Player Matchup

Aphrodite
Aphrodite
BuyingGF
Aphrodite
Level 8
God Stats
3W - 4L
1,495 SR
Queue Stats
24W - 20L
1,634 Elo+
Party 1
Cthulhu
Cthulhu
Ehamner52
Cthulhu
Level 2
God Stats
6W - 6L
1,500 SR
Queue Stats
7W - 6L
1,657 Elo+
Party 2
Gilgamesh
Gilgamesh
Gladiablo
Gilgamesh
Level 62
God Stats
0W - 1L
1,796 SR
Queue Stats
13W - 10L
1,597 Elo+
Party 2
Cernunnos
Cernunnos
Saguisha
Cernunnos
Level 26
God Stats
1W - 2L
1,686 SR
Queue Stats
65W - 55L
1,572 Elo+
Party 1
Nemesis
Nemesis
WeebCrusher
Nemesis
Level 6
God Stats
1W - 5L
1,305 SR
Queue Stats
19W - 19L
1,637 Elo+
Party 1
Team Averages
Level 21
1,557 SR
1,619 Elo+

VS

Team Averages
Level 45
1,392 SR
1,499 Elo+
Chernobog
Chernobog
Bobv123
Chernobog
Level 8
God Stats
3W - 6L
1,379 SR
Queue Stats
35W - 34L
1,443 Elo+
Party 4
Da Ji
Da Ji
ForgotName69
Da Ji
Level 12
God Stats
18W - 11L
1,558 SR
Queue Stats
32W - 29L
1,527 Elo+
Party 4
Geb
Geb
Surindes
Geb
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 92L
1,515 Elo+
Party 4
Neith
Neith
TheMadLadChad
Neith
Level 7
God Stats
5W - 12L
1,203 SR
Queue Stats
14W - 18L
1,475 Elo+
Party 3
Fenrir
Fenrir
WetFork
Fenrir
Level 63
God Stats
7W - 15L
1,320 SR
Queue Stats
139W - 120L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BuyingGF
Aphrodite
19
1 / 9 / 13
12,588
968
12,031
20,739
18,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Ehamner52
Cthulhu
17
1 / 7 / 8
10,992
846
8,790
18,310
13,515
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Gladiablo
Gilgamesh
19
6 / 12 / 6
13,889
1,068
17,368
32,592
24,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cernunnos
Saguisha
Cernunnos
19
4 / 6 / 10
13,038
1,003
25,736
20,179
9,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
WeebCrusher
Nemesis
17
5 / 11 / 3
12,047
927
10,373
19,394
7,549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bobv123
Chernobog
19
4 / 4 / 23
12,349
950
16,075
16,673
8,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
24 / 4 / 11
17,361
1,335
36,222
17,651
14,143
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 1 / 34
14,418
1,109
26,663
15,980
16,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 2 / 17
13,216
1,017
13,829
12,666
5,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
WetFork
Fenrir
19
5 / 6 / 19
12,222
940
11,849
18,782
12,752
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
149
17
Kills
45
45
Deaths
17
40
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bobv123
Chernobog
4
4
23
3.88
L
Aphrodite
BuyingGF
Aphrodite
1
9
13
0.83
L
Cthulhu
Ehamner52
Cthulhu
1
7
8
0.71
W
24
4
11
7.38
L
Gilgamesh
Gladiablo
Gilgamesh
6
12
6
0.75
L
Cernunnos
Saguisha
Cernunnos
4
6
10
1.5
W
6
1
34
23
W
6
2
17
7.25
L
Nemesis
WeebCrusher
Nemesis
5
11
3
0.59
W
Fenrir
WetFork
Fenrir
5
6
19
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,298
Damage
104,638
111,214
Taken
81,752
73,817
Mitigated
56,907
13,909
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bobv123
Chernobog
16,075
10,552
0
236
16,673
8,319
0
5,020
11,653
0
35,306
L
Aphrodite
BuyingGF
Aphrodite
12,031
1,818
2,104
4,186
20,739
18,591
0
5,074
15,665
18,712
0
L
Cthulhu
Ehamner52
Cthulhu
8,790
106
490
2
18,310
13,515
0
3,724
14,586
26,684
0
W
36,222
10,967
0
768
17,651
14,143
0
4,400
13,251
0
49,530
L
Gilgamesh
Gladiablo
Gilgamesh
17,368
4,791
0
2,772
32,592
24,801
0
5,628
26,964
0
55,151
L
Cernunnos
Saguisha
Cernunnos
25,736
12,122
0
4,143
20,179
9,361
0
6,807
13,372
0
58,044
W
26,663
3,109
0
1,026
15,980
16,127
0
4,594
11,386
49,701
0
W
13,829
8,333
0
3,585
12,666
5,566
0
1,664
11,002
0
44,352
L
Nemesis
WeebCrusher
Nemesis
10,373
4,689
0
212
19,394
7,549
0
5,430
13,964
0
20,366
W
Fenrir
WetFork
Fenrir
11,849
3,911
0
3,537
18,782
12,752
0
5,143
13,639
0
17,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,554
Gold Earned
69,566
222
Minions Killed
228
6
Camps Cleared
4
1,004,838
Distance Traveled
1,120,534
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,349
950
49
4
0
206,132
0
L
Aphrodite
12,588
968
24
2
1
216,449
1
L
Cthulhu
10,992
846
28
2
0
159,763
1
W
Da Ji
17,361
1,335
30
2
1
219,430
3
L
Gilgamesh
13,889
1,068
93
7
2
236,086
0
L
Cernunnos
13,038
1,003
70
5
1
213,889
0
W
Geb
14,418
1,109
56
4
0
275,782
3
W
Neith
13,216
1,017
78
6
2
206,405
4
L
Nemesis
12,047
927
7
1
2
178,651
1
W
Fenrir
12,222
940
15
1
1
212,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role