Player Matchup

Persephone
Persephone
EclipsalAbyss
Persephone
Level 81
God Stats
71W - 58L
1,531 SR
Queue Stats
604W - 547L
1,527 Elo+
Party 3
Hercules
Hercules
FrostyXP
Hercules
Level 93
God Stats
5W - 3L
1,525 SR
Queue Stats
506W - 613L
1,459 Elo+
Party 3
Medusa
Medusa
ImNotAGod_
Medusa
Level 69
God Stats
3W - 6L
1,545 SR
Queue Stats
372W - 387L
1,520 Elo+
Party 3
Raijin
Raijin
Lawson101304
Raijin
Level 102
God Stats
2W - 6L
1,251 SR
Queue Stats
713W - 917L
1,411 Elo+
Party 3
Izanami
Izanami
TheeCosmicQueen
Izanami
Level 98
God Stats
79W - 81L
1,448 SR
Queue Stats
864W - 1,071L
1,434 Elo+
Party 3
Team Averages
Level 89
1,460 SR
1,470 Elo+

VS

Team Averages
Level 101
1,562 SR
1,394 Elo+
Vulcan
Vulcan
 
Vulcan
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
ElPatronDeRD
Ganesha
Level 102
God Stats
13W - 8L
1,658 SR
Queue Stats
129W - 113L
1,513 Elo+
Party 1
Artemis
Artemis
FabChen5
Artemis
Level 85
God Stats
4W - 4L
1,639 SR
Queue Stats
194W - 240L
1,254 Elo+
Party 2
King Arthur
King Arthur
ImmortalKingV
King Arthur
Level 120
God Stats
12W - 9L
1,514 SR
Queue Stats
208W - 212L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
Minovine
Danzaburou
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
213W - 277L
1,254 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
EclipsalAbyss
Persephone
17
4 / 2 / 17
10,935
1,094
16,779
10,133
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
FrostyXP
Hercules
17
6 / 1 / 15
11,407
1,141
9,895
8,763
5,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
ImNotAGod_
Medusa
17
10 / 1 / 9
11,264
1,126
11,770
6,490
2,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
16
5 / 2 / 17
10,339
1,034
8,667
7,592
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 15
10,233
1,023
15,125
6,981
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

287

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 6 / 3
10,622
1,062
10,672
12,460
4,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
ElPatronDeRD
Ganesha
16
0 / 5 / 6
9,139
914
5,175
13,431
11,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
FabChen5
Artemis
13
0 / 4 / 0
8,216
822
2,698
8,125
3,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ImmortalKingV
King Arthur
15
3 / 7 / 4
9,776
978
10,686
18,828
16,215
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Minovine
Danzaburou
14
0 / 9 / 3
8,554
855
5,729
14,086
6,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
23
31
Kills
7
7
Deaths
31
73
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
6
3
0.92
W
Persephone
EclipsalAbyss
Persephone
4
2
17
6.25
L
Ganesha
ElPatronDeRD
Ganesha
0
5
6
0.6
L
Artemis
FabChen5
Artemis
0
4
0
0
W
Hercules
FrostyXP
Hercules
6
1
15
13.5
W
Medusa
ImNotAGod_
Medusa
10
1
9
14.5
L
King Arthur
ImmortalKingV
King Arthur
3
7
4
0.71
W
Raijin
5
2
17
6.75
L
Danzaburou
Minovine
Danzaburou
0
9
3
0.17
W
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,236
Damage
34,960
39,959
Taken
66,930
16,230
Mitigated
41,539
9,745
Healing
947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
10,672
5,316
0
136
12,460
4,915
0
5,061
7,144
28,587
0
W
Persephone
EclipsalAbyss
Persephone
16,779
904
0
2,218
10,133
3,234
0
4,339
5,792
38,672
0
L
Ganesha
ElPatronDeRD
Ganesha
5,175
424
0
0
13,431
11,311
0
5,651
7,331
6,933
0
L
Artemis
FabChen5
Artemis
2,698
1,264
300
147
8,125
3,038
0
2,728
5,301
0
20,119
W
Hercules
FrostyXP
Hercules
9,895
1,845
0
3,566
8,763
5,049
0
3,328
5,435
0
13,071
W
Medusa
ImNotAGod_
Medusa
11,770
4,813
0
463
6,490
2,520
0
1,580
4,910
0
25,445
L
King Arthur
ImmortalKingV
King Arthur
10,686
1,643
0
0
18,828
16,215
0
7,910
10,287
0
22,272
W
Raijin
8,667
1,559
549
1,111
7,592
2,761
0
3,950
3,642
23,229
0
L
Danzaburou
Minovine
Danzaburou
5,729
1,526
0
364
14,086
6,060
0
2,482
11,421
0
30,587
W
15,125
9,142
0
1,838
6,981
2,666
0
2,649
4,332
0
30,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,178
Gold Earned
46,307
174
Minions Killed
156
9
Camps Cleared
5
950,875
Distance Traveled
806,553
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,622
1,062
44
4
1
186,083
0
W
Persephone
10,935
1,094
70
7
2
180,850
0
L
Ganesha
9,139
914
0
0
0
182,421
0
L
Artemis
8,216
822
40
4
3
134,799
0
W
Hercules
11,407
1,141
9
1
2
208,125
0
W
Medusa
11,264
1,126
20
2
0
206,165
1
L
King Arthur
9,776
978
27
3
1
187,267
0
W
Raijin
10,339
1,034
47
5
1
179,283
0
L
Danzaburou
8,554
855
45
5
0
115,983
0
W
Izanami
10,233
1,023
28
3
4
176,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role