Player Matchup

Ares
Ares
GamerWithCam
Ares
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,638 Elo+
Party 1
Fenrir
Fenrir
JayCraftz
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,638 Elo+
Party 1
Sun Wukong
Sun Wukong
MaskCraft25
Sun Wukong
Level 17
God Stats
0W - 2L
1,219 SR
Queue Stats
1W - 2L
1,638 Elo+
Party 1
Merlin
Merlin
co6u5d778i
Merlin
Level 18
God Stats
51W - 31L
1,699 SR
Queue Stats
65W - 46L
1,579 Elo+
Solo
Neith
Neith
skrimflood
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,187 Elo+
Solo
Team Averages
Level 11
1,484 SR
1,536 Elo+

VS

Team Averages
Level 25
1,571 SR
1,457 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FlatIzzGaming
Fenrir
Level 22
God Stats
2W - 0L
1,738 SR
Queue Stats
2W - 2L
1,300 Elo+
Solo
Merlin
Merlin
bakasura000
Merlin
Level 27
God Stats
8W - 8L
1,483 SR
Queue Stats
124W - 92L
1,562 Elo+
Solo
Baron Samedi
Baron Samedi
izzikei
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
powerczz12
Bacchus
Level 28
God Stats
9W - 4L
1,633 SR
Queue Stats
89W - 93L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 24 / 1
9,390
335
3,129
33,989
28,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
JayCraftz
Fenrir
13
1 / 16 / 0
9,043
323
3,317
18,803
7,202
Sun Wukong
MaskCraft25
Sun Wukong
13
0 / 13 / 2
8,860
316
2,869
18,041
6,892
Merlin
co6u5d778i
Merlin
20
9 / 7 / 1
17,918
640
20,298
20,259
7,409
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
14
1 / 10 / 0
9,689
346
3,778
12,690
3,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
16 / 1 / 4
16,129
576
14,489
18,032
9,338
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 6 / 8
13,010
465
7,441
15,772
7,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
20
19 / 5 / 10
19,196
686
27,920
24,521
10,399
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
izzikei
Baron Samedi
4
0 / 0 / 0
8,438
301
0
0
0
Bacchus
powerczz12
Bacchus
20
19 / 3 / 7
16,340
584
23,393
20,491
21,077
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
12
Kills
61
70
Deaths
15
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
16
1
4
18
W
7
6
8
1.83
L
1
24
1
0.06
L
Fenrir
JayCraftz
Fenrir
1
16
0
0.06
L
Sun Wukong
MaskCraft25
Sun Wukong
0
13
2
0.08
W
Merlin
19
5
10
4.8
L
Merlin
co6u5d778i
Merlin
9
7
1
1.36
W
Baron Samedi
izzikei
Baron Samedi
0
0
0
0
W
Bacchus
powerczz12
Bacchus
19
3
7
7.5
L
Neith
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,391
Damage
73,243
103,782
Taken
78,816
53,975
Mitigated
48,531
5,127
Healing
30,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,489
4,633
0
7,134
18,032
9,338
4,522
7,502
10,400
0
97,525
W
7,441
2,165
586
5,610
15,772
7,717
2,370
1,987
13,723
0
62,754
L
3,129
1,708
0
613
33,989
28,987
438
16,853
17,136
14,362
0
L
Fenrir
JayCraftz
Fenrir
3,317
812
0
441
18,803
7,202
633
8,737
10,066
0
32,416
L
Sun Wukong
MaskCraft25
Sun Wukong
2,869
598
0
354
18,041
6,892
684
8,959
9,082
0
29,231
W
Merlin
27,920
3,112
0
9,199
24,521
10,399
7,198
12,135
11,988
203,886
0
L
Merlin
co6u5d778i
Merlin
20,298
340
0
2,762
20,259
7,409
2,440
14,289
5,970
120,657
0
W
Baron Samedi
izzikei
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
powerczz12
Bacchus
23,393
4,036
0
7,682
20,491
21,077
0
4,211
16,192
117,654
0
L
Neith
3,778
2,184
0
957
12,690
3,485
175
2,475
10,215
0
48,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,900
Gold Earned
73,113
425
Minions Killed
657
0
Camps Cleared
0
2,017,025
Distance Traveled
1,965,293
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,129
576
137
5
0
526,832
1
W
Fenrir
13,010
465
88
3
0
485,285
0
L
Ares
9,390
335
14
1
0
429,623
0
L
Fenrir
9,043
323
41
1
0
410,944
0
L
Sun Wukong
8,860
316
41
1
0
336,685
2
W
Merlin
19,196
686
291
10
0
500,065
10
L
Merlin
17,918
640
243
9
0
457,951
7
W
Baron Samedi
8,438
301
0
0
0
0
0
W
Bacchus
16,340
584
141
5
0
453,111
1
L
Neith
9,689
346
86
3
0
381,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role