Player Matchup

Cthulhu
Cthulhu
Shank_Em_Clean
Cthulhu
Level 110
God Stats
1W - 0L
1,311 SR
Queue Stats
2W - 1L
1,624 Elo+
Party 1
Rama
Rama
Shank_Em_Dirty
Rama
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,624 Elo+
Party 1
Anubis
Anubis
xFiveOneNine
Anubis
Level 88
God Stats
1W - 2L
1,333 SR
Queue Stats
37W - 54L
1,421 Elo+
Party 1
Team Averages
Level 103
1,381 SR
1,557 Elo+

VS

Team Averages
Level 91
1,504 SR
1,332 Elo+
Gilgamesh
Gilgamesh
LiilSlik
Gilgamesh
Level 106
God Stats
0W - 2L
1,529 SR
Queue Stats
10W - 10L
1,371 Elo+
Party 2
Nox
Nox
PRFdealf
Nox
Level 82
God Stats
4W - 6L
1,500 SR
Queue Stats
551W - 717L
1,351 Elo+
Solo
Scylla
Scylla
SupahSaiyan2
Scylla
Level 84
God Stats
1W - 3L
1,483 SR
Queue Stats
18W - 21L
1,273 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
12,824
641
14,582
10,431
11,126
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 4 / 7
12,705
635
10,524
10,912
4,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
17
4 / 4 / 7
12,731
637
9,044
12,466
6,656
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LiilSlik
Gilgamesh
15
2 / 6 / 4
11,432
572
7,787
19,524
8,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
5 / 5 / 3
11,768
588
6,294
11,720
5,249
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
18
2 / 2 / 5
11,897
595
10,837
11,818
4,558
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
13
Kills
9
9
Deaths
13
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
LiilSlik
Gilgamesh
2
6
4
0.67
L
5
5
3
1.3
W
5
1
7
8.5
W
4
4
7
1.88
L
Scylla
2
2
5
2.25
W
Anubis
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,150
Damage
24,918
33,809
Taken
43,062
22,186
Mitigated
18,229
3,758
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
LiilSlik
Gilgamesh
7,787
952
0
1,940
19,524
8,422
88
9,659
9,865
0
35,119
L
6,294
259
0
1,462
11,720
5,249
185
5,745
5,975
37,024
0
W
14,582
637
172
480
10,431
11,126
300
6,529
3,902
53,193
0
W
10,524
7,539
231
838
10,912
4,404
1,482
6,597
4,315
0
48,126
L
Scylla
10,837
394
0
4,859
11,818
4,558
0
8,222
3,596
65,117
0
W
Anubis
9,044
277
702
1,335
12,466
6,656
778
4,005
8,461
50,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,260
Gold Earned
35,097
204
Minions Killed
193
0
Camps Cleared
0
996,671
Distance Traveled
971,883
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,432
572
35
2
0
321,011
4
L
Nox
11,768
588
67
3
0
303,205
0
W
Cthulhu
12,824
641
66
3
0
371,802
0
W
Rama
12,705
635
81
4
0
310,382
0
L
Scylla
11,897
595
91
5
0
347,667
3
W
Anubis
12,731
637
57
3
0
314,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role