Player Matchup

Sobek
Sobek
Janek_Igor
Sobek
Level 26
God Stats
6W - 8L
1,348 SR
Queue Stats
92W - 102L
1,454 Elo+
Solo
Thanatos
Thanatos
L0ADPR0DUC3R
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 59L
1,656 Elo+
Party 1
Sol
Sol
NitroIsaac219
Sol
Level 13
God Stats
3W - 4L
1,621 SR
Queue Stats
19W - 34L
1,291 Elo+
Solo
Neith
Neith
Rogland
Neith
Level 30
God Stats
2W - 1L
1,511 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Rogue_Warloc
Bellona
Level 26
God Stats
21W - 14L
1,520 SR
Queue Stats
83W - 82L
1,388 Elo+
Party 1
Team Averages
Level 23
1,500 SR
1,458 Elo+

VS

Team Averages
Level 25
1,454 SR
1,506 Elo+
Gilgamesh
Gilgamesh
IM RyanGamer344
Gilgamesh
Level 23
God Stats
5W - 3L
1,364 SR
Queue Stats
18W - 41L
1,191 Elo+
Solo
Susano
Susano
KillBill3350
Susano
Level 27
God Stats
9W - 7L
1,500 SR
Queue Stats
167W - 127L
1,608 Elo+
Solo
Scylla
Scylla
Ohnobabycakes
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,863 Elo+
Solo
Chang'e
Chang'e
OsmanthusWine
Chang'e
Level 18
God Stats
11W - 5L
1,601 SR
Queue Stats
98W - 83L
1,412 Elo+
Solo
Ullr
Ullr
mistermika
Ullr
Level 29
God Stats
3W - 2L
1,303 SR
Queue Stats
293W - 279L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
3 / 2 / 3
9,189
484
5,713
12,024
6,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
L0ADPR0DUC3R
Thanatos
17
9 / 7 / 1
10,545
555
9,891
17,422
7,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
1 / 10 / 1
7,742
407
7,254
12,094
3,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
Rogland
Neith
13
0 / 5 / 3
7,561
398
4,605
10,081
3,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Rogue_Warloc
Bellona
13
2 / 7 / 5
8,228
433
7,357
15,728
9,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IM RyanGamer344
Gilgamesh
13
3 / 4 / 4
8,740
460
5,995
15,548
6,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
17
13 / 3 / 5
11,144
587
14,806
13,512
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 8
9,342
492
8,108
8,979
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
19
11 / 1 / 3
12,056
635
13,511
11,990
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 3 / 11
9,031
475
6,803
11,518
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
15
Kills
31
31
Deaths
15
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
IM RyanGamer344
Gilgamesh
3
4
4
1.25
L
Sobek
3
2
3
2.25
W
Susano
13
3
5
5.17
L
Thanatos
L0ADPR0DUC3R
Thanatos
9
7
1
1.36
L
1
10
1
0.15
W
2
4
8
1.5
W
Chang'e
11
1
3
12.5
L
Neith
Rogland
Neith
0
5
3
0.3
L
Bellona
Rogue_Warloc
Bellona
2
7
5
0.64
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,820
Damage
49,223
67,349
Taken
61,547
29,995
Mitigated
24,340
25,327
Healing
16,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
IM RyanGamer344
Gilgamesh
5,995
1,921
0
422
15,548
6,924
1,883
3,873
11,675
0
30,695
L
Sobek
5,713
67
0
5,430
12,024
6,126
674
5,536
6,488
39,871
0
W
Susano
14,806
3,865
0
401
13,512
5,068
447
715
12,797
0
61,618
L
Thanatos
L0ADPR0DUC3R
Thanatos
9,891
3,794
0
12,210
17,422
7,454
0
3,388
14,034
0
70,109
L
7,254
1,257
0
1,770
12,094
3,294
2,167
4,171
7,923
33,914
0
W
8,108
1,075
0
1,048
8,979
2,873
839
2,796
6,183
37,343
0
W
Chang'e
13,511
1,796
2,174
8,494
11,990
4,620
5,243
2,797
9,133
84,929
0
L
Neith
Rogland
Neith
4,605
1,498
111
2,492
10,081
3,236
400
3,186
6,895
0
29,804
L
Bellona
Rogue_Warloc
Bellona
7,357
992
0
3,314
15,728
9,885
368
5,338
10,390
175
31,438
W
6,803
3,448
0
3,811
11,518
4,855
1,512
2,725
8,643
0
39,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,265
Gold Earned
50,313
356
Minions Killed
442
0
Camps Cleared
0
1,565,530
Distance Traveled
1,793,427
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,740
460
59
3
0
353,013
1
L
Sobek
9,189
484
72
4
0
321,762
1
W
Susano
11,144
587
86
5
0
412,031
0
L
Thanatos
10,545
555
129
7
0
348,259
2
L
Sol
7,742
407
57
3
0
243,713
1
W
Scylla
9,342
492
81
4
0
364,947
3
W
Chang'e
12,056
635
147
8
0
350,271
4
L
Neith
7,561
398
46
2
0
296,729
2
L
Bellona
8,228
433
52
3
0
355,067
0
W
Ullr
9,031
475
69
4
0
313,165
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role