
6,689
372
2,535
9,875
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
ZE THI3F
Artemis
11
0 / 10 / 1
6,755
375
4,536
12,331
3,955
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
dragonrock1
Thanatos
12
0 / 5 / 1
7,132
396
4,350
10,806
4,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
rocknro99
Yemoja
12
2 / 6 / 0
7,472
415
3,684
12,541
10,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
32
Kills
5
6
Deaths
32
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
6
9
W
6
0
9
10.5
W
Tsukuyomi
Himarix
Tsukuyomi
6
1
3
7.5
L
Nu Wa
HotNizm
Nu Wa
2
5
0
0.4
L
Ravana
1
6
0
0.17
W
6
1
7
9.5
W
8
3
4
3.33
L
Artemis
ZE THI3F
Artemis
0
10
1
0.05
L
Thanatos
dragonrock1
Thanatos
0
5
1
0.1
L
Yemoja
rocknro99
Yemoja
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,551
Damage
29,198
60,255
Taken
56,001
34,136
Mitigated
25,269
23,878
Healing
12,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,602
3,915
510
4,547
9,183
3,581
3,361
1,601
7,490
0
51,257
W
4,517
320
0
1,134
10,412
9,537
466
2,375
7,873
34,980
0
W
Tsukuyomi
Himarix
Tsukuyomi
6,189
2,762
0
4,097
10,868
5,086
1,806
2,976
7,804
0
62,710
L
Nu Wa
HotNizm
Nu Wa
14,093
4,517
0
1,531
10,448
3,693
0
7,022
3,426
43,733
0
L
Ravana
2,535
783
0
1,487
9,875
3,418
0
113
9,762
0
18,774
W
15,432
5,268
0
10,474
16,874
5,771
2,569
5,614
10,894
89,481
0
W
11,811
2,742
0
3,116
12,918
10,161
3,586
4,286
8,417
399
70,723
L
Artemis
ZE THI3F
Artemis
4,536
3,311
117
381
12,331
3,955
1,074
3,715
8,616
0
27,502
L
Thanatos
dragonrock1
Thanatos
4,350
925
0
5,264
10,806
4,044
0
4,061
6,745
0
44,415
L
Yemoja
rocknro99
Yemoja
3,684
1,292
1,378
2,235
12,541
10,159
0
5,206
7,335
14,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,554
Gold Earned
36,150
568
Minions Killed
235
0
Camps Cleared
0
1,623,426
Distance Traveled
1,444,760
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,755
542
83
5
0
306,303
6
W
Ymir
9,464
526
61
3
0
298,337
2
W
Tsukuyomi
9,982
555
109
6
0
384,966
3
L
Nu Wa
8,102
450
64
4
0
295,779
0
L
Ravana
6,689
372
38
2
0
316,866
0
W
Sol
10,489
583
158
9
0
302,871
5
W
Osiris
10,864
604
157
9
0
330,949
1
L
Artemis
6,755
375
41
2
0
257,388
0
L
Thanatos
7,132
396
68
4
0
309,334
1
L
Yemoja
7,472
415
24
1
0
265,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role