Player Matchup

Nox
Nox
BooootyBooooty
Nox
Level 128
God Stats
9W - 17L
1,352 SR
Queue Stats
476W - 455L
1,598 Elo+
Solo
Scylla
Scylla
GoldenEagle2213
Scylla
Level 137
God Stats
0W - 2L
1,582 SR
Queue Stats
114W - 112L
1,585 Elo+
Party 2
Geb
Geb
Zacanis
Geb
Level 110
God Stats
1W - 1L
1,724 SR
Queue Stats
157W - 125L
1,552 Elo+
Party 1
Kuzenbo
Kuzenbo
motuck2
Kuzenbo
Level 147
God Stats
0W - 1L
1,700 SR
Queue Stats
45W - 52L
1,546 Elo+
Party 2
He Bo
He Bo
stemple1
He Bo
Level 38
God Stats
3W - 2L
1,679 SR
Queue Stats
148W - 125L
1,511 Elo+
Party 1
Team Averages
Level 112
1,607 SR
1,558 Elo+

VS

Team Averages
Level 133
1,524 SR
1,549 Elo+
Sol
Sol
Crippling_Succ
Sol
Level 122
God Stats
2W - 1L
1,435 SR
Queue Stats
173W - 161L
1,569 Elo+
Party 3
Anhur
Anhur
TheRealSalad
Anhur
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,464 Elo+
Solo
Tyr
Tyr
billytalent215
Tyr
Level 160
God Stats
10W - 12L
1,601 SR
Queue Stats
384W - 370L
1,588 Elo+
Party 3
Tiamat
Tiamat
deslagod
Tiamat
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,557 Elo+
Solo
Jormungandr
Jormungandr
feloniousass
Jormungandr
Level 126
God Stats
9W - 4L
1,584 SR
Queue Stats
323W - 304L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 9
9,750
813
8,776
11,121
5,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 5 / 6
10,207
851
17,821
8,701
3,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
14
1 / 6 / 14
8,892
741
6,798
15,782
15,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kuzenbo
motuck2
Kuzenbo
16
0 / 6 / 16
8,595
716
11,122
26,256
23,751
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
stemple1
He Bo
14
3 / 6 / 13
8,141
678
10,082
9,370
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 12
12,023
1,002
21,356
11,112
4,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
9 / 4 / 12
10,848
904
16,369
12,755
5,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 12
9,878
823
7,860
19,598
12,365
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
deslagod
Tiamat
15
3 / 6 / 13
9,417
785
11,330
10,182
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
feloniousass
Jormungandr
16
4 / 5 / 12
9,803
817
6,577
14,063
16,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
91
20
Kills
30
30
Deaths
20
58
Assists
61
Player
Kills
Deaths
Assists
KDA
L
7
7
9
1.64
W
11
2
12
8.5
L
9
5
6
2.4
W
9
4
12
3.75
L
Geb
1
6
14
1.33
W
3
3
12
3
W
Tiamat
deslagod
Tiamat
3
6
13
1.58
W
Jormungandr
feloniousass
Jormungandr
4
5
12
2
L
Kuzenbo
motuck2
Kuzenbo
0
6
16
1.33
L
He Bo
stemple1
He Bo
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,599
Damage
63,492
71,230
Taken
67,710
51,966
Mitigated
46,093
18,148
Healing
29,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,776
1,059
181
755
11,121
5,046
175
6,685
4,286
16,607
0
W
21,356
6,662
0
4,571
11,112
4,527
2,692
9,032
1,930
46,558
0
L
17,821
1,524
0
846
8,701
3,885
0
6,096
2,515
32,903
0
W
16,369
8,178
741
4,303
12,755
5,609
1,782
10,231
2,404
0
35,126
L
Geb
6,798
916
1,868
1,667
15,782
15,636
28
7,305
8,357
9,984
0
W
7,860
588
2,144
8,750
19,598
12,365
164
15,390
3,998
0
14,473
W
Tiamat
deslagod
Tiamat
11,330
675
1,644
1,624
10,182
7,282
264
8,868
1,129
19,899
0
W
Jormungandr
feloniousass
Jormungandr
6,577
1,110
2,683
2,798
14,063
16,310
294
10,293
3,650
13,458
0
L
Kuzenbo
motuck2
Kuzenbo
11,122
3,303
1,327
8,881
26,256
23,751
0
13,844
12,195
19,845
0
L
He Bo
stemple1
He Bo
10,082
1,467
1,221
1,402
9,370
3,648
196
4,636
4,614
19,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,585
Gold Earned
51,969
98
Minions Killed
130
0
Camps Cleared
0
963,279
Distance Traveled
1,044,497
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,750
813
24
2
0
186,330
0
W
Sol
12,023
1,002
57
5
0
208,722
0
L
Scylla
10,207
851
40
3
0
197,716
0
W
Anhur
10,848
904
26
2
0
199,586
1
L
Geb
8,892
741
7
1
0
209,987
3
W
Tyr
9,878
823
8
1
0
250,670
0
W
Tiamat
9,417
785
25
2
0
210,832
0
W
Jormungandr
9,803
817
14
1
0
174,687
0
L
Kuzenbo
8,595
716
16
1
0
194,236
0
L
He Bo
8,141
678
11
1
0
175,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role